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Submit Cards / [Scripted] Generic Bigbang goodies #3
« on: October 29, 2024, 03:50:34 am »
Other Bigbang stuff I've been designing over time, I guess it's time to release everything. This time there's also some focus on Main Deck monsters that are designed to make the Bigbang mechanic more accessible, especially in regards to Bigbang Monsters with high stats and that require neutral materials.
Notes:
*Arts were AI generated and edited by me.
*All cards are already scripted by me and are available on the server.
Monsters:

Bigbang Solar Phoenix
[Level 6/LIGHT/Winged Beast/ATK 2000/DEF 2000]
If this card is in your hand: You can target 1 card you control; destroy both this card and that card, and if you do, Special Summon 1 "Bigbang" monster from your Deck or GY in Defense Position, except "Bigbang Solar Phoenix", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. If 2 or more monsters with different Vibes are destroyed at the same time while this card is in your GY: You can either add this card to your hand or Special Summon it. You can only use each effect of "Bigbang Solar Phoenix" once per turn.

Bigbang Moon Dragon
[Level 6/DARK/Wyrm/ATK 2000/DEF 2000]
If this card is Normal or Special Summoned: You can destroy 1 Bigbang Monster from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters, then you can make this card gain 500 ATK or DEF (your choice) until the end of this turn. If 2 or more monsters with different Vibes are destroyed at the same time while this card is in your GY: You can target 1 Bigbang Monster in your GY; shuffle both this card and that card into the Deck, then draw 1 card. You can only use each effect of "Bigbang Moon Dragon" once per turn.

Bigbang Blazing Invader
[Level 7/FIRE/Machine/ATK 2500/DEF 2000]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If you control a Neutral monster: You can Special Summon this card from your hand. If this card is destroyed: You can target 1 card on the field; destroy it. You can only use each effect of "Bigbang Blazing Invader" once per turn.

Bigbang Meteor Golem
[Level 7/EARTH/Rock/ATK 2000/DEF 2500]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If you control a Neutral monster: You can Special Summon this card from your hand. If this card is destroyed: You can add 1 non-Negative "Bigbang" monster from your Deck or GY to your hand. You can only use each effect of "Bigbang Meteor Golem" once per turn.

Bigbang Colossal Champion
[Level 7/DARK/Thunder/ATK 2800/DEF 1000]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If a card(s) on the field is destroyed: You can Special Summon this card from your hand. If this card is destroyed: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Bigbang Colossal Champion" once per turn.

Bigbang Armored Karp
[Level 7/WATER/Fish/ATK 1600/DEF 2400]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If a card(s) on the field is destroyed: You can Special Summon this card from your hand. If this card is destroyed: You can send 1 "Bigbang" card from your Deck to the GY. You can only use each effect of "Bigbang Armored Karp" once per turn.

The Undying Bigbang Lord
[Level 8/DARK/Zombie/ATK 2500/DEF 2500]
You can discard this card; add 1 "Bigbang" monster from your Deck to your hand, except "The Undying Bigbang Lord". If this card is in your GY: You can target 1 card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. You can target 1 face-up monster you control; it gains 1000 ATK or DEF (your choice) until the end of this turn. You can only use each effect of "The Undying Bigbang Lord" once per turn.

Bigbang Galactic Serpent
[Level 3/LIGHT/Wyrm/Bigbang/ATK 1700/DEF 1700]
2+ monsters with different Vibes
Gains 300 ATK/DEF for each monster with different Vibes on the field, except "Bigbang Galactic Serpent". If this card is Bigbang Summoned: You can excavate cards from the top of your Deck equal to the number of Bigbang Materials used for this card's Bigbang Summon, and if you do, you can destroy 1 excavated card, also shuffle the rest back into your Deck. You can only use this effect of "Bigbang Galactic Serpent" once per turn.

Bigbang Cube
[Level 4/LIGHT/Machine/Bigbang/ATK 2000/DEF 2000]
2+ non-Neutral monsters
If this card is Bigbang Summoned: You can target 1 "Bigbang" Spell/Trap in your GY; Set it. You can target 1 Bigbang Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 400 ATK/DEF. If this card is destroyed: Inflict 400 damage to your opponent. You can only use each effect of "Bigbang Cube" once per turn.

