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Generic Stuff + Zextratum and Pandes (ALREADY SCRIPTED AND ON THE SERVER)  (Read 6841 times)

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XGlitchy30

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These cards have been on the server for quite a while now and their main purpose was to show how to use the new Pandemonium procedures and functions correctly (implemented by me some time ago). Their effects, as a result, might be a bit "quirky". This submission also introduces Zextratum and Zextra's Disciple, two cards which are meant to show Zextra and Pandemoniumgraph players a different approach to the deck.

Generic Cards
Spoiler: show

Pandelumiere Cartograph
DARK - Level 4 - Thunder/Pandemonium/Effect - ATK 2000 - DEF 0 - Scales: 1-8
[ Pandemonium Effect ]
① While you only have 1 Pendulum Card in your Pendulum Zones, and this card is face-up in a Pandemonium Zone that is located in the same place as your other former Pendulum Zone, you can use this card for a Pendulum Summon (Use this card's left or right scale according to the location of the Pandemonium Zone of this card).
② Once per turn, if you control no monsters: You can destroy 1 other Set Spell/Trap you control, and if you do, Special Summon this card from your Pandemonium Zone, in face-up Defense Position.

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[ Monster Effect ]
You can only use the ② monster effect of "Pandelumiere Cartograph" once per turn.
① Pendulum and Pandemonium cards you control cannot be targeted by your opponent's card effects.
② If this card is destroyed: You can destroy all cards in your left-most and right-most Spells & Traps Zones, and if you do, you can add Pendulum and/or Pandemonium cards (max. 1 for each) from your Extra Deck or GY to your hand, up to the number of cards destroyed by this effect, but you cannot Summon cards with the same name as those added cards, nor activate their effects, until the end of the turn (you can still activate them as Pendulum and Pandemonium cards).

Pandemonium Greed
QUICKPLAY SPELL
You can only activate 1 "Pandemonium Greed" per turn.
① Target 1 face-up Pandemonium card in your Pandemonium Zone(s); destroy that target, and if you do, draw 1 card. You cannot Special Summon, except by Pandemonium Summon, during the turn you activate this card.

Pendant Portal
DARK - Level 4 - Psychic/Pandemonium/Effect - ATK 0 - DEF 0 - Scales: 1-10
[ Pandemonium Effect ]
① If you have a card(s) in your hand, this card's right Scale becomes 5.
② While you control no monsters, and all monsters that are face-up in your Extra Deck and GY are Pendulum or Pandemonium monsters, if you use this card to Pandemonium Summon, you can also Pandemonium Summon 1 Pandemonium monster from your Deck. You can only Special Summon 1 monster from your Extra Deck during the turn you Pandemonium Summon 1 monster from your Deck with this effect.

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[ Monster Effect ]
You can only use this monster effect of "Pendant Portal" once per turn.
① When this card is Normal or Special Summoned: Special Summon as many Pendulum and Pandemonium monsters as possible to your field, from your Pendulum Zones and Pandemonium Zones. You can only Special Summon 1 monster from your Extra Deck during the turn you activate this effect.

Pandemonium Sorceress
DARK - Level 4 - Spellcaster/Pandemonium/Effect - ATK 1500 - DEF 800 - Scales: 3-8
[ Pandemonium Effect ]
① Once per turn: You can banish 1 Pandemonium Monster from your GY or face-up from your Extra Deck; Set 1 Pandemonium Monster face-up from your Extra Deck or GY to your Spells & Traps Zone, then destroy this card.

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[ Monster Effect ]
You can only use the ② monster effect of "Pandemonium Sorceress" once per turn.
① Pandemonium cards in your Pandemonium Zone(s) are destroyed, instead of being sent to the Extra Deck after they are used for a Pandemonium Summon.
② If this card is destroyed: You can destroy 1 other face-up card in either player's Extra Deck.

Pandemoniumplaza
CONTINUOUS TRAP
You can only use each effect of "Pandemoniumplaza" once per turn.
① When this card is activated: You can add 1 Pandemonium Monster from your Deck to your hand, whose Scales cover the range of Levels of all face-up monsters that are currently on the field.
② Each turn, the first time a face-up Pandemonium card(s) in your Pandemonium Zone(s) would be destroyed by a card effect, you can destroy 1 Pandemonium Monster from your Deck instead.
③ You can target 1 face-up Pandemonium card in a Pandemonium Zone on the field; Set that target, and if you do, reveal 1 Set Spell/Trap on the field, and if you do that, and the revealed card is a Pandemonium card, activate it, otherwise destroy it.

Menacing Vibes
NORMAL TRAP
You can only activate 1 "Menacing Vibes" per turn.
① If all monsters you control are Pandemonium Monsters, you can activate this card from your hand.
② Destroy as many Set Spells/Traps you control as possible, then apply these effects, in sequence, depending on the number of Pandemonium cards destroyed by this effect.
● 1+: Draw 1 card.
● 2+: You can add 1 Pandemonium Monster from your GY or face-up from your Extra Deck to your hand
● 3+: Destroy 1 card your opponent controls.
● 4: Set 1 Pandemonium Monster from your Deck. It can be activated this turn.

