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[Scripted] A collection of 20 Time Leap generics  (Read 8678 times)

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Xarc

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Hi guys, here is my second project, this time I explored the Time Leap mechanic. Designing generic and balanced cards for this mechanic was harder compared to Bigbangs, since you can only Time Leap Summon once per turn i opted for more boss monsters and less utility cards, also, some of these are really powerful considering of specific the summoning conditions and/or material requirement can be. Like I did with the Bigbangs, a lot of these cards are part of some random archetypes but are designed to be generically useful.

Notes:
*Arts were AI generated and edited by me.
*All cards are already scripted by me, I'll upload them soon on Discord.




Starlen the Hope Bringer Magical Girl
[Spellcaster/LIGHT/Future 2/ATK 200/DEF 200]
The total number of cards in your opponent's hand and field outnumbers yours by 2 or more - non-Token monster
You can also Time Leap Summon this card by using any Normal Summoned monster whose effects are negated. If this card is Time Leap Summoned: You can draw until you have 2 cards in your hand, also, your opponent takes no damage for the rest of this turn. If this card is sent to the GY by an opponent's card: You take no damage for the rest of this turn.




Clock Frog
[Aqua/WATER/Future 3/ATK 1000/DEF 1500]
5 or more cards are in your GY - non-Token monster
During your Main Phase: You can target 1 face-up monster your opponent controls with 1500 or less DEF; banish both this card and that monster until your next Standby Phase. If this card on the field is destroyed by battle or card effect: You can target 1 Aqua monster in your GY; add it to your hand. You can only use each effect of "Clock Frog" once per turn.




Aurora Bird
[Winged Beast/WIND/Future 4/ATK 1700/DEF 1400]
A monster was Special Summoned from the hand this turn - Effect Monster
If 2 or more monsters were Special Summoned from the hand this turn, you can also Time Leap Summon this card using a level 2 or lower Effect Monster. If this card is Time Leap Summoned you can target 1 Attack Position monster your opponent controls; change it to face-down Defense Position. If this card is sent from the field to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Aurora Bird" once per turn.




Grenosaurus the Survivor
[Dinosaur/FIRE/Future 4/ATK 2000/DEF 1900]
Your opponent controls more monsters than you do - non-Token monster
At the start of the Damage Step, if this card attacks an opponent's monster: You can destroy that opponent's monster, and if you do, inflict 1000 damage to your opponent. If this card on the field is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can only use this effect of "Grenosaurus the Survivor" once per turn.




Battlin' Boxer Punching Phoenix
[Warrior/FIRE/Future 5/ATK 2000/DEF 1800]
A monster battled this turn - non-Token monster
Gains 200 ATK for each "Battlin' Boxer" monster you control. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy that card, and if you do that, inflict 800 damage to your opponent. If this card on the field is destroyed by battle or card effect: You can target 1 "Battlin' Boxer" monster in your GY; Special Summon it. You can only use each effect of "Battlin' Boxer Punching Phoenix" once per turn.




Genex Ally Triunity
[Machine/DARK/Future 5/ATK 2200/DEF 1400]
You control 3 or more monsters with different Attributes - Effect Monster
This card's effect depends on the Attribute of the monster used as Material for its Time Leap Summon.
● DARK: Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster.
● WIND: Once per turn, if your opponent activates a monster effect on the field (except during the Damage Step): You can return that opponent's monster to the hand.
● FIRE: Once per turn: You can tribute 1 monster, then target 1 card on the field; destroy it, and if you do, inflict 600 damage to your opponent.




Naturia Solarenix
[Winged Beast/EARTH/Future 5/ATK 2300/DEF 1600]
Your opponent activated 2 or more cards or effects this turn - EARTH monster
When your opponent activates a card or effect: You can send the top 2 cards of your Deck to the GY, and if you do, if a card of the same type (Monster, Spell or Trap) as your opponent's activated card was sent to the GY by this effect, negate the activation, and if you do that, destroy that card. If this card is in your GY: You can banish 1 Plant and 1 Insect monster from your GY; Special Summon this card. You can only use each effect of "Naturia Solarenix" once per turn.




