
Amari the Aeonbreaker's General
Light Psychic / Fusion / Effect
LV9 3000/2500
Materials: 1 "Aeonbreaker" monster + 2 Psychic monsters
(1) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step.
(2) This card can make up to 2 attacks on monsters during each Battle Phase.
(3) At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
(4) If this card is sent from the field to the GY: You can target 1 card your opponent controls; destroy it.

Jaime the Aeonbreaker's Paladin
Light Psychic / Fusion / Effect
LV8 2800/2200
Materials: 2 "Aeonbreaker" monsters
(1) Once per turn: You can pay 1000 Life Points, then target 1 card on the field; banish that target.
(2) If this card is sent from the field to the GY: You can target 1 "Aeonbreaker" monster in your GY; add it to your hand.

Zephyr the Aeonbreaker's Blademaster
Light Psychic / Fusion / Effect
LV6 2600/1000
Materials: 1 "Aeonbreaker" monster + 1 Level 4 or higher Psychic monster
You can only use the (1) effect of this card's name once per turn
(1) You can target 2 "Aeonbreaker" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, destroy the target on the field.
(2) If this card is sent from the field to the GY: You can Special Summon 1 of your banished Psychic monsters.

Nova the Aeonbreaker's Summoner
Light Psychic / Fusion / Effect
LV5 2500/2500
Materials: 1 "Aeonbreaker" monster + 1 Level 4 or lower Psychic monster
You can only use this card name’s (1) and (2) effects once per turn each
(1) If this card is Special Summoned: You can target 1 "Aeonbreaker" Spell/Trap in your GY; Set that target.
(2) You can target 1 "Aeonbreaker" card you control and 1 "Aeonbreaker" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY.

Shi the Aeonbreaker's Maiden
Light Psychic / Fusion / Effect
LV1 0/0
Materials: 1 "Aeonbreaker" monster + 1 Psychic monster
Must be Fusion Summoned, and cannot be Special Summoned by other ways.
(1) Once per turn, during your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; equip that target to this card. This card gains DEF equal to the combined original ATK of monsters equipped to it by this effect.
(2) Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.
(3) If this card is sent the GY for the Fusion Summon of a "Aeonbreaker" Fusion Monster: You can banish 1 Level 4 or lower Psychic monster from your Deck. During the next Standby Phase, if this card stays in the Graveyard: Special Summon the monster banished by this card's effect.

Jaden the Aeonbreaker's Alchemist
Link 2 LIGHT Psychic Link Effect Monster
ATK 1800
Links: Bottom Left, Bottom Right
Materials: 2 Psychic monsters
You can attempt to Link Summon “Jaden the Aeonbreaker's Alchemist” only once per turn.
(1) If this card is Link Summoned: You can Set 1 "Aeonbreaker" Spell/Trap directly from your Deck to your Spell & Trap Zone.
(2) Once per turn: You can banish 1 Psychic monster from your GY, then target 1 of your banished Psychic monsters; Special Summon it.
(3) If this card on the field would be destroyed by battle or card effect, you can destroy another Psychic monster you control instead.