Nightmare Neutralizer
[Level 5/LIGHT/Illusion/Bigbang/ATK 0/DEF 0]
2 Neutral monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Nightmare Neutralizer" once per turn. During your opponent's Main Phase 1 or Battle Phase (Quick Effect): You can target 1 Positive or Negative monster your opponent controls; change it to Attack Position if it is in face-up Defense Position, also it must attack this card this turn, if able. At the end of the Damage Step, if this card battled an opponent's monster: Change that opponent's monster's ATK/DEF to 0, also negate its effects, then you can Special Summon 1 "Nightmare Token" (Illusion/DARK/Level 1/ATK ?/DEF ?) its ATK/ DEF are equal to that opponent's monster's original ATK/DEF.

Bigbang Turbo Juggernaut
[Level 7/EARTH/Machine/Bigbang/ATK 1800/DEF 2400]
1 Neutral monster + 1+ Negative monsters
If this card was Bigbang Summoned using "Bigbang Turbo", it cannot be targeted or destroyed by your opponent's card effects. During your opponent's Main Phase (Quick Effect): You can target 1 Positive Monster your opponent controls; immediately after this effect resolves, Bigbang Summon 1 Bigbang Monster, by using only that opponent's monster and this card you control as material. You can only use this effect of "Bigbang Turbo Juggernaut" once per turn.

Magician of New Creation
[Level 7/DARK/Spellcaster/Bigbang/ATK 2500/DEF 2100]
1 Neutral Spellcaster monster + 1+ non-Neutral monsters
Unaffected by your opponent's Spell effects. You can only use each of the following effects of "Magician of New Creation" once per turn. If this card is Bigbang Summoned: You can target 1 Spell in your GY; add it to your hand. If this card is destroyed by battle or card effect: You can add 1 DARK Spellcaster monster from your Deck to your hand.

Extraterrestrial Battleship Missouri
[Level 8/LIGHT/Machine/Bigbang/ATK 1700/DEF 2800]
1+ Positive monsters + 1+ Negative monsters
This Defense Position card cannot be destroyed by battle or card effects. You can only use each of the following effects of "Extraterrestrial Battleship Missouri" once per turn. If you take damage by an opponent's card while you control this Defense Position monster: You can change this card to Attack Position, also it gains ATK equal to the damage you took, then destroy all face-up monsters your opponent controls whose DEF is lower than this card's current ATK. If this Bigbang Summoned card in its owner's control leaves the field by an opponent's card: You can add 1 Negative monster from your GY to your hand.

Radiant Vibe Hero of the Cosmos
[Level 8/LIGHT/Warrior/Bigbang/ATK 2500/DEF 2000]
1 Neutral monster + 1+ non-Neutral monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Vibe; negate the activation, and if you do, destroy that monster. If this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 monster from your Deck to the GY with the same vibe as that opponent's monster in the GY, and if you do this card gains 500 ATK/DEF. You can only use each effect of "Radiant Vibe Hero of the Cosmos" once per turn.

Aqualon the Abyssal Knight
[Level 8/WATER/Fish/Bigbang/ATK 2900/DEF 2900]
1 Neutral monster + 1+ non-Neutral monsters
If this card would be destroyed by battle or card effect, you can banish 1 WATER monster from your GY instead. You can only use each of the following effects of "Aqualon the Abyssal Knight" once per turn. If this card is Bigbang Summoned: You can send 1 Level 4 or lower WATER monster from your Deck to the GY; this card gains ATK/DEF equal to half the original ATK/DEF of the sent monster. If this card destroys an opponent's monster by battle, after damage calculation: you can banish that opponent's monster, then you can banish 1 random card from your opponent's hand.

Supernova Destroyer
[Level 9/DARK/Machine/Bigbang/ATK 3200/DEF 2300]
1 Neutral Bigbang Monster + 1+ non-Neutral monsters
If this card is Bigbang Summoned: You can target 1 non-Neutral monster in your GY that was destroyed this turn; add it to your hand. (Quick Effect): You can destroy 1 card from your hand or field and 1 card your opponent controls. During the End Phase, if this card is in your GY because it was destroyed by battle or card effect and sent there this turn: Destroy 1 card from your hand or field, and if you do, Special Summon this card. You can only use each effect of "Supernova Destroyer" once per turn.

