YGO Custom Cards
divider
We Make Our Cards Right!

Legacy Generic: Spirit Charmers  (Read 6725 times)

0 Members and 1 Guest are viewing this topic.

gh8stree

  • (22 Posts)
  • **
  • Commissions, Requests, and Trades OPEN!
    • View Profile
    • Muh Discord Website
    • Awards
  • Rated:
Who has loved the Charmers, but have seen them go by without meta playability. I am on a quest to give what I love their rightful place! Introducing the subarchetype of Spirit Charmers . My goal was to give their counterpart trap cards a tiny boost, but moreso than that, help the charmers be used in a deck without the familiars(although I will still be supporting the possessed).
Their strengths: when a meta is defined, they will be able to counter anything that SS from deck while giving you advantage if you have a Charmer. They hold strong effects when their non-spirit charmer is on the field and they are SS'ed that open the way for their trap cards to be played easier or get more value.
Weaknesses: To be honest, I think they need a buff given that it won't be countering many decks and it's genericness is shaky. They have 0 ATK, so they can't get their effect if another spirit is on the field. That might need to be broadened, but it strays away from my intention.
All in all, I think it is good, but miiight need buffed to be used as generic counter play to deck SS.

Milla's card might be seeing use as an alternative to denko, but I think it also might need buffed. It seems alright though because it gives advantage when Milla is normal summoned. The end phase effect actually might make it see good use though I think. I look forward to seeing the response with this, thanks!


Pics attached

Greed Charmer Spirit, ATK 0, DEF 1500, Spellcaster DARK, Level 1:
(Quick Effect): If your opponent activates a card effect that would Special Summon a monster from the Deck while there is a DARK monster on the field, you can target that card; negate it and banish it, face-down, then Special Summon this card. When this card is Special Summoned from the Deck or hand while you control a "Charmer" monster with 500 ATK, you can declare 1 card name; if that card is in your opponent's hand, they must discard 1 copy of it. Otherwise, destroy this card.

Aoi Chamer Spirit, ATK 0, DEF 1500, Spellcaster, WATER, level 1:
(Quick Effect): If your opponent activates a card effect that would Special Summon a monster from the Deck while there is a WATER monster on the field, you can target that card; negate it and banish it, face-down, then Special Summon this card. When this card is Special Summoned from the Deck or hand while you control a "Charmer" monster with 500 ATK, your opponent draws 1 card; if you activate an effect declaring 1 card name, draw 2 cards, then return 1 card from your GY to the bottom of your deck.

Milla's Temporal Shifts, Normal Spell:
If you Normal Summoned "Milla, The Temporal Magician": you can add this card from your deck to your hand. Declare 1 card name, then target 1 Set Card your opponent controls; If it is the declared card, banish that target face-down. Otherwise, your opponent draws 1 card. During the End Phase, return this card and 1 "Milla, The Temporal Magician" from your GY to your deck, then draw 1 card.

« Last Edit: October 01, 2018, 05:47:44 am by gh8stree »
  • Rate this post!
    Like    Bad Words x 1    Disagree    Help Required    Brilliant    Optimistic    Agree    Different    Hot    Confused    Rock (List of Rates | -2 Post Total)
Love my work? Look me up: gh8stree or Tree Harmony!

Spoiler: show
You are looking for a Madman.
I do Art, Music, and Ideas!