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Archetype Submission - Terradication  (Read 7114 times)

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SwagatariMemes

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Terradication

Description:
Burn-focused Pandemonium Dinosaur archetype that relies on getting said monsters in the GY. (And i screwed up some PSCT here, i know, so dont wonder if some things look shady/wrong to you.)


Cards

Spoiler: Monster Cards • show


You cannot Pandemonium Summon monsters, except Dinosaur monsters. Once per turn (Quick Effect): You can send 1 "Terradication" monster from your deck to the GY, except "Terradication Hatchling".
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If this card is sent to your GY by  a card effect: You can inflict 200 damage to your opponent, then special summon 1 "Terradication" monster from your deck, except "Terradication Hatchling". Once per duel: You can banish this card from your GY; banish 2 "Terradication Hatchling"  from your GY; destroy all monsters your opponent controls.

You can only Pandemonium Summon Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 "Terradication" monster from your deck to the GY; then return this card to your hand.
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If this card is sent to your GY by a card effect: You can Special Summon this card from your GY, then inflict 300 damage to your opponent. If this Special Summoned card leaves the field: You can send 1 "Terradication" monster from your deck to the GY, then target 1 monster your  opponent controls, return it to the hand. You can only activate each effect of "Terradication Kidamara" once per turn.

You can only Pandemonium Summon Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect):You can send 1 "Terradication" monster from your hand or face-up in your extra deck to the GY; inflict 300 damage to your opponent for each card they control and in their hand.
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If this card is Normal Summoned: You can send 1 "Terradication" monster from your hand or that is face-up in your extra deck to the GY; Special Summon 1 "Terradication" monster with a different name than the sent monster's from your hand or GY. If this card is sent to your GY by a card effect: You can inflict 100 damage to your opponent for each "Terradication" monster you control.

You cannot Pandemonium Summon monsters, except Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 "Terradication" monster from your hand or face-up from your extra deck to the GY, then target 1 "Terradication" monster you control, it gains 500 ATK, also, inflict 500 damage to your opponent.
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If this card destroys an opponent's monster by battle: You can send 1 "Terradication" monster from your deck to the GY, then inflict 500 damage to your opponent. If this card attacks a defense position monster, before damage calculation: Inflict 500 damage to your opponent.

You can only Pandemoniu Summon Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 "Terradication" monster you control or that is face-up in your extra deck to the GY; Special Summon 1 "Terradication" monster with a different name than the sent monster's from your deck.
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If you have a face-up "Terradication" monster in your extra deck: You can Special Summon this card (from your hand or GY). You can only Special Summon "Terradication Geryonarsenal" once per turn this way. If this card is Special Summoned: You can inflict 300 damage to your opponent for each card in their GY. You can only activate this effect of "Terradication Geryonarsenal" once per turn.

You cannot Pandemonium Summon monsters, except Dinosaur monsters. This effect cannot be negated.Once per turn (Quick Effect): You can send 1 face-up "Terradication" monster  in your Extra Deck to the GY; Special Summon this card from your Pandemonium Zone.
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If this card is Special Summoned: You can send 1 other Dinosaur monster you control to the GY; target 1 monster your opponent controls, destroy it, then inflict 500 damage to your opponent. If this card attacks: Your opponent cannot activate cards or effects until the end of the damage step. At the end of your damage step, if this card destroyed an opponent's monster by battle: You can add 1 "Terradication" monster from your deck to your hand, then send 1 monster with the same name from your deck to the GY.

You can only Pandemonium Summon Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 "Terradication" monster from your hand or face-up from your Extra Deck to the GY, then target 1 card on the field, destroy it.
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You can Special Summon this card (from your hand) by sending 1 face-up "Terradication" Pandemonium Monster from your Pandemonium Zone or Extra deck to the GY. You can only Special Summon "Terradication Gaiaemperor" once per turn this way. If a "Terradication" monster is sent to the GY by a card effect : You can inflict 300 damage to your opponent. If this card is sent to the GY by a card effect: Inflict 500 damage to your opponent.


Spoiler: Extra Deck Monster Cards • show


2 Pandemonium monsters
If this card is Link Summoned: You can add 1 "Terradication" monster from your deck to your extra deck face-up. Once per turn: You can send 1 Pandemonium monster from your hand or face-up in your extra deck to the GY, set 1 Pandemonium monster with the same name from your deck in your S/T Zone. If this card is sent to your GY by a card effect: You can add 1 Pandemonium monster that is face-up in your extra deck to your hand. You can only use each effect of "Terradication Twintyranny" once per turn.

