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New Cloudian Support- Burn and more  (Read 7302 times)

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gh8stree

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Cloudians are still underused and not played inside the meta. The already approved cards shouldn't really be changed because they are already balanced and any buff would probably make them overpowered(unless someone wants to change them). To continue showing my love to the clouds of my youth, I have given two of their alternative playstyles cards to enhance.
Since the others are already in, I wanted to upload these and get them approved. Two new cards and 1 change of Cirrosylph (only 2 fog counters needed for search now).


Global Weather Changes
Continuous Spell
While you control a "Cloudian" monster, All monsters your opponent controls must attack, if able. Each time your opponent takes damage from a card effect you control, you can remove a fog counter from the field; Special Summon a "Cloudian Tokens"(Fairy/WATER/Level 1/ATK 0/DEF 0) to either player's side of the field in Defense Position. These Tokens cannot be tributed for a Tribute Summon, unless it is for a "Cloudian" monster. Up to Twice per turn, When a Non-Fairy "Cloudian" monster(s) is destroyed (by battle or by card effect), you can add that card to your hand, then Immediately Normal Summon 1 "Cloudian" monster. While your opponent controls "Weather Control", you cannot activate this card's effects, also negate all "Cloudian" monster's effects on the field.
This card should allow burn to have an interesting playstyle with cloudians, generating tokens, forcing attacks and most importantly allowing recursion of the non-fairies that hold the key to burn cloudian's plays. 
The first is an alright effect that allows forced attacks, of which only a few other cards hold, but don't flaunt. It gives more burn with poison and should make the battle phase a scary thing. The second effect is intended to be clunky so that you can't overuse it given it is non-opt...fog counter removal, then placing a token for some potential piercing damage ;P. It acts as a balancing effect because it isn't the best for you at all times. The third effect is its pride, allowing destruction to turn into a NS, the wispy guy can actually participate and it doesn't contribute towards special summons so that you can still run anti-special summon measures.

Cloudian's Mist, Yu
Continuous Spell
Monsters your opponent controls in an adjacent column to a "Cloudian" monster cannot activate their effects, also your opponent cannot Special Summon from the Deck or Extra Deck to those Main Monster zones. If you control 3 or more "Cloudian" monsters, your opponent cannot Special Summon from the Extra Deck. If a monster is Summoned to an adjacent Column to a "Cloudian" monster you control, place a Fog Counter on that card. While you control "Cloudian Superiority", "Cloudian" monsters you control cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters from the Extra Deck.

This effect is extremely nice for the Cloud Control brothers.dek because the weakness previously was how slow it was to shut out options. This should allow it to be trickier to play into this archetype's non Extra Deck oriented versions, while also enhancing the field presence. The first effect is a mix between a weak Monarch field spell and zone destroyer, both are decent, but, when watered down and combined make for a decent effect to perfectly help this deck. In the chance that you assemble the 3 clouds(not very often given Ties isnt searchable) it grants a bonus effect that mimics domain. Another weakness that shouldn't have been one was that fog counters were nearly impossible to get on monsters at a decent rate...this brings those counters on everything!slight exaggeration. The Superiority bonus offers a nice crowning effect for achieving both cards at the same time, giving even more reason to become a cloud field.

Cloudian - Cirrosylph
Wind Aqua Level 1 ATK 800 DEF 0
Cannot be destroyed by battle. If this card is in Defense Position, destroy it. If this card is Normal Summoned while you control a "Cloudian" monster: Place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card; add 1 Spell/Trap that lists "Cloudian"  in its text from your deck to your hand. You can discard this card; add 1 Spell/Trap that lists a "Cloudian" card in its text from your deck to your hand.
All I did was reduce the fog counter removal by 1, so there will be an easier time to use this card. Now you will be able to search 2 Cloud cards in 1 turn with a decent set up by reviving this card.(1 by discard, 1 by another's on summon effect from revival).

Last Comments: Only Cirrosylph is scripted(a minor number tweak), but the other cards need a professional because they are complicated to do them, I can do the basics though like your opponent must attack. Thankies for reading...Pics are attached
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