YGO Custom Cards
divider
We Make Our Cards Right!

Archetype Submission - Magispirits  (Read 7262 times)

0 Members and 1 Guest are viewing this topic.

Remnance

  • (0 Posts)
  • *
    • View Profile
    • Awards
  • Discord Tag: Remnance#1204
  • Rated:

Magispirits

Description:
Magispirits are a Ritual Pendulum Archetype. The Ritual Pendulums can Ritual Summon themselves from the Pend Zone using monsters from your hand, field, and face-up Magispirits in your Extra Deck to Ritual Summon themselves. They need to exactly equal their levels in order to Ritual Summon them. The Non-Ritual Maindeck monsters can't be pendulum summoned from the extra and have 2 effects that they can only use once per turn each: One upon being summoned and another if it's Tributed or sent from your Extra Deck to the GY to give you some sort of advantage/resource recovery since Rituals by nature costly. The Ritual Pendulums Pendulum Monster effects are split into 3 effects: One upon being Ritual or Pendulum Summoned(except Demon), a effect that affects the board(minus Skeleton and Familiar), and if they are destroyed while in the MMZ they can place themselves into the Pend Zone and if you do add 1 Magispirit card from your GY to your hand. Now the Field Spell is a key piece of the strategy. To be able to spam the effects of Magispirit pendulum effects during your opponent's turn will grant access to Ritual Summon during your opponent's turn and use the non Ritual Pendulum effects during your opponent's turn for tempo plays. And then there's the third effect. Normally all the Non Pendulum Magispirit monsters Pendulum Effects by themselves are either a -1 or a +/-0 but with Library you can use monsters from your deck instead to set up your Extra Deck for your Magispirit Ritual Pendulum Monsters and thin your deck to draw into power cards.


Cards

Spoiler: Monster Cards • show


Magispirit Summoner
Level 4 LIGHT Spellcaster Effect Monster
ATK 1700
DEF 1100
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) During the Main Phase (Quick Effect): You can Tribute this card and discard 1 card; reveal 3 "Magispirit" Pendulum Monsters with different names from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other cards to your Extra Deck face-up.
(2) You can shuffle this card into the Deck; add 1 face-up "Magispirit" Pendulum Monster from your Extra Deck to your hand.


Magispirit Spellblade
Level 3 EARTH Spellcaster Pendulum Effect Monster
ATK 1500
DEF 900
Pendulum Scale 7
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can add 1 "Magispirit" Pendulum Monster from your hand or field to your Extra Deck face-up; this turn, "Magispirit" monsters you control are unaffected by your opponent's card effects.
Monster Effect:
Cannot be Pendulum Summoned from the Extra Deck. You can only use the (1) and (2)nd Monster Effects of this card’s name once per turn each.
(1) If this card is Summoned: You can Special Summon 1 face-up "Magispirit" Pendulum Monster from your Extra Deck or 1 "Magispirit" monster from your GY, except "Magispirit Spellblade".
(2) If this card is Tributed, or sent from the Extra Deck to the GY: You can Special Summon 1 "Magispirit" monster from your Deck in Defense Position, but destroy it during the End Phase.


Magispirit Alchemist
Level 3 EARTH Spellcaster Pendulum Effect Monster
ATK 1300
DEF 1000
Pendulum Scale 2
Pendulum Effect: You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can add 1 "Magispirit" Pendulum Monster from your hand or field to your Extra Deck face-up; set 1 "Magispirit" Spell/Trap directly from your Deck.
Monster Effect:
Cannot be Pendulum Summoned from the Extra Deck. You can only use the (1) and (2)nd Monster Effects of this card’s name once per turn each.
(1) If this card is Summoned: You can Special Summon 1 "Magispirit" monster from your hand, except "Magispirit Alchemist".
(2) If this card is Tributed, or sent from the Extra Deck to the GY: You can add 1 "Magispirit" card from your Deck to your hand, except "Magispirit Alchemist".


Magispirit Pyromancer
Level 3 FIRE Spellcaster Pendulum Effect Monster
ATK 1200
DEF 800
Pendulum Scale 7
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can add 1 "Magispirit" Pendulum Monster from your hand or field to your Extra Deck face-up, then target 1 "Magispirit" card that is banished or in your GY; add it to your hand, then inflict 500 damage to your opponent.
Monster Effect:
Cannot be Pendulum Summoned from the Extra Deck. You can only use the (1) and (2)nd Monster Effects of this card’s name once per turn each.
(1) If this card is Summoned: You can add to your hand, 1 face-up "Magispirit" Pendulum Monster from your Extra Deck or 1 "Magispirit" monster from your GY, except "Magispirit Pyromancer".
(2) If this card is Tributed, or sent from the Extra Deck to the GY: You can take 1 "Magispirit" Pendulum Monster from your GY, except "Magispirit Pyromancer", and either add it to your hand or add it to your Extra Deck face-up.


