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Medivatale  (Read 6345 times)

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Chadook

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Medivatale

Description:
Medivatale is an archetype loosely based on folklore and Fairy Tale mythical creatures and characters. An archetype of DARK Fairy Effect monsters with swarming abilities and give their effects to non-effect Evolute Monsters.


Cards

Spoiler: Monster Cards • show


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Summoned: You can add 1 of your banished "Medivatale" monster to your hand. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● Once per turn: You can remove 3 E-C from this card, then target 1 Spell/Trap your opponent controls  or in their GY; Banish that target.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. When this card is Summoned: You can set 1 "Medivatale" card from your Deck into your Spell/Trap Zone, it can be activated this turn. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "Medivatale Bunny" once per turn.
● (Quick Effect) You can remove 3 E-C from this card, then target 1 Spell/Trap on the field;  its effects are negated for the rest of this turn.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Summoned: You can add 1 "Medivatale" monster from your Deck to your hand. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● Once per turn: You can remove 3 E-C from this card, then target  1 monsters your opponent controls or in their GY; Banish that target.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Summoned: You can target 1 DARK Fairy monster you control and declare a level from 1 to 5; the Levels of  that target becomes that of  the declared Level. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● At the start of the Damage Step, if a "Medivatale" monster you control battles a face-up  Effect monster your opponent controls that was Special Summoned : Destroy that monster.




[ Pandemonium Effect ]
If this card is activated: You can add 1 "Medivatale" card from your Deck or GY to your hand. During the Main Phase: You can destroy this card, and if you do, all "Medivatale" Evolute Monsters you control gain 4 E-C. You can only use each effect of "Medivatale Tortoise" once per turn.
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[ Monster Effect ]
You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters.  If you would use a  monster(s) you control as Evolute Material for the Evolute Summon of a "Medivatale"  monster, you can use this card in your hand as a Evolute Material. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● If a Fairy monster you control leaves the field, or sent to the GY: You can Special Summon up to 2 "Medivatale" monsters from your hand, and if you do, remove 2 E-C From this card.



You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Summoned: You can add 1 "Medivatale" monster from your GY to your hand. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● If this card attacks a Defense Position monster while it has 4 E-C or more, inflict double pierce damage to the opponent.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. You can discard this card (Quick Effect): immediately after this effect resolves, Evolute Summon 1 "Medivatale" monster from your Extra Deck using monsters you control as materials. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "Medivatale Sunangel" once per turn.
●You can remove 3 E-Cs From this card, then target 1 other card on the field  (Quick Effect); Send them to the GY.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Summoned: You can target 1 "Medivatale" monster in your GY;Special Summon that target. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "Medivatale Red Hoody" once per turn.
● (Quick Effect): You can target 1 DARK Fairy monster you control and 1 monster your opponent controls; Shuffle the first target into the Deck, and if you do, Return the second target to the hand.



Pandemonium Effect: Activate by targeting 3 of your Banished cards; Shuffle them into the Deck. When a "Medivatale" Evolute Monster(s) is Special Summoned: You can inflict  Damage to your opponent equal to their E-C x100, then destroy this card. You can only use each effect of "Medivatale Alice" once per turn.

Monster Effect
You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. When this card is Summoned: You can Special Summon 2 "Medivatale" Monsters from your GY or hand. You cannot Special Summon monsters from your Extra Deck the turn you use this effect, except "Medivatale" monsters.You can only use this effect of "Medivatale Alice" once per turn. "Medivatale" Evolute Monsters that used this card as a Material gain 500 ATK for each card your opponent controls.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If this card is Special Summoned: You can Special Summon 1 "Medivatale" monster  from your Deck, but negate its effects. You cannot Special Summon monsters for the rest of this turn, except DARK Fairy monsters. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "Medivatale Angel" once per turn.
● (Quick Effect): You can remove 3 E-C from this card, then target 1 other monster on the field; its effects are negated for the rest of this turn.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. You can banish 1 other DARK Fairy monster you control, then target 4 banished DARK Fairy monsters, including 2 "Medivatale" monsters except "Medivatale Vinping Beau-Tie"; Shuffle all those targets into your Deck, then Draw 1 card. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "Medivatale Vinping Beau-Tie" once per turn.
●Once per turn, you can remove 4 E-C from this card, then target 1 "Medivatale" monster in your GY; Special Summon that target, and if it has a higher Level than 4, make its Level 4.