You can only Pandemonium Summon Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 Pandemonium monster from your hand or that is face-up in your extra deck to the GY; target 1 card your opponent controls, return it to the top of the deck.
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2+Pandemonium monsters
You can Fusion Summon this card by sending the above materials you control to the GY (you do not use "Polymerization). If this card is Fusion Summoned : You can destroy monsters your opponent controls, up to the number of "Terradication" monsters used to summon this card, then inflict 500 damage to your opponent for each monster destroyed by this effect. If this card attacks a Defense Position monster, inflict piercing damage to your opponent. Once per turn: You can send 1 Pandemonium monster from your hand or face-up from your Extra Deck to the GY, target 1 S/T card your opponent controls, destroy it.If this card leaves the field because of a card effect: You can set it in your S/T Zone.

You cannot Pandemonium Summon monsters, except Dinosaur monsters. This effect cannot be negated. Once per turn (Quick Effect): You can send 1 "Terradication" monster from your deck to the GY, then special summon 1 "Terradication" monster from your deck.
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"Terradiation Gaiaemperor" + 1 or more Dinosaur monsters
You can Fusion Summon this card by sending the above materials you control to the GY (you do not use "Polymerization"). If this card is Fusion Summoned: You can inflict damage to your opponent equal to the number of monsters used to summon this card x500, then this card gains ATK equal to the damage inflicted. If a "Terradication" monster is sent to your GY by card effect: Inflict 500 damage to your opponent. Once per turn: You can send 2 "Terradication" monsters with different names from your deck to the GY, then target 1 card on the field, destroy it. If this fusion summoned  card leaves the field: You can set this card to your Spell/Trap Zone.

You can only Pandemonium Summon Dinosaur monsters. This effect cannot be negated. While this card is face-up in your Pandemonium Zone, your opponent cannot target cards you control with card effects. Once per turn(Quick Effect): You can send 1 Pandemonium monster from your hand and this card you control to the GY, destroy all monsters your opponent controls.
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1 Dinosaur Fusion monster + 2 "Terradication" monsters
You can Fusion Summon this card by sending the above materials you control to the GY (you do not use polymerization). Cannot be destroyed by battle. Unaffected by monster effects. This card gains ATK equal to the number of Dinosaur monsters in your GY x600. Once per turn: You can inflict damage to your opponent equal to the number of Dinosaur monsters in your GY x500. If this Fusion Summoned card leaves the field: You can inflict 1500 damage to your opponent, then set this card in your S/T Zone.


Spoiler: Spell Cards • show


If this card is activated: You send 1 "Terradication" monster from your deck to the GY; and if you do, draw 1 card. Once per turn: You can send 1 "Terradication" monster from your hand or face-up from your extra deck to the GY; add 1 "Terradication" monster from your deck to your hand, then inflict damage to your opponent equal to it's level x100. You can only activate 1 "Terradication Living Fortress" per turn.

Send 1 "Terradication" monster from your hand to the GY; inflict 500 damage to your opponen, then draw 2 cards. You can banish this card from your GY, except the turn it was sent there: Special Summon 1 "Terradication" monster from your GY or that is face-up in your extra deck. You can only use each effect of "Terradication Conjuring" once per turn.

Target 1 Dinosaur monster you control; it gains 1000 ATK until the end phase, then send 1 "Terradication" monster with a different name than the targeted monster from your deck to the GY. If the targeted monster destroys a monster by battle this turn: You can inflict 1000 damage to your opponent. You can banish this card from your GY, except the turn it was sent there: Add 1 Pandemonium monster from your GY or that is face.up in your extra deck to your hand. You can only activate each effect of "Terradication Quick Barrage" once per turn.


Spoiler: Trap Cards • show


Activate only while you have 15 or more "Terradication" monsters in your GY. Shuffle all "Terradication" monsters in your GY into your deck, then inflict 3500 damage to your opponent. If this card is sent to your GY by a card effect: You can banish this card from your GY, then send 1 lvl 6 or lower "Terradication" monster from your deck to the GY. You can only activate each effect of "Terradicaton Armageddon" once per turn.


Additional Remarks

Advantages:

-Burn Damage
-Removal
-Strong Boss monsters
-Pandemonium and Dinosaur Support


Disadvantages:

-Anti-Burn
-S/T Removal
-Cards like Macrocosmos or Dark Law
-"Solemn" Traps
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