Artifact Alastair
[Fairy/LIGHT/Future 6/ATK 2100/DEF 2400]
You control 3 or more set Spell/Trap cards - LIGHT monster
During your opponent's turn, when your opponent activates a Spell/Trap card or effect (Quick Effect): You can make the activated effect become "Banish this card, and if you do, destroy 1 Spell/Trap Card your opponent controls". If this card is sent to the GY: You can target 1 "Artifact" monster in your GY, except "Artifact Alastair"; either Special Summon it or Set it in your Spell & Trap Zone as a Spell. You can only use each effect of "Artifact Alastair" once per turn.




Karakuri Modern mdl 76112
[Machine/EARTH/Future 6/ATK 2400/DEF 1800]
A monster changed its battle position this turn - Effect Monster
You can also Time Leap Summon this card using a Level 4 "Karakuri" monster. During the Main Phase (Quick Effect): You can change the battle position of a face-up monster on the field. If the battle position of a face-up "Karakuri" monster(s) on the field is changed: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Karakuri Modern mdl 76112" once per turn.




Golden Horus the Lush Flame Dragon
[Dragon/FIRE/Future 7/ATK 2300/DEF 1600]
Your Level 6 monster destroyed an opponent's monster by battle this turn - Effect Monster
You can only control 1 "Golden Horus the Lush Flame Dragon". Once per turn, when a Spell Card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, banish that Spell, and if you do that, your opponent cannot activate cards, or effects of cards with the same original name as that banished Spell, until the end of the next turn.




Alternate artwork for "Golden Horus the Lush Flame Dragon".




PSY-Framelord Sigma
[Psychic/FIRE/Future 7/ATK 2600/DEF 2000]
A monster was banished this turn - Psychic monster
You can also Time Leap Summon this card using a Level 2 or lower Psychic monster with 0 DEF. During the Main Phase (Quick Effect): You can banish both this card you control and the top 5 cards of your opponent's Deck until your next Standby Phase. If this card is in your GY: You can target 1 banished card; shuffle both that card and this card into the Deck. You can only use each effect of "PSY-Framelord Sigma" once per turn.




Chronovert Dragon
[Dragon/LIGHT/Future 8/ATK 2500/DEF 2000]
Your opponent activated a monster effect during your Main Phase this turn - Effect Monster
If the activation or the effect of a card was negated this turn, you can also Time Leap Summon this card using a Level 6 or 5 Effect Monster. Once per turn, when your opponent activates a card or effect in response to your card or effect activation (Quick Effect): You can return this card you control to the Extra Deck, and if you do, negate the activation, and if you do that, shuffle it into the Deck.




Gaia Knight From a Different Time
[Warrior/EARTH/Future 8/ATK 2800/DEF 2100]
Your opponent controls a Defense Position monster - non-Token monster.
You can also Time Leap Summon this card using a Level 6 or lower non-Token monster with 1400 or more ATK.




Arcanum Magician
[Spellcaster/LIGHT/Future 8/ATK 2800/DEF 2200]
You activated 3 or more Spell Cards or effects this turn - Spellcaster monster
When this card is Time Leap Summoned: Place Spell Counters on it equal to the number of Spell Cards in your GY. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card, then target 1 monster your opponent controls; banish it.




Mist Valley Thunder Avian
[Thunder/WIND/Future 8/ATK 2900/DEF 2200]
A card on the field returned to the hand this turn - WIND monster
The monster used as material for this card's Time Leap Summon is returned to the hand instead of being banished. During the Main Phase (Quick Effect): You can target 1 WIND monster you control and 1 card your opponent controls; return them to the hand. You can only use this effect of "Mist Valley Thunder Avian" once per turn.




