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71
Submit Cards / (Unscripted) Anbionic, a Token based Bigbang strategy
« Last post by D1G1TAL on August 25, 2023, 06:08:03 pm »
Hello and welcome to my first archetype in this server that uses its custom mechanics!

The Anbionic archetype is a blend of Thunder and LIGHT monsters that are defined by their use of Tokens, their draw power and synergy with Bigbang Monsters. This archetype focuses on equipping "Companion" equip spells to enhance their monsters and generate Tokens. These tokens have the unique gimmick that they draw you a card whenever they are destroyed, and there are 2 of them, called Spinup and Spindown, being 1000/0 and 0/1000 respectively. The boss monsters use Charge Counters to fuel their powerful effects, either for offence or for defence. Below is a description of what each card does to get a better grasp on the full gameplan of the archetype. You can find the list of cards in the archetype in this Duelingbook link:
https://www.duelingbook.com/deck?id=13643817

**Card Descriptions:**

Companion cards:
1. **Anbionic Companion Eagle**
   - Equip Spell
   - Enhances ATK, grants direct attacks, and generates "Spindown Tokens."

2. **Anbionic Companion Serow**
   - Equip Spell
   - Boosts DEF, provides immunity to destruction by card effects, and creates "Spinup Tokens".

3. **Anbionic Companion Hound**
   - Equip Spell
   - Prevents tributing and control switching. Summons a Token matching the equipped monster's Vibe. Can recover monsters with Charge Counters (boss monsters) from the graveyard.

Main Deck monsters
4. **Anbionic Arsonist**
   - Monster (1000/1000)
   - Special Summons when you control a Negative Token or Bigbang Monster. Enhances other monsters' ATK or DEF, and grants ATK/DEF boosts to Tokens.

5. **Anbionic Artificer**
   - Monster (1000/1000)
   - Special Summons when you control a Positive Token or Bigbang Monster. Allows resetting its own stats, and retrieves Anbionic cards from the graveyard when destroyed.

6. **Anbionic Tester**
   - Monster (1000/1000)
   - Special Summons a negative or positive Token upon Normal or Special Summon. Sends an Anbionic card from the deck to the graveyard when it's destroyed.

Spells:
7. **Anbionic Prototype Test**
   - Normal Spell
   - Summons "Spindown Tokens" based on the number of Anbionic Spells/Traps you control and in your graveyard. Since these have 0 ATK, they are to be exclusively used to give the bigbangs any missing DEF you need or to give you some actual defense in the form of a wall of tokens that each replaces itself with a draw.

8. **Anbionic Mixup**
   - Quick-Play Spell
   - Destroys a face-up monster, Special Summons Tokens based on the monster's Vibe, or summons both if you destroyed a Neutral monster, in exchange for an Extra Deck xenolock. **Very useful card to get your stuff going, and part of some 2 card combos, but not easy to search.**

Extra Deck monsters:
9. **Anbionic Gearsenal**
   - Monster (Level 6 LIGHT Machine Bigbang, 2500/1000)
   - Requires a Positive LIGHT monster and Positive/Negative Tokens. Protects Tokens from banishment, accumulates Charge Counters to destroy cards, and Special Summons an Anbionic monster when destroyed.

10. **Anbionic Companion Triceratops?!**
    - Monster (Level 6 LIGHT Machine Bigbang, 1000/2500)
    - Requires a Negative LIGHT monster and Positive/Negative Tokens. Places Charge Counters on monsters that can have them, sacrifices Tokens for protection, and offers a Quick Effect to Special Summon Anbionic monsters from the graveyard at the cost of other monsters’ counters.

11. **Anbionic Dapper Maiden**
    - Monster (Level 4 LIGHT Spellcaster Bigbang, 1000/1000)
    - 1 positive + 1 negative, but with a drawback if Bigbang Summoned with a non-Token material. Sets a Companion card from the Deck on summon, and can swap ATK/DEF of a monster. **Very valuable consistency and combo piece.**

12. **Anbionic Photoforge Dragon**
    - Monster (Level 8 LIGHT Machine Bigbang, 2000/1000)
    - Requires a Neutral LIGHT monster and Positive/Negative Tokens. Gains ATK/DEF based on the original ATK/DEF of a Neutral monster used for its summon. Can negate a card, but needs to charge up first.

13. **Anbionic Gilded Hourguard**
    - Monster (Future 2 LIGHT Warrior Time Leap, 1000/1000)
    - Time Leap Summons by banishing an Anbionic monster or a token, for different conditions . Offers diverse effects based on the original Vibe of the material, including ATK boosts or shuffling cards into the Deck.

