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The Greatest Hits!!! (Vol.2)  (Read 6572 times)

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Chahine

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Generic

Description:
Bunch of more generic stuff in this new Volume, mainly more for Evolute Support. (Half-Scripted)


Cards

Spoiler: Monster Cards • show












If this card is sent to the GY as an Evolute Material of a Plant  monster: You can draw 1 card. You can use this effect of "Boooo! Oh Bean!" only once per Turn. During your turns, except the turn this card was sent to the GY: You can banish this card from your GY; Add 1 Ritual Spell Card and Ritual Monster from your GY to your hand.


Cannot be Summoned/Set, unless all monsters you control are Evolute Monsters. Once per turn: You can Special Summon 1 Plant monster from your hand. An Evolute Monster whose original Type is Plant  and used this card as Evolute Material gains this effect.
● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


Spoiler: Extra Deck Monster Cards • show


1 DARK monster except tokens and "MagneT.V"
Once per turn: You can remove 1 E-C; make this card's ATK become double its original ATK until the end of this turn. Once per turn, during the End Phase, if this effect was activated: Destroy this card.





2+ DARK and/or Wyrm monsters
[CONJOINT] : You can remove 4 E-Cs from this card, then target up to 2 Spell/Traps your opponent controls; destroy them.
If this card is Special Summoned: You can 1 target 1 Evolute Monster in either GY or that is banished; Conjoint it to this card. If another card you control would be destroyed by battle or card effect, you can remove 1 E-C from this card instead.


2+ FIRE and/or Wyrm monsters
You can also Evolute Summon this card by using a Stage 7 or higher Evolute Monster you control as material. Cannot be used as an Evolute Material for a Summon. If this card attacks a Defense Position monster, inflict piercing battle damage. Once per turn: You can remove 4 E-Cs from this card, then target 1 other face-up monster on the field; its ATK/DEF become halved. If ths card inflicts batte damage to your opponent: Draw 1 card.


Spoiler: Spell Cards • show


Remove 5 E-Cs from 1 Evolute Monster you control, and Tribute 1 monster you control; Draw 2 Cards. You can only activate 1 "Evolute Withdraw" per turn.


Target 1 Evolute Monster on the field; return that target to the Extra Deck, then, if all the Evolute Materials that were used for its Evolute Summon are in your GY, you can Special Summon all of them. You can only activate 1 "Evolute Rewind" per turn.


Target 1 monster on the field, and reveal 1 monster in your hand or face-up in your Extra Deck with a different name, Attribute, or Type; change its name, Attribute and Type to that of that revealed monster's , but it cannot be used as material for a Summon, except Evolute Monsters.


Spoiler: Trap Cards • show


Target 1 face-up Evolute Monster on the field; place 2 E-Cs on it. If you Evolute Summon a monster, while this card is in your GY, except the turn this card was sent to your GY (except during the Damage Step): You can Set this card. You can only use each effect of "E-C Savings" once per turn.


Target 1 Evolute Monster you control that has no E-Cs; give its control to your opponent, and if you do, draw 2 cards. Double that monster's ATK, but it cannot attack, apply or activate its effects.
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