Future-Eyes Superdimensional Dragon
[Dragon/DARK/Future 8/ATK 3000/DEF 2500]
During the Main Phase of this turn, a card effect made a player gain an effect that doesn't resolve in the Main Phase - Effect Monster
You can only control 1 "Future-Eyes Superdimensional Dragon". Any monster destroyed by battle with this card is banished. When a card or effect is activated (Quick Effect): You can banish this card. If this card is banished: You can activate this effect; during the End Phase of this turn Special Summon this card, and if you do, you can banish 1 card your opponent controls until the end of the next turn. You can only use each effect of "Future-Eyes Superdimensional Dragon" once per turn.

*Note in case the Summoning condition is confusing, here are some card effects that can trigger this thing:
Bystial Magnamhut: Activate it's effect during the Main Phase, but you gain the search during the End Phase.
Book of Eclipse: Activate it during the Main Phase, but the monsters are flipped during the End Phase.
Into the Void: Activate it during the Main Phase, but have to discard your entire hand during the End Phase.
and well.. its own effect when banished also triggers it, this is why there is the "you can only control 1" restriction.




Gimmick Puppet Scarlet Doom
[Machine/DARK/Future 9/ATK 800/DEF 2800]
A monster(s) was destroyed by battle or card effect this turn - DARK monster
Each time a monster(s) on the field is destroyed by a card effect, this card gains 800 ATK. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can destroy that monster(s), and if you do, inflict 800 damage to your opponent. You can use this effect of "Gimmick Puppet Scarlet Doom" up to twice per turn.




Metal Armored Bug Evolved
[Insect/EARTH/Future 9/ATK 3000/DEF 1700]
Your opponent controls more card than you do - Effect Monster
Cannot be destroyed by card effects. When this card is Time Leap Summoned: Destroy all other cards in this card's column, also, this card cannot attack directly for the rest of this turn.




Chronovert Absolute Dragon
[Dragon/LIGHT/Future 11/ATK 3000/DEF 2500]
A Time Leap Monster battled this turn - Effect Monster
Must be Time Leap Summoned. This card's Time Leap Summon is treated as an additional Time Leap Summon. You can also Time Leap Summon this card by using any Time Leap Monster. The monster used for this card's Time Leap Summon is shuffled into the Deck instead of being banished. If this card is Time Leap Summoned: You can Shuffle all other cards on the field into the Deck, then it becomes the End Phase. Once per turn, during your opponent's End Phase: Return this card to the Extra Deck. You can only Special Summon "Chronovert Absolute Dragon(s)" once per turn.

*Note, i'm aware that this is probably the most broken card of the collection, the design philosophy was: "if Zeus is fine in Xyz mechanic, why not making something similar for time leaps which feels more undersupported, are often harder to summon and are restricted to 1 per turn?" but since i was not sure of how broken this thing could be i slapped in the restriction that makes your turn end as soon as you use it.




Dimensional Gate Guardian
[Warrior/DARK/Future 12/ATK 3750/DEF 3400]
11 or more cards are in your GY - Monster whose original Level is 11
If this card is Time Leap Summoned: You can target up to 1 each LIGHT, WIND and WATER monsters in your GY and/or among your banished cards; equip them to this card. Gains effects based on the Attributes of monsters equipped to it.
● LIGHT: Once per turn (Quick Effect): You can discard 1 card, then target 1 face-up card on the field; destroy it.
● WIND: Your opponent cannot target this card with card effects.
● WATER: All monsters your opponent controls lose 500 ATK/DEF.
« Last Edit: April 20, 2023, 09:04:01 pm by Xarc »
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Xarc

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[Updated]
Chronovert Dragon: improved the wording of the effect text.
Genex Ally Triunity: changed the WIND effect from a "when" to an "if".
PSY-Framelord Sigma: effect changed, now it banishes cards from the top of the opponent's Deck instead of the Extra Deck.
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