YGO Custom Cards
divider
We Make Our Cards Right!

Poll

What do you think of the Archetype?

Weak
Overpowered
It's balanced, but I don't like it
It's balanced, and I do like it
Other: message me

Archetype Submission - Mystics  (Read 7004 times)

0 Members and 1 Guest are viewing this topic.

Alpha_Centauri

  • (0 Posts)
  • *
    • View Profile
    • Awards
  • Rated:

Mystics

Description:
Main Deck: Made up of pendulum monsters that can search each other through monster/pendulum effects that often involve the destruction of 1 or more cards on the field or in the pendulum zone. These monsters also have the capability to reset one's scales back to 3-8 (the standard for this deck) through their searching effects. The goal of this deck is to combo the destruction effects of monsters in the pendulum zones and monster zones to accumulate monsters in the extra deck and in the hand; for pendulum summoning. With the goal of the pendulum summoning being to establish LINK monsters (which all have a protection based effect that is triggered when co-linked with 2 mystics, and burn damage effects that are triggered by the SS/Removal of Mystics from co-linked zones). These LINK monsters, of which there are 3, work together to inflict burn damage while stocking/replenishing the Extra-Deck and hand with pendulum monsters. There are two Xyz support cards which utilize the level 4 and level 7 cards in the deck, acting as searchers/triggers for the LINK monsters. These Xyz monsters are not necessary for victory, but are able to establish stronger boards that can inflict damage at a quicker pace.

40 Card Deck-list (Example):

Monsters: (19)
3x Mystic Thane
3x Mystic Icarus
3x Mystic Jason
3x Mystic Siosire
3x Mystic Ashmar
3x Mystic Percy
1x Neo-Spacian Grand Mole

Spells: (15)
3x Igknight Reload
3x Duelist Alliance
3x Mystic Rune
3x Grimoire Hex
2x Terraforming
1x Pot of Riches

Traps: (6)
2x Mystic Glyph
3x Pendulum Back
1x Pendulum Switch


Cards

Spoiler: Monster Cards • show

Monsters (6):

Monster 1: Mystic Thane
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: If you have a “Mystic” card in your other Pendulum Zone: You can add 1 face-up “Mystic” Pendulum Monster from your Extra Deck to your hand. You can only use this effect once per turn.
Monster Effect: If you have a “Mystic” card in either Pendulum Zone: You can destroy “Mystic” monsters on the field equal to the number of “Mystic” cards in your Pendulum Zones, and if you do, add “Mystic” Pendulum Monsters equal to the number of “Mystic” cards destroyed by this effect. You can only use this effect once per turn.
Level: 4
Scale: 3
Attack: 1700
Defense: 700

Monster 2: Mystic Icarus
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: If you have a “Mystic” card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 “Mystic” Pendulum Monster from your Deck in your Pendulum Zone, except “Mystic Icarus”.
Monster Effect: If you have a “Mystic” card in either Pendulum Zone: You can shuffle “Mystic” monster in your GY into the Deck equal to the number of “Mystic” cards in your Pendulum Zones, and if you do, destroy this monster. You can only use this effect once per turn.
Level: 7
Scale: 8
Attack: 2300
Defense: 2000

Monster 3: Mystic Jason
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, take 1 “Mystic” Pendulum Monster with a scale of 7 from your hand or Deck, and either place it in the Pendulum Zone or Special Summon it. You can only use this effect once per turn.
Monster Effect: You can destroy this card, and if you do, add 1 “Mystic” Pendulum Monster with 2300 or more ATK from your Deck to your hand. You can only use this effect once per turn.
Level: 4
Scale: 3
Attack: 1700
Defense: 700

Monster 4: Mystic Siosire
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: During your Main Phase: You can destroy this card, and if you do, take 1 “Mystic” Pendulum Monster with a scale of 4 from your hand or Deck, and either place it in the Pendulum Zone or Special Summon it. You can only use this effect once per turn.
Monster Effect: You can destroy this card, and if you do, add 1 “Mystic” Pendulum Monster with 1700 or less ATK from your Deck to your hand. You can only use this effect once per turn.
Level: 7
Scale: 8
Attack: 2300
Defense: 2000

