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The New Impact, 10 cards from that  (Read 7653 times)

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Piña

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These are 10 cards from the custom set 'The New Impact'.
Imgur Link:
https://imgur.com/a/zt9Xw4A

TNP-EN021

Stone Edge Ptera
WIND/Level 4/Dinosaur/Pendulum/Normal/ATK 1800/DEF 2000
Scales: 4
Pendulum Effect: Dinosaur monsters you control cannot be destroyed by Spell/Trap effects. The first time a Pendulum Monster you control would be destroyed by battle each turn, it is not destroyed.
Flavor Text: A prehistoric pterosaur with a body harder than stone. Their nests are in the canyons' heights. To protect their offsprings they throw sharp stones at the nest's invaders.


TNP-EN032

Magurrei, Mean Mole of Master Metamorphosis
EARTH/Level 4/Beast/ATK 1600/DEF 1800
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower Beast monster from your Deck but negate its effects. If this card is in your GY and you control 2 or more Beast monsters in your Main Monster Zones: You can Special Summon this card, it becomes Beast-Warrior Type, also banish it when it leaves the field. A Beast Synchro or Xyz monster that is Summoned using only Beast monsters, including this card, gains the following effect. You can only use each effect of "Magurrei, Mean Mole of Master Metamorphosis" once per turn.
● Once during a Battle Phase, if this card battles a monster, before the damage calculation (Quick Effect): Destroy that monster, then target 1 card on the field and destroy it, also this card can make a second attack in a row and if it does, negate its effects until the end of your opponent's next turn.


TNP-EN074

Rodent-Thrown Wood
Normal Spell
Discard 1 Beast monster and target 2 monsters on the field; destroy the first target and negate the effects of the second target. You can only activate 1 "Rodent-Thrown Wood" per turn.


TNP-EN43

Rock Shades
EARTH/Level 4/Warrior/ATK 1200/DEF 2200
If you control a Defense Position monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Rock Shades" once per turn. While you control another Defense Position Rock monster this card cannot be destroyed by battle. If another Defense Position Rock monster you control is targeted for an attack: You can switch the attack target to this card. If a Rock monster you control would be destroyed by a card effect, you can destroy this card you control instead.


TNP-EN041

Morphtronic Gluenin
WATER/Level 4/Machine/ATK 1850/DEF 2000
When this card is Normal Summoned: Toss a coin. If Heads, Special Summon 1 "Morphtronic" monster from your hand or Deck, and if you do, discard 1 card. If Tails, send 2 "Morphtronic" monsters from your Deck to the GY, then add 1 "Morphtronic" Spell from your Deck or GY to your hand. You can only activate each effect of "Morphtronic Gluenin" once per turn.


TNP-EN42

Des Fire
FIRE/Level 6/Pyro/ATK 2000/DEF 0
Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand) by banishing 2 Pyro monsters from your GY. During your Main Phase: You can send 1 Pyro FIRE monster from your Deck to the GY; this card gains 500 ATK/DEF. You can only use this effect of "Des Fire" once per turn. If this card is destroyed by battle or card effect: You can pay 1000 LP; all monsters your opponent controls this turn lose 1000 ATK.

TNP-EN090

Shadow Cannon Unit
Continuous Spell
You can discard 1 DARK monster; inflict 400 damage to your opponent. If a monster is destroyed by battle, you can send 1 DARK monster from your Deck to the GY, then destroy 1 card on the field. You can only use each effect of ''Shadow Cannon Unit'' once per turn.

TNP-EN091

Light Cannon Unit
Continuous Spell
You can discard 1 LIGHT monster; inflict 400 damage to your opponent. If a monster is destroyed by battle: You can send 1 LIGHT monster from your Deck to the GY, then destroy 1 card on the field. You can only use each effect of ''Light Cannon Unit'' once per turn.


TNP-EN092

Dark World Rocket
Counter Trap
When a card or effect is activated that targets a "Dark World" monster you control, or a "Dark World" monster you control is targeted for an attack: Negate the activation or attack, and if you do, you can add 1 "Dark World" monster from your Deck to your hand, then discard 1 card. You can only activate 1 "Dark World Rocket" per turn.


TNP-EN098

Double-Edge Blade of Destiny
Counter Trap
During the Battle Phase: Activate the appropriate effect depending on which step of the Battle Phase you are in.
● Start Step: End the Battle Phase, then destroy all monsters the turn player controlled who can attack this turn, then the turn player destroys an equal number of monsters their opponent controls.
● Battle Step: Destroy both battling monsters, and if you do, inflict damage to both players equal to their opponent's monster's original ATK.
● End Step: Each player draws cards equal to the number of their monsters destroyed by battle during this Battle Phase, then both players banish cards from the top of their Deck face-down, equal to the number of cards drawn by this effect.
You can only activate 1 ''Double-Edge Blade of Destiny'' per turn.
« Last Edit: February 13, 2021, 09:26:32 pm by Piña »
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