Turboburst Dragon
[Level 10/LIGHT/Dragon/Synchro/ATK 3000/DEF 2500]
1 Tuner Bigbang Monster + 1+ non-Tuners
If this card is Synchro Summoned using "Bigbang Turbo": You can draw 1 card. When your opponent activates the effect of a monster with the same Vibe as a monster you control (Quick Effect): You can negate the activation, and if you do, destroy that monster. If a monster(s) is Special Summoned to your opponent's field: You can target 2 Bigbang Monsters in your GY whose total Levels exactly equals 10; Destroy this Synchro Summoned card, and if you do, Special Summon them. You can only use each effect of "Turboburst Dragon" once per turn.

Cosmicturbo Dragon
[Level 10/LIGHT/Dragon/Bigbang/ATK 2500/DEF 2000]
1 Neutral Bigbang Monster + 1+ non-Neutral monsters
If this card is Bigbang Summoned: You can target monsters on the field and/or GYs, up to the number of Bigbang Monsters used as Bigbang Material for this card; equip them to this card. You can only use this effect of "Cosmicturbo Dragon" once per turn. Gains 500 ATK/DEF for each Equip Card you control. While this card is equipped with "Cosmicburst Dragon" it is unaffected by your opponen's activated effects. if a card(s) you control leaves the field by an opponent's card while you control this monster: You can destroy 1 card on the field.

Dark Matter Hippogriff
[Level 10/DARK/Winged Beast/Bigbang/ATK 2900/DEF 3300]
1 Neutral monster + 1+ non-Neutral monsters
Once per turn, if a card(s) you control is destroyed by an opponent's card effect while you control this monster: You can banish 1 random card from your opponent's hand. If this card is Special Summoned, or if another monster(s) is Special Summoned: You can apply 1 of these effects (but you cannot apply that same effect of "Dark Matter Hippogriff" again this turn).
● Banish 1 card from your opponent's GY.
● Banish 1 card your opponent controls.
● Inflict 1000 damage to your opponent.

The Eternal Bigbang Lord
[Level 11/DARK/Zombie/Bigbang/ATK 4000/DEF 4000]
"The Undying Bigbang Lord" + 1+ non-Neutral monsters
You can only control 1 "The Eternal Bigbang Lord". If this card is Special Summoned: You can destroy 1 card on the field. If a card(s) on the field is destroyed while this card is in your GY: You can Special Summon this card, but its original ATK/DEF become halved, then you can make 1 monster on the field lose 1000 ATK or DEF (your choice). You can only use each effect of "The Eternal Bigbang Lord" once per turn.
Spells/Traps:

Bigbang Metamorphosis
[Normal Spell]
Target 1 face-up monster you control; Destroy it, and if you do, Special Summon from your Deck 1 monster with the same original Type and Attribute that destroyed monster had on the field, but with a different original Vibe, also you cannot Special Summon monsters from the Extra Deck, except Bigbang Monsters, while you control that face-up monster. You can only activate 1 "Bigbang Metamorphosis" per turn.

Bigbang Neutron Factory
[Continuous Spell]
Your opponent cannot target Level 4 or lower Neutral monsters for attacks. During your Main Phase: You can pay 500 LP; Special Summon 1 "Neutron Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. If this card is destroyed by a card effect and sent to the GY: You can place this card face-up in your Spell & Trap Zone. You can only use each effect of "Bigbang Neutron Factory" once per turn.

Bigbang Raise
[Equip Spell]
The equipped monster gains 1500 ATK/DEF, also it cannot attack. If this card is destroyed: You can target 1 Bigbang Monster on the field; it gains 1000 ATK/DEF until the end of the next turn. If this card is in your GY: You can banish 3 monsters with different vibes from your GY; equip this card to 1 appropriate monster on the field. You can only use this effect of "Bigbang Raise" once per turn.