Magispirit Electromancer
Level 3 LIGHT Spellcaster Pendulum Effect Monster
ATK 1000
DEF 1500
Pendulum Scale 7
Pendulum Effect:
You can only use the Pendulum Effect of this card’s name once per turn.
(1) You can add 1 "Magispirit" Pendulum Monster from your hand or field to your Extra Deck face-up, then target 1 other "Magispirit" card you control; return it to the hand, and if you do, return 1 card your opponent controls to the hand.
Monster Effect:
Cannot be Pendulum Summoned from the Extra Deck. You can only use the (1) and (2)nd Monster Effects of this card’s name once per turn each.
(1) If this card is Summoned: You can target 1 "Magispirit" card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them.
(2) If this card is Tributed, or sent from the Extra Deck to the GY: You can target 1 monster your opponent controls; banish it until the End Phase.


Magispirit Demon
Level 9 FIRE Fiend Ritual Pendulum Effect Monster
3200/2800
Pendulum Scale 7
Pendulum Effect:
(1) You can Tribute monsters from your hand, field, and/or send face-up "Magispirit" Pendulum Monsters from your Extra Deck to your GY whose total Levels equal exactly 9, and if you do, Special Summon this card from your Pendulum Zone. (This Special Summon is treated as a Ritual Summon.)
Monster Effect:
You can Ritual Summon this card with any "Magispirit" card. You can Special Summon “Magispirit Demon”(s) only once per turn.
(1) f this card is Ritual Summoned: You can make your opponent chooses any number of cards they control, equal the number of monsters with different names used for this card's Ritual Summon and banishes them.
(2) Banish any monster destroyed by battle with a "Magispirit" monster you control.
(3) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone, and if you do, add 1 "Magispirit" card from your GY to your hand.


Magispirit Golem
Level 6 EARTH Rock Ritual Pendulum Effect Monster
2300/3000
Pendulum Scale 2
Pendulum Effect:
(1) You can Tribute monsters from your hand, field, and/or send face-up "Magispirit" Pendulum Monsters from your Extra Deck to your GY whose total Levels equal exactly 6, and if you do, Special Summon this card from your Pendulum Zone. (This Special Summon is treated as a Ritual Summon.)
Monster Effect:
You can Ritual Summon this card with any "Magispirit" card. You can Special Summon “Magispirit Golem”(s) only once per turn.
(1) If this card is Ritual or Pendulum Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. Then, if this effect did not change a card to face-down Defense Position, and you control another face-up “Magispirit” card, you can banish 1 monster your opponent controls face-down.
(2) "Magispirit" monsters you control cannot be targeted by your opponent's card effects, or be destroyed by battle.
(3) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone, and if you do, add 1 "Magispirit" card from your GY to your hand.


Magispirit Chimera
Level 6 FIRE Beast Ritual Pendulum Effect Monster
2100/200
Pendulum Scale 7
Pendulum Effect:
(1) You can Tribute monsters from your hand, field, and/or send face-up "Magispirit" Pendulum Monsters from your Extra Deck to your GY whose total Levels equal exactly 6, and if you do, Special Summon this card from your Pendulum Zone. (This Special Summon is treated as a Ritual Summon.)
Monster Effect:
You can Ritual Summon this card with any "Magispirit" card. You can Special Summon “Magispirit Chimera”(s) only once per turn.
(1) If this card is Ritual or Pendulum Summoned: The ATK of all monsters your opponent currently controls becomes 0.
(2) "Magispirit" monsters you control can make up to 2 attacks on monsters during each Battle Phase, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled.
(3) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone, and if you do, add 1 "Magispirit" card from your GY to your hand.


Magispirit Skeleton
Level 6 DARK Zombie Ritual Pendulum Effect Monster
1900/200
Pendulum Scale 2
Pendulum Effect:
(1) You can Tribute monsters from your hand, field, and/or send face-up "Magispirit" Pendulum Monsters from your Extra Deck to your GY whose total Levels equal exactly 6, and if you do, Special Summon this card from your Pendulum Zone. (This Special Summon is treated as a Ritual Summon.)
Monster Effect:
You can Ritual Summon this card with any "Magispirit" card. You can Special Summon “Magispirit Skeleton”(s) only once per turn.
(1) If this card is Ritual or Pendulum Summoned: You can banish cards from your opponent's GY, up to the number of "Magispirit" monsters you control.
(2) When your "Magispirit" monster destroys an opponent's monster by battle: You can add 2 "Magispirit" Pendulum Monsters (1 from your Deck and 1 from your GY) to your Extra Deck face-up.
(3) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone, and if you do, add 1 "Magispirit" card from your GY to your hand.


