Imperial Machine Demolition Drone
Level 6 EARTH Machine Fusion Effect Monster
ATK 2100
DEF 1700
2 Machine monsters, including 1 "Imperial Machine" monster
Must first be Fusion Summoned with the above Fusion Materials. Gains 200 ATK and DEF for each Machine monster on the field and in your GY. Once per turn, you can target cards your opponent controls, up to the number of Level 5 or higher "Imperial Machine" monsters you control, destroy those targets. When this card is destroyed by battle or by card effect, you can Special Summon up to 2 Level 4 "Imperial Machine" monsters from your hand and/or GY and if you do, those monsters are unaffected by your opponents card effects until the end of the next turn. You can only use each effect of "Imperial Machine Demolition Drone" once per turn.
Imperial Machine Wind-Sheer Wyvern
Level 8 EARTH Machine Fusion Effect Monster
ATK 2300
DEF 1900
2 Machine Monsters, including 1 "Imperial Machine" monster.
Must first be Fusion Summoned with the above Fusion Materials. Gains 200 ATK and DEF for each Machine monster on the field and in your GY. Once per turn, you can target 1 "Imperial Machine" monster you control, except this card, and 1 monster your opponent controls, reduce the ATK of the opponent's monster by the ATK of the targeted "Imperial Machine" monster. If this card is destroyed by battle or by card effect, you can Special Summon up to 2 Level 4 "Imperial Machine" monsters from your hand and/or GY and if you do, those monsters are unaffected by your opponents card effects until the end of the next turn. You can only use each effect of "Imperial Machine Wind-Sheer Wyvern" once per turn.
Grand Imperial Machine Emperor – Lord Ironhammer
Level 10 EARTH Machine Fusion Effect Monster
ATK 2500
DEF 1500
"Imperial Machine King Ironhammer" + 1+ Machine monsters
Must first be Fusion Summoned with the above Fusion Materials. Gains 500 ATK and DEF for each Machine monster used for its Fusion Summon. You can discard 1 card from your hand, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect. This card can attack all monsters your opponent controls, once each. If this card was Fusion Summoned using 3 or more "Imperial Machine" monsters, this card can inflict piercing damage. When this card is destroyed and sent to the GY; you can Special Summon 1 "Imperial Machine King Ironhammer" from your hand, Deck, or GY, to the field and if you do, that monster's effects are negated until the end of this turn. You can only activate each effect of "Grand Imperial Machine Emperor - Lord Ironhammer" once per turn.
Imperial Machine Ferocious Hound
Link 2 EARTH Machine Link Effect Monster
ATK 1900
Link Markers: DL DR
2 Machine monsters
Must first be Link Summoned. Gains 200 ATK and DEF for each Machine monster on the field and in your GY. You can banish 1 "Imperial Machine" card from your hand or GY; immediately after this effect resolves, Normal Summon 1 "Imperial Machine" monster from your hand. When this card is destroyed and sent to the GY, you can banish this card; Special Summon 1 Level 6 or lower "Imperial Machine" monster from your hand, Deck, or GY. You can only use each effect of "Imperial Machine Ferocious Hound" once per turn.
Imperial Machine Lightning Cavalry
LINK-3 EARTH Machine Link Effect Monster
ATK 2300
Link Markers: DL D DR
2+ Machine Monsters, including 1 "Imperial Machine" monster.
Must first be Link Summoned. Gains 200 ATK and DEF for each Machine monster on the field and in your GY. This monster can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. If a monster is Special Summoned to your zone your Link Monster points to: You can target 1 Link Monster you control; Special Summon as many Level 4 or lower "Imperial Machine" monsters with different names from your GY as possible to your zones the targeted monster points to, but negate their effects. You can only use this effect of "Imperial Machine Lightning Cavalry" once per turn.