Bigbang Calamity
[Normal Trap]
Target cards on the field, up to the number of Bigbang Monsters you control; destroy them. If this card is destroyed by a card effect and sent to the GY: You can Set this card. You can only use each effect of "Bigbang Calamity" once per turn.
Notes:
*Arts were AI generated and edited by me.
*All cards are already scripted by me and are available on the server.
Monsters:

Bigbang Solar Phoenix
[Level 6/LIGHT/Winged Beast/ATK 2000/DEF 2000]
If this card is in your hand: You can target 1 card you control; destroy both this card and that card, and if you do, Special Summon 1 "Bigbang" monster from your Deck or GY in Defense Position, except "Bigbang Solar Phoenix", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. If 2 or more monsters with different Vibes are destroyed at the same time while this card is in your GY: You can either add this card to your hand or Special Summon it. You can only use each effect of "Bigbang Solar Phoenix" once per turn.

Bigbang Moon Dragon
[Level 6/DARK/Wyrm/ATK 2000/DEF 2000]
If this card is Normal or Special Summoned: You can destroy 1 Bigbang Monster from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters, then you can make this card gain 500 ATK or DEF (your choice) until the end of this turn. If 2 or more monsters with different Vibes are destroyed at the same time while this card is in your GY: You can target 1 Bigbang Monster in your GY; shuffle both this card and that card into the Deck, then draw 1 card. You can only use each effect of "Bigbang Moon Dragon" once per turn.

Bigbang Blazing Invader
[Level 7/FIRE/Machine/ATK 2500/DEF 2000]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If you control a Neutral monster: You can Special Summon this card from your hand. If this card is destroyed: You can target 1 card on the field; destroy it. You can only use each effect of "Bigbang Blazing Invader" once per turn.

Bigbang Meteor Golem
[Level 7/EARTH/Rock/ATK 2000/DEF 2500]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If you control a Neutral monster: You can Special Summon this card from your hand. If this card is destroyed: You can add 1 non-Negative "Bigbang" monster from your Deck or GY to your hand. You can only use each effect of "Bigbang Meteor Golem" once per turn.

Bigbang Colossal Champion
[Level 7/DARK/Thunder/ATK 2800/DEF 1000]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If a card(s) on the field is destroyed: You can Special Summon this card from your hand. If this card is destroyed: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Bigbang Colossal Champion" once per turn.

Bigbang Armored Karp
[Level 7/WATER/Fish/ATK 1600/DEF 2400]
Cannot be used as material for the Special Summon of a monster from the Extra Deck, except for a Bigbang Monster. If a card(s) on the field is destroyed: You can Special Summon this card from your hand. If this card is destroyed: You can send 1 "Bigbang" card from your Deck to the GY. You can only use each effect of "Bigbang Armored Karp" once per turn.

The Undying Bigbang Lord
[Level 8/DARK/Zombie/ATK 2500/DEF 2500]
You can discard this card; add 1 "Bigbang" monster from your Deck to your hand, except "The Undying Bigbang Lord". If this card is in your GY: You can target 1 card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. You can target 1 face-up monster you control; it gains 1000 ATK or DEF (your choice) until the end of this turn. You can only use each effect of "The Undying Bigbang Lord" once per turn.

Bigbang Galactic Serpent
[Level 3/LIGHT/Wyrm/Bigbang/ATK 1700/DEF 1700]
2+ monsters with different Vibes
Gains 300 ATK/DEF for each monster with different Vibes on the field, except "Bigbang Galactic Serpent". If this card is Bigbang Summoned: You can excavate cards from the top of your Deck equal to the number of Bigbang Materials used for this card's Bigbang Summon, and if you do, you can destroy 1 excavated card, also shuffle the rest back into your Deck. You can only use this effect of "Bigbang Galactic Serpent" once per turn.

Bigbang Cube
[Level 4/LIGHT/Machine/Bigbang/ATK 2000/DEF 2000]
2+ non-Neutral monsters
If this card is Bigbang Summoned: You can target 1 "Bigbang" Spell/Trap in your GY; Set it. You can target 1 Bigbang Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 400 ATK/DEF. If this card is destroyed: Inflict 400 damage to your opponent. You can only use each effect of "Bigbang Cube" once per turn.