You cannot Special Summon monsters from the Extra Deck, except "Medivatale" monsters. If all monsters you control are Fairy monsters(min 1.), you can Special Summon this card (from your hand). You can only Special Summon 1 "Medivatale Tinker Bell" per turn this way. If this card is Special Summoned: Special Summon up to 3 "Medivatale" monsters from your hand, except "Medivatale Tinker Bell". You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except non-Effect monsters. You can only use this effect of "Medivatale Tinker Bell" once per turn.. A "Medivatale" Evolute Monster that used this card as Evolute Material gains this effect.
●  Cannot be destroyed by battle or card effects.



Spoiler: Extra Deck Monster Cards • show


1 tuner + 1+ non-tuner "Medivatale" monsters
If this card is Synchro Summoned: You can target 1 non-Effect Evolute Monster in your GY or that is banished; Special Summon it, and if you do, place 1 E-C on it.
A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect. You can only use each of the preceding effects of "UnMedivatale Archfiend" once per turn.
● If this card is Evolute Summoned: You can target cards, up to the number of other "Medivatale"  monsters you control; destroy them.


2 Level 3 DARK  Fairy Monsters
If this card is Xyz Summoned: You can Detach 1 Material from this card; Excavate top 4 cards from your Deck, add 1 "Medivatale" card to your hand, banish the rest from your Deck. If this card is in your GY: You can banish this card from your GY, then target 7 "Medivatale" cards in your GY; Shuffle them into Deck, then draw 1 card.  You can only use each effect of "Medivatale SnowBlake" once per turn. A "Medivatale" Evolute Monster is used this card as Evolute Material gains this effect.
● Once per turn, (Quick Effect) when your opponent activates a Spell/Trap Card, or monster effect: You can  remove  4 E-C from this card;Negate the activation, and if you do, destroy that card.



2 "Medivatale" monsters
If this card is Link Summoned: You can Special Summon 1 "Medivatale" monster from your hand but negate its effect. You can Send this card to the GY,then target 1 non-Effect Evolute monster you control; It gains 3 E-C.  You can only use each effect of "Le Medivatale Wolfer" once per turn.




























Spoiler: Spell Cards • show


Add 1 "Medivatale" monster from your Deck to your hand.
If a face-up "Medivatale" Evolute Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can banish this card from your GY, then target up to 3 "Medivatale" cards in your GY, except "An Unexpected Medivatale"; shuffle them into the Deck. You can only use this effect of "An Unexpected Medivatale" once per turn.



When this card is activated: you can Add 1"Medivatale" monster from your Deck to your hand . once per turn during your Main Phase,If you control no Effect Monsters that began the Duel in the Extra Deck ,you can Normal Summon 1 "Medivatale" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) If this card is destroyed by an opponent's card effect and sent to the GY: You can add 1 "Medivatale" Spell/Trap from your Deck to your hand. You can only use each effect of "Medivatale Awakening" once per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except "Medivatale" monsters


Spoiler: Trap Cards • show




Additional Remarks

Advantages:

Quick Field Swarming ability
Synergizing with DARK engines, DaD, Darklord, Lair of Darkness, Sentou....
Varied given Evolutes from a boss to another.
Consistent distruptive board


Disadvantages:

Lack of Protection
Lack of coming back ability
Anything that can cause Given Effects and E-C to washed up away.
« Last Edit: April 21, 2020, 04:36:53 am by Chahine »
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