Monster 5: Mystic Ashmar
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: Once per turn, if you have no other cards in your Pendulum Zone: You can place 1 “Mystic” Pendulum Monster in your Pendulum Zone, and if you do; draw 1 card.
Monster Effect: If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Special Summoned: You can add 1 “Mystic” Pendulum Monster from your Deck to your hand. If this card was Normal Summoned: You can add 1 “Mystic” Pendulum Monster from your Extra Deck to your hand.
Level: 4
Scale: 3
Attack: 1700
Defense: 700

Monster 6: Mystic Percy
Type/Attribute: [SPELLCASTER/PENDULUM/EFFECT] FIRE
Pendulum Effect: Once per turn, if you have a card in your other Pendulum Zone: You can destroy 1 card you control, and if it was a “Mystic” Pendulum Monster, add 1 card from the Deck to your hand, with the same name as that monster.
Monster Effect: If this card is Special Summoned: You can add 1 “Mystic” Pendulum Monster from your Graveyard to your hand. If this card was Normal Summoned: You can Special Summon 1 “Mystic” Pendulum Monster from your Extra Deck.
Level: 7
Scale: 8
Attack: 2300
Defense: 2000



Spoiler: Extra Deck Monster Cards • show

Extra Deck Monsters (5):

LINK 1: Midas, Spirit of Rancor
Type/Attribute: [SPELLCASTER/LINK/EFFECT] FIRE
Card Effect: 2 “Mystic” Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum “Mystic” Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum “Mystic” Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field; Draw 1 card. You can only use this effect once per turn. If this card is co-linked to two “Mystic” Pendulum monsters, it cannot be destroyed by battle or card effects. This card is treated as a “Mystic” Monster while it is co-linked to a “Mystic” Pendulum Monster.
Link Rating: 2 (right, left)
Attack: 2300

LINK 2: Aslim the Jubilant
Type/Attribute: [SPELLCASTER/LINK/EFFECT] FIRE
Card Effect: 2 “Mystic” Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum “Mystic” Monster from your Deck to your Extra Deck face-up. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field; inflict 800 damage, also your other monsters cannot attack for the rest of this turn. If this card is co-linked to two “Mystic” Pendulum monsters, it cannot be destroyed by battle or card effects. This card is treated as a “Mystic” Monster while it is co-linked to a “Mystic” Pendulum Monster.
Link Rating: 2 (right, left)
Attack: 2300

LINK 3: Iroas, The God King
Type/Attribute: [SPELLCASTER/LINK/EFFECT] FIRE
Card Effect: 2 “Mystic” Pendulum Monsters
If this card is Link Summoned: You can add 1 Pendulum “Mystic” Monster from your Deck to your Extra Deck face-up. If another Special Summoned monster is removed from a zone a Link Monster points to, while this monster is on the field; inflict 800 damage, also your other monsters cannot attack for the rest of this turn. If this card is co-linked to two “Mystic” Pendulum monsters, it cannot be destroyed by battle or card effects. This card is treated as a “Mystic” Monster while it is co-linked to a “Mystic” Pendulum Monster.
Link Rating: 2 (bottom right, bottom left)
Attack: 2300


Xyz 1: Eisengrim the Spiteful
Type/Attribute: [SPELLCASTER/XYZ/EFFECT] FIRE
Pendulum Effect: If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. You can destroy this card in your Pendulum Zone and add 1 “Mystic” Pendulum Monster from your Graveyard to your hand.
Monster Effect: 2+ Level 4 Monsters.
When this card is Xyz Summoned: You can add 1 “Mystic” Pendulum Monster from your Deck to your hand. Once per turn, you can activate one of these effects: • You can detach 1 Xyz Material from this card: Special Summon 1 face-up “Mystic” Pendulum Monster from your Extra Deck. • You can detach 1 Xyz Material from this card: Destroy 1 Pendulum Monster on the field, and if you do, attach it to this card as material. This card is treated as a “Mystic” Pendulum Monster.
Rank: 4
Scale: 3
Attack: 2300
Defense: 2000