Pandempandora
LIGHT - LINK-2 - Fiend/Link/Effect - ATK 1900 - Arrows: Bottom-Left/Bottom-Right
2 Pandemonium Summoned monsters
You can only Special Summon "Pandempandora(s)" once per turn.
① During the turn this card is Link Summoned, you can Pandemonium Summon 1 more time, in addition to your regular Pandemonium Summon.
② Once per turn, if a Pandemonium Monster is sent from the field to the Extra Deck: You can destroy 1 card in your Extra Deck.
③ If you Pandemonium Summon 5 or more monsters at the same time: You can destroy all other cards on the field, then draw 1 card.

Duelists Descent
NORMAL SPELL
You can only use each effect of "Duelists Descent" once per turn.
① Add 1 "Pandemonium" Spell/Trap from your Deck to your hand, then, if you control a Pandemonium Summoned monster, you can place 1 Pandemonium Monster face-up from your Extra Deck to your Spells and Traps Zone, but its effects are negated until the end of the turn.
② If this card is in your GY, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 face-up Pandemonium Monster from your Extra Deck to your hand.


Zextra Support
Spoiler: show

Zextratum, the Abyssmonium Dragon
DARK - Level 12 - Dragon/Pandemonium/Ritual/Effect - ATK 0 - DEF 4000 - Scales: 0-8
[ Pandemonium Effect ]
To activate this card, you must pay half of your LP. You can activate this card even if you already control another Pandemonium card(s) in your Pandemonium Zone(s).
① When this card is activated: Destroy all other face-up Spells/Traps on the field, then draw 1 card for each card you controlled that was destroyed by this effect (max. 2).
② Pandemonium Summoned monsters on the field are unaffected by your opponent's card effects, during the turn they are Pandemonium Summoned.

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[ Monster Effect ]
You can Ritual Summon this card with "Timevocation of Zextra" or "Spacevocation of Zextra".
① This card gains ATK equal to the total original ATK of all face-up Pandemonium Monsters in your Extra Deck, GY and in your Pandemonium Zone(s).
② Other monsters on the field lose ATK equal to the total original ATK of all face-up Pandemonium Monsters in your Extra Deck, GY and in your Pandemonium Zone(s).
③ If this card would leave the field because of an opponent's card effect, you can banish 2 Pandemonium Monsters from your Deck instead.

Timevocation of Zextra
RITUAL SPELL
You can only activate 1 "Timevocation of Zextra" per turn. You can only use the ② effect of "Timevocation of Zextra" once per turn.
① This card can be used to Ritual Summon "Zextratum, the Abyssmonium Dragon", or any Level 7 Ritual Pandemonium Monster from your hand or from your Pandemonium Zone. You must also Tribute monsters from your hand, field and/or destroy 1 face-up Pandemonium Monster in your Extra Deck, whose total Levels equal the Level of the monster you Ritual Summon. If you Ritual Summoned a "Zextra" monster with this effect, your opponent cannot activate cards or effects during this turn's Battle Phase(s).
② You can banish this card from your GY; Special Summon 1 Ritual Pandemonium Monster from your GY or from your Pandemonium Zone(s). Its effects are negated, it is unaffected by your card effects (except this card's), its original ATK becomes 4000, also your opponent takes no damage from battles involving that monster.

Spacevocation of Zextra
CONTINUOUS TRAP
You can only activate 1 "Spacevocation of Zextra" per turn.
① When this card is activated: You can reveal 1 Pandemonium Ritual Monster in your hand or Deck, and if you do, banish Pandemonium Monsters from your Deck or GY, whose total Levels equal double the Level of the monster you revealed, then Ritual Summon that monster from your hand or Deck. If you Ritual Summoned a "Zextra" monster with this effect, Set this card.
② During your End Phase, if a player(s) controls a Ritual Summoned monster: They pay 1000 LP, otherwise destroy all monsters they control.
③ During your opponent's Battle Phase, if this card is in your GY: You can banish all "Spacevocation of Zextra" from your field and GY; Special Summon 1 Ritual Pandemonium Monster from your Deck, ignoring its Summoning conditions. Its effects are negated, it is unaffected by your card effects (except this card's), its original ATK becomes 4000, also it is destroyed at the end of the turn.

Disciple of Zextra
DARK - Level 7 - Dragon/Pandemonium/Effect - ATK 2800 - DEF 2800 - Scales: 6-8
[ Pandemonium Effect ]
① (Quick Effect): Destroy this card, and if you do, add 1 "Zextra" card from your Deck or GY to your hand.
② Each time a monster(s) is Special Summoned, all monsters your opponent currently controls lose 300 ATK and DEF, until the end of the turn.

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[ Monster Effect ]
You can only use the ③ monster effect of "Disciple of Zextra" once per turn.
① You can Special Summon this card (from your hand) by destroying 1 Pandemonium card in your Pandemonium Zone(s). You can only Special Summon "Disciple of Zextra" once per turn this way.
② If this is the only monster you control, this card gains 1200 ATK during your Battle Phase only.
③ If a card you control is destroyed by battle or by a card effect, while you control this face-up card: You can add 1 Level 7 Pandemonium Monster from your Deck to your hand, and if you do, you can destroy this card.
« Last Edit: March 20, 2020, 07:33:04 am by XGlitchy30 »
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