Magispirit Familiar
Level 3 WIND Winged Beast Ritual Pendulum Effect Monster
1300/1200
Pendulum Scale 7
Pendulum Effect:
(1) You can Tribute monsters from your hand, field, and/or send face-up "Magispirit" Pendulum Monsters from your Extra Deck to your GY whose total Levels equal exactly 3, and if you do, Special Summon this card from your Pendulum Zone. (This Special Summon is treated as a Ritual Summon.)
Monster Effect:
You can Ritual Summon this card with any "Magispirit" card. You can Special Summon “Magispirit Familiar”(s) only once per turn.
(1) If this card is Ritual or Pendulum Summoned: You can add to your hand, 1 "Magispirit" monster from your Deck, GY, or face-up from your Extra Deck.
(2) If this card is Tributed, or sent from the Extra Deck to the GY: You can place 1 "Magispirit" Pendulum Monster from your Deck in your Pendulum Zone, except "Magispirit Familiar".
(3) If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone, and if you do, add 1 "Magispirit" card from your GY to your hand.


Spoiler: Extra Deck Monster Cards • show


Magispirit Witch
Link 2 LIGHT Spellcaster Link Effect Monster
ATK 1700
Link: Bottom Left, Bottom Right
Materials: 2 "Magispirit" monsters
You can also Link Summon this card by sending 1 face-up "Magispirit" Pendulum Monster from your Extra Deck to the GY, then tributing 1 "Magispirit" monster you control. You can only Special Summon "Magispirit Witch(s)" once per turn.
(1) Once per turn: You can send 1 face-up "Magispirit" Pendulum Monster from your Extra Deck to the GY; add 1 "Magispirit" Ritual Monster and 1 "Magispirit Summoner" from your Deck to your hand.
(2) If this card leaves the field: You can Special Summon 1 "Magispirit Summoner" from your hand, Deck, or GY.


Spoiler: Spell Cards • show


Magispirit Library
Field Spell
(1) All monsters you control gain 200 ATK/DEF for each face-up "Magispirit" Pendulum Monster with different names in your Extra Deck.
(2) You can activate the effects of "Magispirit" cards in your Pendulum Zones as Quick Effects.
(3) Once per turn, if an "Magispirit" card in your Pendulum Zone would add a card(s) from your hand or field to the Extra Deck face-up to activate an effect, you can add that many "Magispirit" Pendulum Monster(s) from your Deck to the Extra Deck face-up instead.


Magispirit Summoning
Continuous Spell
(1) When this card is activated: You can add 1 "Magispirit" monster from your Deck to your hand.
(2) Once per turn, if you Ritual Summon a "Magispirit" Ritual Monster: You can apply this effect depending on whose turn it is.
● Your turn: All monsters on the field lose 200 ATK/DEF for each face-up "Magispirit" Pendulum Monster in your Extra Deck, except "Magispirit" monsters.
● Opponent's turn: this turn, all monsters your opponent controls must attack, if able.


Spoiler: Trap Cards • show


Magispirit Cauldron
Continuous Trap
You can only use (3)rd effect of this card’s name each once per turn.
(1) While you have a "Magispirit" card in your Pendulum Zone, the activation and effects of "Magispirit" cards activated on your field cannot be negated.
(2) If this card is sent from the field to the GY: You can add 1 "Magispirit" monster from your Deck to your hand.
(3) You can activate 1 of these effects;
● You can target 3 "Magispirit" cards in your GY; shuffle them into the Deck, then draw 1 card.
● You can send 1 face-up "Magispirit" Pendulum Monster from your Extra Deck to the GY; add 1 "Magispirit" Pendulum Monster from your Deck to your Extra Deck face-up.


Magispirit Onslaught
Counter Trap
You can only use this card name’s (1) or (2) effect per turn, and only once that turn.
(1) When a Spell/Trap, or monster effect, is activated: Send 1 face-up "Magispirit" Pendulum Monster from your Extra Deck to the GY; negate the activation, and if you do destroy it.
(2) If a face-up "Magispirit" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone while this card is in your GY: You can Set this card, but banish it when it leaves the field.
« Last Edit: March 19, 2019, 12:10:03 pm by Remnance »
  • Rate this post!
    Like    Bad Words    Disagree    Help Required x 1    Brilliant    Optimistic    Agree    Different    Hot    Confused    Rock (List of Rates | 0 Post Total)