YGO Custom Cards
divider
We Make Our Cards Right!

Generic Submission : Evolute Impact  (Read 6737 times)

0 Members and 1 Guest are viewing this topic.

Chahine

  • ( Posts)

Generic

Description:
Bunch of Generic Stuff for your Deck and lotsa of new strategies ahead! With bunch of new Evolute Monsters that help you enhancing your strategies and win the matches. they are match winners!


Cards

Spoiler: Monster Cards • show




FLIP: Target 1 monster your opponent controls; Destroy it.
Gains 100 ATK for every other face-up Level 4 monster. If this card attacks a Defense position monster, inflict a piercing battle damage.


If you control a Level 4 or lower monster(s) with the same Attributes, except "Skull Dunk", you can Special Summon this card (from your hand). Cannot be used as material for a Special Summon except Evolute Monsters.  An Evolute Monster that used this card as an Evolute Material is unaffected by monster effects.


Spoiler: Extra Deck Monster Cards • show


4 non-Effect Monsters, except Tokens


1+ WATER or Warrior monsters
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK. When your opponent Summons a monster(s), place 1 Ice Counter on that monster, monsters with an Ice Counter cannot attack.  Once per turn: You can remove 4 E-C from this card; Your opponent takes 300 LP damage for each card they control.


2 monsters


2 DARK and/or Fiend monsters
Once per turn: You can remove 4 E-Cs from this card, then target 2 cards on the field; place them on either the top or bottom of the Deck, then send 1 Fiend monster from your hand to the GY. If this card with an E-C and in your possession is sent to your GY by an opponent's card effect: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only use this effect of "Wormpion" once per turn.


2+EARTH or Spellcaster monsters
Once per turn (Quick Effect): You can remove 3 E-Cs from this card, then declare 1 card name; Cards with that name, and their effects, cannot be used until your next Standby Phase. If this card leaves the field because of an opponent's card while it has an E-Cs: Until your next Standby Phase, The card name of all face-up monsters your opponent controls will become "Cybersian Prisoner".


Spoiler: Spell Cards • show


Immediately after this effect resolves, Evolute Summon 1 Evolute Monster using monsters you control as Materials. You can only activate 1 "Transform E" per turn.


Activate this card by paying 1500 LP, then targeting 1 of your Evolute Monsters that is banished or in your GY; Special Summon that target and equip it with this card, and if you do, place 3 E-Cs on that monster. If this card leaves the field, destroy the equipped monster.  You can only activate 1 "Evolute Re-vision" per turn.



Spoiler: Trap Cards • show


« Last Edit: July 04, 2019, 06:01:20 pm by Chahine »
  • Rate this post!
    Like    Bad Words    Disagree    Help Required    Brilliant    Optimistic    Agree    Different    Hot    Confused    Rock