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MMS - Mystic Monster Summoners (Read the text not the images, it's more updated)
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MMS - Mystic Monster Summoners (Read the text not the images, it's more updated)
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meedogh
(13 Posts)
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December 14, 2020, 06:02:59 am
Main Deck Monsters
Spoiler:
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MMS - Follower
Level 1 WIND Fairy Tuner Effect Monster
If you control an "MMS -" monster, you can Special Summon this card (from your hand), you can only Special Summon "MMS - Follower" once per turn this way. Other "MMS -" monsters you control cannot be targeted for attacks. If you control an "MMS -" monster: You can banish this card from your GY, then declare a Level from 1 to 6; 1 "MMS -" monster you control becomes the declared Level.
ATK/ 500 DEF/ 500
MMS - Dealer
Level 2 LIGHT Spellcaster Effect Monster
You can discard this card; add 1 "MMS -" Continuous Spell/Trap or "MMS - Axis Gate" from your Deck to your hand. If this card is Special Summoned, except from the GY: You can draw 2 cards, but you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except "MMS -" monsters. You can only use each effect of "MMS - Dealer" once per turn.
ATK/ 900 DEF/ 1300
MMS - Raider
Level 3 FIRE Warrior Effect Monster
If this card is Normal or Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated "MMS -" monster to your hand, then place the rest on the top of your Deck in any order. You can banish this card from your GY, then target 3 of your banished "MMS -" monsters, except "MMS - Raider"; return them to the GY, then draw 1 card. You can only use 1 effect of "MMS - Raider" once per turn, and only once that turn.
ATK/ 1400 DEF/ 200
MMS - Strider
Level 4 WATER Warrior Effect Monster
If this card is Normal or Special Summoned: You can Special Summon 1 "MMS -" monster that is banished or in your hand. Once per turn: You can target 1 Spell/Trap on the field; return it to the hand, and if you do, this card gains 300 ATK until the end of this turn. You can only use each effect of "MMS - Strider" once per turn.
ATK/ 1700 DEF/ 1500
MMS - Ambusher
Level 5 DARK Warrior Effect Monster
If either player controls no monsters, you can Special Summon this card (from your hand), you can only Special Summon "MMS - Ambusher" once per turn this way. If this card is Special Summoned: You can activate this effect; your opponent can Special Summon 1 monster from their hand or Deck in Defense Position, but its effects are negated, also its ATK and DEF become 0. If a monster is Special Summoned to your opponent's field: You can make each player draw 1 card. You can only use each effect of "MMS - Ambusher" once per turn.
ATK/ 2000 DEF/ 1100
MMS - Slasher
Level 6 EARTH Warrior Effect Monster
You can banish 1 "MMS -" monster from your hand or GY, except this card: Special Summon this card that is banished or in your hand. You can target 1 "MMS -" Spell/Trap you control; return it to the hand, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. You can only use each effect of "MMS - Slasher" once per turn.
ATK/ 2300 DEF/ 1800
Extra Deck Monsters
Spoiler:
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MMS - Throne
Level 6 LIGHT Fairy Fusion Effect Monster
1 "MMS -" monster + 1 LIGHT monster
If this card is Special Summoned: You can target 1 card your opponent controls; destroy it. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When your opponent activates a card or effect (Quick Effect): You can shuffle 1 of your banished cards with the same card type (Monster, Spell or Trap) into the Deck; negate the activation. You can only use each effect of "MMS - Throne" once per turn.
ATK/ 2000 DEF/ 2700
MMS - Jacklyn Alltrades
Level 7 EARTH Warrior Fusion Effect Monster
2 Monsters with different Attributes, including at least 1 "MMS -" monster
If this card is Special Summoned: You can activate 1 of the following effects. You can only use this effect of "MMS - Jacklyn Alltrades" once per turn.
鈼� Add 1 "MMS - Mystic Monster Summoner" from your Deck or GY to your hand.
鈼� Target 1 other card on the field; destroy it.
鈼� Target 1 card in either GY; banish it.
During the Battle Step, if this card battles an opponent's monster (Quick Effect): You can target that opponent's monster; banish both this card from the field and that target. Return those banished monsters to the field at the end of the Battle Phase.
