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Archetype Submission - Solevias  (Read 7404 times)

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XGlitchy30

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Solevias is an Xyz-Ritual archetype that mainly consists of Level 6 monsters which benefit from being sent to the GY by a card with a different name. The archetype's main objective is bringing out Sol Splendente, the Eternal Solevias , an overall powerful Ritual Monster that cannot be Ritual Summoned by normal means and can only remain on the field for one turn. To put it short, the archetype has a fast-paced playstyle and can offer a good amount of chances to OTK your opponent by inflicting heavy battle damages. Despite having some Xyz Monsters who support its combo-enabling plays, Solevias lacks the capability of swarming monsters from the ED; also these cards tend to consume resources and LP really quickly, which means that a scarce management could backfire you even during the early turns of the Duel.

Here you can see all the card pics:
https://imgur.com/a/FTRtKwo

Ritual Monsters
Spoiler: show
Sol Splendente, the Eternal Solevias
LIGHT - Level 10 - Wyrm/Ritual/Effect - ATK 3300 - DEF 0
Must be Special Summoned by the effect of "Fated Warrior of Solevias", and cannot be Special Summoned by other ways. Cards and effects cannot be activated in response to this card's Summon. There can only be 1 face-up copy of this card on the field. As long as your LP are lower than your opponent's, this card you control is unaffected by other card effects. You can pay 1000 LP; send 1 "Solevias" card from your hand, Deck or field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 "Solevias Novastella" from your hand, Deck or GY. If this card is sent from your hand or Deck to the GY by the effect of a "Solevias" card with a different name: You can draw 1 card. You can only use this effect of "Sol Splendente, the Eternal Solevias" once per turn.

Solevias Novastella
LIGHT - Level 10 -Wyrm/Ritual/Effect - ATK 0 - DEF 3300
Must be Special Summoned by the effect of "Sol Splendente, the Eternal Solevias", and cannot be Summoned by other ways. Cannot be targeted by your opponent's card effects. This card gains ATK equal to the ATK of the monster with the highest ATK on your opponent's side of the field. If this card destroys an opponent's monster by battle: You can send this card from your field to the GY; add 1 "Solevias" monster from your Deck to your hand, then send 1 card from your hand to the GY. If this card is sent to the GY by the effect of a "Solevias" card with a different name: You can target 1 face-up monster your opponent controls; Tribute it. You can only use this effect of "Solevias Novastella" once per turn.

Envoy of Solevias
LIGHT - Level 8 - Spellcaster/Ritual/Effect - ATK 2800 - DEF 2800
You can Ritual Summon this card with any "Solevias" Ritual Spell. When this card is Ritual Summoned, you can activate this effect: Until the end of your opponent's next turn, this card cannot be targeted for an attack. Once per turn: You can send 1 card from your hand to the GY, then draw 1 card. If this card is sent to the GY by the effect of a "Solevias" card with a different name: You can make your opponent banish 1 card from their hand and/or field (their choice). You can only activate this effect of "Envoy of Solevias" once per turn.

Solevias Priestess
LIGHT - Level 5 - Spellcaster/Ritual/Effect - ATK 0 - DEF 3000
You can Ritual Summon this card with any "Solevias" Ritual Spell. When this card is Ritual Summoned, you can activate this effect: Until the end of your opponent's next turn, this card cannot be targeted or destroyed by your opponent's card effects. Each time your opponent Special Summons a monster from their Extra Deck, both players send 1 card from their hands to the GY (this effect does not apply if a player has no cards in their hand). If this card is sent to the GY by the effect of a "Solevias" card with a different name: You can add 1 "Solevias" Ritual Monster or 1 "Solevias" Ritual Spell from your GY to your hand, except this card. You can only activate this effect of "Solevias Priestess" once per turn.

