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Here enters the raging calamitie ! (unscripted)  (Read 7471 times)

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Delta

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Boys and girls, and anything in between or beyond, today i introduce you one of my favorite thing in the world ! Monsters. A lot of them.

That's right, straight out stolen from capcom's ip, here come the Raging Calamities ! ( https://www.duelingbook.com/deck?id=13841892 )

So, what do they do ? And why do i have a fixation with pendulum cards ? Who knows, but i can answer the first question !

The calamities of the main deck all have the same scale effect, think of it like the effects of metalfoes monster, but if instead of setting s/t, it leveled up a monster on field. To do so, you need to destroy a scale and a raging calamity monster you control, and if you do so, you summon another one with 2 level higher or lower. Simple right ? I like to keep things simple. Therefore, all of them has only one monster effect ! Except the extra deck monster, but gently caress em we arent there yet. They range from level 1 to level 11, as do there scales, although the two level 11 cannot be pendulum summoned with for obvious reason.

But as i'm not joey wheeler nor do i intend on opening a dojo, i gave them spells and traps ! Again, i'm a simple man, so i gave them one continuous spell that activate one of them from the deck directly into the pendulum scale, and a trap that activate two scale when it's itself activated ! although that last one has some recursion taped to it, because why not. they also have a trap that allow them to level up during the opponent turn.

Now, before we start on the extra, there is one more card to be aware of. The field spell who have a simple yeet devastating effect. Using the same requirement for a level up, the field spell can instead special summon calamities from the extra deck ! be it face up or not, and ignoring completely their summoning condition (that's how you cheat out golden robe) ! Once per turn ? Naaaaah. It's not thaaat strong. i think. Maybe ? let's see what this bad boy can bring out !

i'll keep my favorite one for the last, so lets talk fusion ! Divine Scale is a nice little fella that has only one purpose in life, making sure you dont enjoy yours. You're right, that bad boys burn, a lot. Only if you summon something tho, cause i'm not that cruel ... but if your lp are low, the whole board go boom. Cause gently caress you man, why are you trying to have fun playing yugioh?

The synchro !.. It says no. That's it. Moving on. Ah it have a scale effect, right, basically making pendulum summon akin to that "leveling up" i talked earlier, that triggers the effects of my calamities. Yes. Aside from that, not much. We all need someone who can say no in a groupe.

The xyz !.. the asshole. You know arise heart ? yeaaah you do. Well he share some ... similarities ? first of, if something is destroyed, he steals it. If it's in a scale, all monster that dont go to the ed when leaving the field are banished. Finally, his effect require 3 materials, and it's ... Cairngorgon, but better, but worse. It can redirect targetting. That's it. Also he doesnt have attack or defense. he's a bitch, i dont like him.

Finally, my baby, my sunshine, the allmighty link 2 ! with only one arrow pointing down. Cause i realized more than that was debauchery. What does he do ? what doesnt he do ! On summon, he hads aaaaaany calamity card, but more importantly, he can level up any calamity that he points to, and do so by summoning screw from the ed ! not ignoring their summoning condition tho, but he can do it in quick effect !

aaaand, that's it. For now.
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