Nightmare Neutralizer
[Level 5/LIGHT/Illusion/Bigbang/ATK 0/DEF 0]
2 Neutral monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Nightmare Neutralizer" once per turn. During your opponent's Main Phase 1 or Battle Phase (Quick Effect): You can target 1 Positive or Negative monster your opponent controls; change it to Attack Position if it is in face-up Defense Position, also it must attack this card this turn, if able. At the end of the Damage Step, if this card battled an opponent's monster: Change that opponent's monster's ATK/DEF to 0, also negate its effects, then you can Special Summon 1 "Nightmare Token" (Illusion/DARK/Level 1/ATK ?/DEF ?) its ATK/ DEF are equal to that opponent's monster's original ATK/DEF.

Bigbang Turbo Juggernaut
[Level 7/EARTH/Machine/Bigbang/ATK 1800/DEF 2400]
1 Neutral monster + 1+ Negative monsters
If this card was Bigbang Summoned using "Bigbang Turbo", it cannot be targeted or destroyed by your opponent's card effects. During your opponent's Main Phase (Quick Effect): You can target 1 Positive Monster your opponent controls; immediately after this effect resolves, Bigbang Summon 1 Bigbang Monster, by using only that opponent's monster and this card you control as material. You can only use this effect of "Bigbang Turbo Juggernaut" once per turn.

Magician of New Creation
[Level 7/DARK/Spellcaster/Bigbang/ATK 2500/DEF 2100]
1 Neutral Spellcaster monster + 1+ non-Neutral monsters
Unaffected by your opponent's Spell effects. You can only use each of the following effects of "Magician of New Creation" once per turn. If this card is Bigbang Summoned: You can target 1 Spell in your GY; add it to your hand. If this card is destroyed by battle or card effect: You can add 1 DARK Spellcaster monster from your Deck to your hand.

Extraterrestrial Battleship Missouri
[Level 8/LIGHT/Machine/Bigbang/ATK 1700/DEF 2800]
1+ Positive monsters + 1+ Negative monsters
This Defense Position card cannot be destroyed by battle or card effects. You can only use each of the following effects of "Extraterrestrial Battleship Missouri" once per turn. If you take damage by an opponent's card while you control this Defense Position monster: You can change this card to Attack Position, also it gains ATK equal to the damage you took, then destroy all face-up monsters your opponent controls whose DEF is lower than this card's current ATK. If this Bigbang Summoned card in its owner's control leaves the field by an opponent's card: You can add 1 Negative monster from your GY to your hand.

Radiant Vibe Hero of the Cosmos
[Level 8/LIGHT/Warrior/Bigbang/ATK 2500/DEF 2000]
1 Neutral monster + 1+ non-Neutral monsters
When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Vibe; negate the activation, and if you do, destroy that monster. If this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 monster from your Deck to the GY with the same vibe as that opponent's monster in the GY, and if you do this card gains 500 ATK/DEF. You can only use each effect of "Radiant Vibe Hero of the Cosmos" once per turn.

Aqualon the Abyssal Knight
[Level 8/WATER/Fish/Bigbang/ATK 2900/DEF 2900]
1 Neutral monster + 1+ non-Neutral monsters
If this card would be destroyed by battle or card effect, you can banish 1 WATER monster from your GY instead. You can only use each of the following effects of "Aqualon the Abyssal Knight" once per turn. If this card is Bigbang Summoned: You can send 1 Level 4 or lower WATER monster from your Deck to the GY; this card gains ATK/DEF equal to half the original ATK/DEF of the sent monster. If this card destroys an opponent's monster by battle, after damage calculation: you can banish that opponent's monster, then you can banish 1 random card from your opponent's hand.

Supernova Destroyer
[Level 9/DARK/Machine/Bigbang/ATK 3200/DEF 2300]
1 Neutral Bigbang Monster + 1+ non-Neutral monsters
If this card is Bigbang Summoned: You can target 1 non-Neutral monster in your GY that was destroyed this turn; add it to your hand. (Quick Effect): You can destroy 1 card from your hand or field and 1 card your opponent controls. During the End Phase, if this card is in your GY because it was destroyed by battle or card effect and sent there this turn: Destroy 1 card from your hand or field, and if you do, Special Summon this card. You can only use each effect of "Supernova Destroyer" once per turn.