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The first 2 Rituals require the player to follow a certain procedure in order to be Summoned. Sol Splendente is the boss monster of the archetype and its effect gives him a really good amount of protection and allows to activate the GY effects of other Solevias monsters; however, it can only remain on the field for one turn (à la Ra Phoenix Mode) before switching to its more defensive counterpart. As for Envoy and Priestess, they have solid stats and a temporary protection, also they can be brought on the field quite easily by using the Solevias Ritual Spells


Main Deck Effect Monsters
Spoiler: show
Solevias Vessel
LIGHT - Level 10 - Wyrm/Effect - ATK 0 - DEF 0
Cannot be Summoned. If this card is sent from your hand or Deck to the GY by a card effect: You can pay half your LP; add 1 Level 6 or higher "Solevias" monster from your Deck to your hand, except "Solevias Vessel". During your End Phase, if you activated this effect this turn, send 1 card from your hand to the GY. If an opponent's monster declares a direct attack while this card is in your GY and the only monsters in your GY are "Solevias" monsters: You can place this card on the bottom of your Deck; negate the attack and end the Battle Phase. You can only use this effect of "Solevias Vessel" once per Duel.
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One of the pieces required to summon Sol Splendente. It is relatively useless while in your hand and its search effect (despite being the less restricted one of the archetype) has a huge cost. Vessel also got a useful "second chance" effect which can prove to be crucial during a Duel, you can only use it one time though.
Solevias Messenger
LIGHT - Level 6 - Wyrm/Effect - ATK 2100 - DEF 2100
If you control no monsters: You can Special Summon this card from your hand, and if you do, you cannot Special Summon monsters for the rest of this turn, except "Solevias" monsters. If this card declares an attack: You can send 1 "Solevias" card from your hand or field to the GY. If this card is sent from your hand, field or Deck to the GY by the effect of a "Solevias" card with a different name: Special Summon 1 "Solevias" monster from your Deck or GY. Its ATK becomes 0 and it has its effects negated. You can only use this effect of "Solevias Messenger" once per turn.

Solevias Ancient Prophet
LIGHT - Level 6 - Spellcaster/Effect - ATK 2000 - DEF 2300
If the only monsters in your GY are "Solevias" monsters: You can Special Summon this card from your GY, and if you do, send 2 cards from your hand to the GY. You can only use this effect of "Solevias Ancient Prophet" once per turn. When this card is Normal Summoned: you can send the top 2 cards of your Deck to the GY, then draw 1 card. If this card is sent from your hand, field or Deck to the GY by the effect of a "Solevias" card with a different name: Look at the top 2 cards of your Deck, then place them on top of your Deck in any order. You can only use this effect of "Solevias Ancient Prophet" once per turn.

Solevias Servant
LIGHT - Level 6 - Warrior/Effect - ATK 1600 - DEF 0
When this card leaves the field: send 1 Level 6 or lower "Solevias" monster from your Deck to the GY, then banish this card. If this card is sent from your hand or Deck to the GY by the effect of a "Solevias" card with a different name: You can Special Summon this card from your GY. You can only use this effect of "Solevias Servant" once per turn.
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Here's the Level 6 trio, the most important components of the arche. Messenger, thanks to its effects, always provides a Solevias monster to its user; Prophet has a really good Reborn Effect which also allows you to extend your plays; Servant is a good playmaker that Special Summon itself for no cost at all and allows to fill the GY once it leaves the field. The arche does not have really good recycling options tho, so it would be better not to waste them all at once.
Newborn Solevias
LIGHT - Level 2 - Wyrm/Effect - ATK 500 - DEF 2000
Once per turn: You can send 1 "Solevias" monster from your hand or field to the GY, and if you do, Special Summon 1 "Solevias" monster with a different name from your GY in face-up Defense Position. If this card is sent from your hand, field or Deck to the GY by the effect of a "Solevias" card with a different name: You can Special Summon this card from your GY in face-up Defense Position, and if you do, shuffle 1 "Solevias" monster from your GY into your Deck, and if you do that, this card's Level becomes equal to the Level of that monster. You can only activate this effect of "Newborn Solevias" once per turn.

Solevias Protector
LIGHT - Level 3 -Spellcaster/Effect - ATK 0 - DEF 1800
If exactly 1 "Solevias" card you control would be destroyed by battle or by an opponent's card effect, send that "Solevias" card to the GY, and if you do, destroy that opponent's card. If this card is sent from your hand, field or GY by the effect of a "Solevias" card with a different name: You can add 1 Level 5 or lower "Solevias" monster from your Deck or GY to your hand, except this card. You can only use each effect of "Solevias Protector" once per turn, and only once that turn.
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Solevias Newborn has a neat effect that allows the player to manage and recycle the resources in the GY, adjusting its Level at the same time. Protector's effect can be useful in some situations but it is NOT optional, so the opponent can bait it out pretty easily if they have the means to do it; its Level also might not be fit for the arcetype.