ATK/ 2300 DEF/ 2300
MMS - Sherlock Holmes
Level 8 LIGHT Spellcaster Fusion Effect Monster
1 "MMS -" monster + 1 monster with the same Attribute as a monster your opponent controls
If this card is Special Summoned: You can declare 1 card type (Monster, Spell, Trap); reveal your opponent's entire hand, then if there is a card of the declared type in your opponent's hand, discard 1 card of the declared type from their hand. You can only use this effect of "MMS - Sherlock Holmes" once per turn. Once per turn (Quick Effect): You can target 1 face-up Continuous or Field Spell/Trap you control; return it to the hand, and if you do, destroy 1 card on the field.
ATK/ 2500 DEF/ 2200
MMS - Typhon, Father of Monsters
Level 10 DARK Wyrm Fusion Effect Monster
3 monsters with different Attributes, including at least 1 Level 6 or higher "MMS -" monster
If this card is Special Summoned: You can destroy all Spell/Traps your opponent controls. If this card declares an attack: You can end the Battle Phase, and if you do, destroy all monsters your opponent controls. If this card is destroyed by an opponent's card and sent to the GY: You can banish this card from your GY, face-down; add 1 "Super Polymerization" from your Deck to your hand. You can only use each effect of "MMS - Typhon, Father of Monsters" once per turn.
ATK/ 3200 DEF/ 3100
Spell/Traps
Spoiler:
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MMS - Mystic Monster Summoner
Continuous Spell
You can only control 1 face-up "MMS - Mystic Monster Summoner" on the field. You can banish up to 3 ""MMS - " cards from your Deck, then declare 1 card type from among the cards banished by this effect (Monster, Spell, Trap); excavate the top 3 cards of your Deck, add 1 card of the declared type from the excavated cards (if any), also banish the rest, face-down. You cannot activate the effects of cards with the same names as the cards banished to activate this effect for the rest of the turn after this effect was activated. You can only use this effect of "MMS - Mystic Monster Summoner" once per turn. Once per turn: You can excavate the top 5 cards of your deck, then, if you can, Fusion Summon 1 "MMS -" Fusion Monster from your Extra Deck by banishing Fusion Materials listed on it from among the excavated cards as Fusion Material. Place the rest of the excavated cards at the bottom of your deck in any order.
MMS - Multi Magic Spark
Continuous Spell
When this card is activated: You can add 1 "MMS -" monster that is banished or in your GY to your hand. You can only use this effect of "MMS - Multi Magic Spark" once per turn. Once per turn: You can target 1 "MMS -" monster you control; send the top 3 cards of your Deck to the GY, and if you do, it gains 300 ATK for each "MMS -" card sent, until the end of this turn.
MMS - Axis Gate
Field Spell
All "MMS -" monsters you control gain 400 ATK/DEF. If an "MMS -" Fusion Monster is Fusion Summoned, except by the effect of "MMS - Axis Gate": You can place 1 Blank Card Counter on this card. If this card would be destroyed, you can remove 1 Blank Card Counter from this card, instead. If you activate an effect that would add a card from your Deck to your hand: You can remove 1 Blank Card Counter from this card; negate that effect, and if you do, add 1 "MMS -" card from your Deck to your hand, except "MMS - Axis Gate". Once per turn: You can Fusion Summon 1 "MMS -" Fusion Monster, by banishing Fusion Materials listed on it from your field or GY.
MMS - Monotonous Monster Scavenging
Continuous Trap
If this card is activated: You can target 1 "MMS -" monster that is banished or in your GY; Special Summon it. If both players control a monster with the same Attribute: You can activate this effect; each player gives their opponent control of 1 of their monsters (controller's choice). Both monsters must have the same Attribute.
MMS - That's A Wrap!
Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "MMS -" Fusion Monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "MMS - That's A Wrap!" per turn. If you control "MMS - Sherlock Holmes", you can activate this card from your hand.
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Last Edit: March 05, 2022, 09:36:08 pm by meedogh
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LordWalrus
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November 15, 2022, 06:58:12 am
This topic has been moved to
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https://ygocc.998fun.com/index.php?topic=558.0
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Lyris
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Discord Tag: clyris#9785
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November 15, 2022, 03:52:31 pm
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