Turboburst Dragon
[Level 10/LIGHT/Dragon/Synchro/ATK 3000/DEF 2500]
1 Tuner Bigbang Monster + 1+ non-Tuners
If this card is Synchro Summoned using "Bigbang Turbo": You can draw 1 card. When your opponent activates the effect of a monster with the same Vibe as a monster you control (Quick Effect): You can negate the activation, and if you do, destroy that monster. If a monster(s) is Special Summoned to your opponent's field: You can target 2 Bigbang Monsters in your GY whose total Levels exactly equals 10; Destroy this Synchro Summoned card, and if you do, Special Summon them. You can only use each effect of "Turboburst Dragon" once per turn.

Cosmicturbo Dragon
[Level 10/LIGHT/Dragon/Bigbang/ATK 2500/DEF 2000]
1 Neutral Bigbang Monster + 1+ non-Neutral monsters
If this card is Bigbang Summoned: You can target monsters on the field and/or GYs, up to the number of Bigbang Monsters used as Bigbang Material for this card; equip them to this card. You can only use this effect of "Cosmicturbo Dragon" once per turn. Gains 500 ATK/DEF for each Equip Card you control. While this card is equipped with "Cosmicburst Dragon" it is unaffected by your opponen's activated effects. if a card(s) you control leaves the field by an opponent's card while you control this monster: You can destroy 1 card on the field.

Dark Matter Hippogriff
[Level 10/DARK/Winged Beast/Bigbang/ATK 2900/DEF 3300]
1 Neutral monster + 1+ non-Neutral monsters
Once per turn, if a card(s) you control is destroyed by an opponent's card effect while you control this monster: You can banish 1 random card from your opponent's hand. If this card is Special Summoned, or if another monster(s) is Special Summoned: You can apply 1 of these effects (but you cannot apply that same effect of "Dark Matter Hippogriff" again this turn).
● Banish 1 card from your opponent's GY.
● Banish 1 card your opponent controls.
● Inflict 1000 damage to your opponent.

The Eternal Bigbang Lord
[Level 11/DARK/Zombie/Bigbang/ATK 4000/DEF 4000]
"The Undying Bigbang Lord" + 1+ non-Neutral monsters
You can only control 1 "The Eternal Bigbang Lord". If this card is Special Summoned: You can destroy 1 card on the field. If a card(s) on the field is destroyed while this card is in your GY: You can Special Summon this card, but its original ATK/DEF become halved, then you can make 1 monster on the field lose 1000 ATK or DEF (your choice). You can only use each effect of "The Eternal Bigbang Lord" once per turn.
Spells/Traps:

Bigbang Metamorphosis
[Normal Spell]
Target 1 face-up monster you control; Destroy it, and if you do, Special Summon from your Deck 1 monster with the same original Type and Attribute that destroyed monster had on the field, but with a different original Vibe, also you cannot Special Summon monsters from the Extra Deck, except Bigbang Monsters, while you control that face-up monster. You can only activate 1 "Bigbang Metamorphosis" per turn.

Bigbang Neutron Factory
[Continuous Spell]
Your opponent cannot target Level 4 or lower Neutral monsters for attacks. During your Main Phase: You can pay 500 LP; Special Summon 1 "Neutron Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. If this card is destroyed by a card effect and sent to the GY: You can place this card face-up in your Spell & Trap Zone. You can only use each effect of "Bigbang Neutron Factory" once per turn.

Bigbang Raise
[Equip Spell]
The equipped monster gains 1500 ATK/DEF, also it cannot attack. If this card is destroyed: You can target 1 Bigbang Monster on the field; it gains 1000 ATK/DEF until the end of the next turn. If this card is in your GY: You can banish 3 monsters with different vibes from your GY; equip this card to 1 appropriate monster on the field. You can only use this effect of "Bigbang Raise" once per turn.

Bigbang Calamity
[Normal Trap]
Target cards on the field, up to the number of Bigbang Monsters you control; destroy them. If this card is destroyed by a card effect and sent to the GY: You can Set this card. You can only use each effect of "Bigbang Calamity" once per turn.












































































































