Xyz 2: Dekan, the Mystic Champion
Type/Attribute: [SPELLCASTER/XYZ/EFFECT] FIRE
Pendulum Effect: If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. You can destroy this card in your Pendulum Zone and add 1 “Mystic” Pendulum Monster from your Graveyard to your hand.
Monster Effect: 2+ Level 7 Monsters.
When this card is Xyz Summoned: You can add 1 “Mystic” Pendulum Monster from your Deck to your hand. Once per turn, you can activate one of these effects: • You can detach 1 Xyz Material from this card: You can target 1 “Mystic” Pendulum Monster on the field or in the Pendulum Zone; shuffle that “Mystic” Pendulum Monster and 1 other card on the field into the Deck. • You can detach 1 Xyz Material from this card: You can Special Summon 1 “Mystic” Pendulum Monster from your Deck, but it cannot be used as Xyz Material for a Summon. This card is treated as a "Mystic" Pendulum Monster.
Rank: 7
Scale: 8
Attack: 2300
Defense: 2000



Spoiler: Spell Cards • show

Spells (2):

Spell: Grimoire Hex
Type: Field
Effect: Your opponent cannot target “Mystic” Pendulum Monsters in your Pendulum Zones with card effects. During your Main Phase: Destroy 1 face-up card you control or in your hand, add 1 “Mystic” Pendulum Monster from your Deck to your hand. You can only use this effect of “Grimoire Hex” once per turn.

Spell: Mystic Rune
Type: Continuous
Effect: Your opponent cannot target “Mystic” Pendulum Monsters you control with Spell Cards or effects. If a face-up “Mystic” Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 “Mystic” Pendulum Monster from your Deck to your hand. You can only use this effect of “Mystic Rune” once per turn.



Spoiler: Trap Cards • show

Traps (1):

Trap: Mystic Glyph
Type: Continuous
Effect: Your opponent cannot target “Mystic” Pendulum Monsters you control with Trap Cards or effects. You can only use the following effect of “Mystic Glyph” once per turn. You can target 1 “Mystic” Pendulum Monster Card in your Monster Zone or Pendulum Zone, and a card your opponent controls; destroy them. The, if this effect did not destroy 2 cards, you can add 1 “Mystic” Pendulum Monster from your Deck or Extra Deck to your hand.



Additional Remarks

Advantages:

The archetype features a very fast and repetitive combo that enables the user to bring out LINK monsters, all of which work with each other to quicken the pace even further and deal a lot of burn damage. This combo is able to be abused, when done properly, but not to the point in which the turn player can easily bring out more than 1 LINK monster in a turn. Whilst this can be a drawback, it is not necessarily because the combo, if done correctly, can prevent the opponent from destroying/removing your LINK monsters. In addition to the powerful synergy, which is responsible for the speed and defensive prowess of this deck, the cards all work together to inflict burn damage very - very quickly. When played properly, this deck can destroy an opponent within 2-3 turns by pure burn damage.

A sample combo:
1. Activate Thane and Icarus from hand --> Pend zones
2. Activate Icarus eff --> search out Jason --> Establish Thane + Jason in P. Zones and Icarus in the extra deck
3. Activate Jason eff --> search out Percy ---> Thane + Percy in P. Zones and Icarus + Jason in Extra
4. Activate Icarus (add Jason to hand) --> NS Jason to field --> Activate Jason monster eff --> Search Siosire
5. Activate Percy (pop Icarus to Extra) --> Draw 1 + Place Siosire in P. Zone (Icarus, Jason, Thane in Extra)
6. Activate Siosire --> search out Thane --> Thane to P. Zone w/Percy (Icarus + Jason + Thane + Siosire in Extra)
7. SS All Pend from E. Deck to field --> LINK-2 Midas w/Jason and Thane in co-link zones (utilize destruction eff.(s))
8. End Turn with Midas protected... proceed from there


Disadvantages:

The Extra-Deck monsters do not have a lot of protection, outside of their own effects. This deck can fall prey to trap/spell/monster negation/destruction effects; as when a combo is broken, you can be left with an empty board (ex: Kaiju's can completely disrupt your board). In addition to the ease at which combos can be disrupted, the deck does not have the ability to overcome monsters with significant attack; as there are no monsters in the archetype with an attack value over 2300. The last obvious weakness is that this deck can be shut off by anti-burn effects (D/D/D Oracle King D'Arc for example). While this is not incredibly important, I felt this was worth mentioning given the teching of some meta decks; this deck can be laid to waste by Gozen match or Rivalry of Warlords.
« Last Edit: April 02, 2018, 06:34:45 am by Alpha_Centauri »
  • Rate this post!
    Like x 1    Bad Words    Disagree    Help Required    Brilliant    Optimistic    Agree    Different    Hot    Confused    Rock (List of Rates | 1 Post Total)