>Do i have to say more?
You can Special Summon 1 level 7 or lower "Mysterious" Dragon monster from your Deck except "Mysterious Relic Dragon", then destroy this card.
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You can Ritual Sumon this card using "Spiritual Advent". Once per turn, When an opponent's card or effect is activated: You can destroy 1 card in your Pandemonium zone; Negate the activation and destroy it, and if this card was Summoned by tributing a LIGHT Dragon monster; You can Special Summon 1 level 7 or lower "Mysterious" monster from your Deck except "Mysterious Relic Dragon". When this card battles with a non-Pandemonium monster, it gains 700 ATK and DEF until the end of the Battle Phase only, and if you control a card in your Pandemonium zone, you can inflict 1400 Damage to your opponent.

This card is used to Ritual Summon 1 "Mysterious" Ritual monster. You must also Shuffle monsters from your side of the field, Spell/Trap zone and/or that are banished into the Deck, whose total levels equal or exceed that monster's level, and if you used a LIGHT Dragon monster for the Ritual Summon; Add 1 "Mysterious Relic Dragon" from your Extra Deck or GY to your hand. You can banish this card from your GY; add 1 "Mysterious" Dragon monster from your Deck to your Hand.

2 level 4 monsters
You can detach 1 material from this card; Shuffle up to 3 "Mysterious" cards from your GY or that are banished into your Deck, then draw 1 card, and if "Mysterious Dragon" was one of the shuffled cards; You can add 1 "Mysterious" card from your Deck to your Hand. Once per turn: You can discard 1 card; Special Summon 1 level 7 or lower "Mysterious" monster from your Hand, but it cannot attack this turn.

When an effect is activated: you can shuffle 2 of your banished "Mysterious" cards into the deck, negate the activation and banish it, then destroy this card.
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You can shuffle 1 of your banished "Mysterious" monsters into the deck, Special Summon this card (from your Hand). "Mysterious" monsters you control gain 200 ATK and DEF for each of either players banished cards, also they cannot be tributted. Once per turn, when a "Mysterious" monster you control would leave the field by an opponent's card (either by battle or by card effect) (Quick Effect): You can banish this card, Negate the activation and banish it. If this card is banished except by its own effect; You can send 1 "Mysterious" monster from your Deck to your GY.

Activate 1 of the following effects:
● Banish this card; Banish 1 card in your opponent's Spell/Trap zone.
● Banish 1 monster you control; Banish 1 card your opponent controls.
● Banish 1 card in your GY; Banish 1 card from your opponent's GY.
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If a "Mysterious" card is destroyed; You can Special Summon this card (from your Hand). If this card was Special Summoned except by its own effect; You can add 1 "Mysterious" monster from your Deck to your Hand. When this card battles with an opponent's monster, you can double this card's ATK. When this card battles, negate the effects of all cards on your opponent's side of the field. If this card is banished; You can target 1 monster your opponent controls; Special Summon 1 level 6 or lower "Mysterious" monster with the same attribute of that target from your Deck, the targetted monster loses ATK equal to the Special Summoned monster's.

When an effect is activated: You can discard all cards in your Hand (min. 2); Replace that effect with the following effect, then destroy this card:
● Both players can Special Summon 1 Level 5 or lower monster from their Decks, but the summoned monsters cannot attack or activate their effects.
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If this card is Normal or Special Summoned: You can Special Summon 2 level 6 or lower "Mysterious" monsters from your Deck or GY, but they cannot attack or activate their effects this turn. When a "Mysterious" monster you control is destroyed: You can target 1 card your opponent controls, destroy it, and if you do; You can add 1 "Mysterious" monster from your Deck to your Hand with the same attribute of the destroyed monster with a different name. You can only use each effect of "Mysterious Sparkuid" once per turn.
Errata
Pandemonium Effect did not change--------------------------------------------------------------------
Once per turn, if a "Mysterious" card in your Pandemonium zone is destroyed; You can target 1 card your opponent controls: destroy it. Once per turn: You can discard 1 Pandemonium monster from your Hand; Special Summon 1 "Mysterious" monster from your Hand or GY with the same attribute but a different name. If this card is banished you can add 1 "Mysterious" card from your Deck to your Hand.

You can Special Summon this card (From your GY) by negating the effects of 1 monster you control, You can only Special Summon "Mysterious Ball" this way once per turn.. Once per turn: send the top 3 cards of your Deck to your GY: this card's maximum number of attacks this turn is equal to the number of monsters sent. If this card is destroyed by an opponent's card (either by battle or card effect): You can place 1 "Mysterious" Pandemonium monster from your GY or face-up Extra Deck in your Spell/Trap card zone but it cannot be used for a Pandemonium summon this turn.