Spells
Spoiler: show
Solevias Calling (NORMAL)
Activate 1 of the following effects:
- Add 1 Level 6 or lower "Solevias" monster from your Deck or GY to your hand.
- Send 1 Level 6 or lower "Solevias" monster from your hand or Deck to the GY.
You can only use each effect of "Solevias Calling" once per turn, and only once that turn.
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It's basically the monster searcher, so... always run 3
Solevias Vision (NORMAL)
Special Summon 1 "Solevias" monster from your GY. It has its effects negated. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY; send 1 card you control to the GY, and if it was a "Solevias" monster, draw cards up to its Level divided by 3 (rounded down), then you lose 1000 LP for each card you drew with this effect. You can only use this effect of "Solevias Vision" once per turn. During your End Phase, if you activated this effect this turn, send 1 card from your hand to the GY. You can only activate 1 "Solevias Vision" per turn.
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The archetype's Monster Reborn; its draw effect is really nice but consumes a considerable amount of LP (still deciding if changing the cost from 1000 LP to 1500/2000 LP)
Solevias Altar (CONTINUOUS)
You can only activate 1 "Solevias Altar" per turn". You can only control 1 face-up "Solevias Altar". When this card is activated: Send 1 "Solevias" card from your Deck to the GY. Level 6 or lower "Solevias" monsters you control cannot be destroyed by battle. You can reveal 1 "Solevias" Ritual Monster in your hand, except "Sol Splendente, the Eternal Solevias": Send "Solevias" monsters from your Deck to the GY whose total Level is greater than the Level of the revealed monster, and if you do, Special Summon that monster ignoring its summoning conditions. It has its effects negated and cannot declare an attack, also, if that monster leaves the field, destroy this card. You can only activate this effect of "Solevias Altar" once per Duel. If this face-up card you control leaves the field: You lose 2000 LP.
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A themed Foolish Burial which also allows you to bypass the summoning conditions of 1 Ritual Monster per Duel and fill up the GY even further. Play it with caution since its LP cost might backfire (might change it to 2500/3000 LP)
Preparatives for the Solevias (NORMAL)
If you control no cards: Special Summon 1 "Solevias" monster from your Deck whose Level is different from the Levels of monsters your opponent controls or that are in either player's GY, and if you do, you can add 1 "Solevias" Spell from your GY to your hand, except "Preparatives for the Solevias". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; excavate cards from the top of your Deck until you excavate a monster. Send that monster to the GY and shuffle the rest back into the Deck. You can only activate 1 effect of "Preparatives for the Solevias" per turn, and only once that turn.
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Only useful during the early turn of the Duel, while your GY has no monsters. Its mill effect, however, can be somewhat useful
Solevias Benedition (NORMAL)
Pay 4000 LP; Special Summon as many Level 6 or lower "Solevias" monsters from your GY as possible. They cannot activate their effects, also they cannot declare an attack this turn. You cannot Special Summon during the turn you activate this effect, except "Solevias" monsters, also your opponent does not take any damage until the end of the turn. During either player's Battle Phase: You can banish this card from your GY; banish all face-up "Solevias" cards you control (min. 1), and if you do, you do not take battle damage until the end of your opponent's next turn. You can only use this effect of "Solevias Benedition" once per Duel.
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Enables a lot of plays, but at an enormous cost. Its GY effect can only win you an extra turn at most, since it gets rid of all the Solevias cards on your field (might reduce the cost to 3000 LP)
Solevias Descent (NORMAL)
If the only monster you control is a "Solevias" Ritual Monster: Banish 1 face-up card your opponent controls. If your LP were lower than your opponent's at the moment this card was activated, they cannot activate cards or effects in response to this card's activation. During the End Phase of the turn this card was activated: You can banish this card from your GY; add 1 "Solevias" Ritual Monster or 1 "Solevias" Ritual Spell from your Deck to your hand. You can only activate 1 "Solevias Descent" per turn.
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It's very situational, but has a good non-targeting removal effect.
Solevias Eclipse (QUICKPLAY)
Send 1 "Solevias" monster from your hand to the GY, then draw 1 card. You can only activate 1 "Solevias Eclipse" per turn.
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A simple, yet interesting effect which can enable some plays
Solevias Rebirth (RITUAL)
Target 1 LIGHT Ritual Monster in either player's GY; banish "Solevias" monsters from your field or GY whose total Level equals the Level of that target, then Special Summon it on your side on the field ignoring its summoning conditions (This summon is treated as a Ritual Summon). You can only activate 1 "Solevias Rebirth" per turn. You cannot Special Summon other monsters during the turn you activate this card. If a "Solevias" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

Light of the Solevias (RITUAL)
This card can be used to Ritual Summon any Level 8 or lower "Sunphoenix" Ritual Monster or any Level 6 or lower LIGHT Ritual Monster. You must also Tribute monsters from your field to the GY whose total Levels equal or are greater than the Level of the Ritual Monster you Ritual Summon. If your opponent controls more monsters than you do, you can send 1 "Solevias" monster from your Deck to the GY whose Level equals or is greater then the Level of the Ritual Monster you Ritual Summon instead. You can only activate 1 "Light of the Solevias" per turn. During the End Phase, if the monster Summoned by this card's effect is not a "Solevias" monster, send it to the GY.
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Rebirth allows you to ignore the Summoning conditions of every Solevias monster (even Sol Splendente), but it requires you to fill your GY with some monsters. Light's effect is easier to activate and can pick resources directly from the Deck, but it is restricted to Priestess and Envoy. Also no Pre-Preparation of Rites for you


Xyz Monsters
Spoiler: show
Oracle of Solevias
LIGHT - Rank 6 - Spellcaster/Xyz/Effect - ATK 1500 - DEF 2900
2 (or more) Level 6 monsters
(Quick Effect): You can detach 1 Xyz Material from this card and target 1 card in your GY; send 1 card with the same name as that target from your hand or Deck to the GY. You can only use this effect of "Oracle of Solevias" once per turn. Once per turn: You can detach 3 Xyz Materials from this card; send 2 "Solevias" cards with different names from your Deck to the GY, then return this card to the Extra Deck. If this Xyz Summoned card is sent to the GY because of a card effect: You can Special Summon 1 Level 8 or lower "Solevias" Ritual Monster from your Deck, ignoring its summoning conditions. It has its effects negated, also it returns to your hand during the end of the turn.
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The Solevias Beatrice
Archknight of Solevias
LIGHT - Rank 6 - Wyrm/Xyz/Effect - ATK 2700 - DEF 0
2 Level 6 "Solevias" monsters
You can also Xyz Summon this card by using a Rank 6 "Solevias" Xyz Monster with a different name you control as material (Transfer its materials to this card). Once per turn: You can detach all Xyz Materials from this card; until the end of the turn, if this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this Xyz Summoned card is sent to the GY by a card effect: Special Summon 1 "Solevias" monster from your hand in face-up Defense Position.

Astralstar of Solevias
LIGHT - Rank 6 - Wyrm/Xyz/Effect - ATK 2500 - DEF 2500
2 Level 6 "Solevias" monsters
You can also Xyz Summon this card by using a Rank 6 "Solevias" Xyz Monster with a different name you control as material (Transfer its materials to this card). Once per turn: You can detach 1 Xyz Material from this card and target 1 card on the field; send it to the GY. You can only use this effect of "Astralstar of Solevias" once per turn. If this Xyz Summoned card is sent to the GY by a card effect: You can add 1 "Solevias" card from your GY to your hand, then you can send the top card of your Deck to the GY.
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These two are interchangable and have neat effects but summoning them with the regular procedure is probably not worthy
Embodiment of Solevias
LIGHT - Rank 6 - Wyrm/Xyz/Effect - ATK 3000 - DEF 3000
2 Level 6 "Solevias" monsters
You can only control 1 "Embodiment of Solevias" on the field. While this card is face-up on the field and your LP are lower than your opponent's, all non-LIGHT monsters on the field lose 3000 ATK and DEF. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card; banish 1 Level 6 or lower "Solevias" monster from your GY, and if you do, Special Summon 1 monster with the same name from your GY or Deck, ignoring its summoning conditions. If this Xyz Summoned card is sent to the GY by a card effect: You gain 1500 LP.
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A big beatstick and a really good Special Summoning effect
Herald of Solevias
LIGHT - Rank 6 - Wyrm/Xyz/Effect - ATK 2000 - DEF 2800
2 (or more) Level 6 monsters
If your opponent activates a monster effect while the only monsters you control are LIGHT monsters (Quick Effect): You can detach 1 Xyz Material from this card; negate the activation, then this card gains 1000 ATK. If this Xyz Summoned card is sent to the GY by a card effect: You can Set 1 "Solevias" Spell from your GY to your Spell/Trap Cards Zone. You can only use this effect of "Herald of Solevias" once per turn.
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a.k.a the only form of negation of the entire archetype
Fated Warrior of Solevias
LIGHT - Rank 6 - Warrior/Xyz/Effect - ATK 2000 - DEF 2000
2 Level 6 "Solevias" monsters
When this card is Xyz Summoned: Target 1 "Solevias Vessel" in your GY; equip that target to this card. While this card is equipped with a Level 10 "Solevias" monster, it gains these effects:
- This card cannot be destroyed by battle or by card effects.
- All damage your opponent takes from battles involving this card becomes 2000.
- During your Standby Phase: You can Special Summon 1 "Sol Splendente, the Eternal Solevias" from your GY.
If this card would be destroyed, you can destroy the monster equipped to it with this effect instead. Once per turn, you can detach 1 Xyz Material from this card: Send all cards equipped to this card to the GY, and if you do, send 1 card from the field to the GY. This card cannot attack during the turn you activate this effect. If this Xyz Summoned card is sent to the GY by a card effect: Return it to the Extra Deck.
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The last piece that allows you to summon Sol Splendente.
Origin of Solevias
LIGHT - Rank 10 - Wyrm/Xyz/Effect - ATK 0 - DEF 0
2 Rank 6 "Solevias" Xyz Monsters with different names
You can only control 1 "Origin of Solevias". Must be Xyz Summoned and cannot be Summoned by other ways. Cannot be destroyed by battle and cannot be targeted or destroyed by your opponent's card effects while you control another "Solevias" monster. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card; activate 1 of the following effects depending on the name of the Xyz Material you detached:
- "Oracle" - Send 1 monster from your Deck to the GY, and if you do, this card gains ATK and DEF equal to that monster's ATK and DEF respectively.
- "Archknight" - Send the top 3 cards of your Deck to the GY, then banish 1 card your opponent controls.
- "Astralstar" - "Solevias" monster you control cannot be destroyed or banished until the end of the turn.
- "Embodiment" - This turn, when you take battle damage from battles involving this card, inflict 3000 damage to your opponent.
- "Herald" - Negate the effect of all face-up monsters your opponent currently controls until the end of the turn.
- "Fated Warrior" - Target 1 "Solevias" Xyz Monster in your GY, except "Fated Warrior of the Solevias"; attach that target to this card as an Xyz Material.
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You could consider it as the Xyz Counterpart of Sol Splendente; may not be so easy to pull out and its effectiveness really depends on the materials you chose, also it is really vulnerable when it is alone


Advantages and disadvantages()
Advantages
  • Great OTK capability
  • The major part of the monsters have a good set of stats
  • Large availability of searchers/millers
  • Discrete comeback and good recovery
  • Has pretty good removal options
  • Can catch your opponent by surprise during the early turns of the Duel

Disadvantages
  • It's "xenophobic"; does not run well with cards that are not part of the archetype
  • Its cards tend to use a lot of resources and Life Points
  • It's pretty difficult to bring out more than 1 monster from the ED at a time
  • Has little to no ways of disrupting your opponent's plays, and it is not fit for a control-based playstyle
  • Card effects have a considerable amount of restrictions

That's all the archetype has to offer (it's still an initial version though, changes will probably be made). Thanks for your attention
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