And last but not least, the trap:
14. **Anbionic Anion Blast**
    - Normal Trap
    - Negates an opponent's card's effects and can optionally destroy it. Requires an Anbionic monster on the field and consumes Charge Counters for the destruction. Can be Set from the GY, but is banished upon leaving the field.

The Anbionic archetype focuses on resource management, token generation, and strategic use of Charge Counters to control the field and protect its members. I wanted to make this an archetype that exclusively drawing and no searching at all, and I’m quite glad I succeeded and was able make it playable too! It has quite a lot of 2 card combos, like an equip spell or mixup together with a monster. This definitely should be played as a midrange deck, because the draw power lets you draw into handtraps, even during the opponent’s turn!
72
Under Probation + Scripted Archetypes / Kronologistic / Belgrade (Unscripted)
« Last post by Slick on August 24, 2023, 09:48:46 pm »
Did you know?

New garbage inbound, straight from your favorite moron: Kronologist / Belgrade, meant to act as semi-generic Drive support, because I like the mechanic. It has potential for comedy and I wanted to capitalize.
If the card design seems schizophrenic, that's because I am.


Main Deck Monsters
Spoiler: show



Kronologistics Jumpdrive

Level 2 LIGHT Machine Drive Effect Monster
Starting Energy: 4

Drive Effects:
If this card is Engaged while you control "The City of Belgrade": You can increase its Energy by 2.
▼[-4]: If your opponent activates a Spell card or effect that would target or destroy a "Kronologistics" monster you control: Negate the activation.
▼[-4]: Set 1 "The City of Belgrade" or 1 Spell card that specifically lists it in its text directly from your Deck.

Monster Effects:
If this card is Normal Summoned: You can Special Summon Level 6 or lower "Kronologistic" monster from your Deck or GY, but you cannot activate the effects of monsters for the rest of this turn, except the effects of Drive Monsters, or monsters that began the Duel in the Extra Deck. If this card is Special Summoned: Target up to 3 Spell cards in your opponent's GY, or any 3 cards in your opponent's GY, if this card was Drive Summoned; shuffle them into the Deck. You can only use each effect of "Kronologistics Jumpdrive Dragon" once per turn.

ATK/ 1200     DEF/ 200








Kronologistics Gateway

Level 2 LIGHT Machine Drive Effect Monster
Starting Energy: 4

Drive Effects:
If this card is Engaged while you control "The City of Belgrade": You can increase its Energy by 2.
▼[-4]: If your opponent activates a Trap card or effect that would target or destroy a "Kronologistics" monster you control: Negate the activation.
▼[-4]:Set 1 Trap card that specifically lists "Kronologistics Tune Duelist", "Kronologistic Fault Hunter", or "The Spirit of Belgrade" in its text directly from your Deck.

Monster Effects:
If this card is Normal Summoned: You can Special Summon Level 6 or lower "Kronologistic" monster from your Deck or GY, but you cannot activate the effects of monsters for the rest of this turn, except the effects of Drive Monsters, or monsters that began the Duel in the Extra Deck. If this card is Special Summoned: Target up to 3 Trap cards in your opponent's GY, or any 3 cards in your opponent's GY, if this card was Drive Summoned; shuffle them into the Deck. You can only use each effect of "Kronologistics Gateway Dragon" once per turn.

ATK/ 200     DEF/ 1200








Belgrade Security Force

Level 4 WIND Machine Drive Tuner Effect Monster
Starting Energy: 12

Drive Effects:
▲[+2]: Toss a coin. If the result is Heads, gain 2 Energy.
▼[-8]: If you control "The City of Belgrade": Target 1 card your opponent controls; its effects are negated, until the end of this turn.

Monster Effects:
(This card is always treated as a "Kronologistic" card.)
If this card you control is used as Synchro Material, you can treat it as a non-Tuner. If this card is Normal or Drive Summoned: You can target 1 Spell/Trap your opponent controls; destroy it. While you control this Drive Summoned card, the first time each "Kronologistic" monster you control would be destroyed by an opponent's card effect, it is not.

ATK/ 1500     DEF/ 1500








Kronologistics Dicetron Prime

Level 6 EARTH Machine Drive Effect Monster
Starting Energy: 6

Drive Effects:
If this card is Engaged while you control "The City of Belgrade": You can roll a six-sided die, then gain Energy equal to the result.
  • : Roll a six-sided die, then gain or lose Energy equal to the result.

▼[-18]: Roll six-sided dice, equal to the number of cards your opponent controls, then destroy 1 card your opponent controls for every die that rolled a 4, 5, or 6.
★[OD]: Add 1 "The City of Belgrade" from your Deck to your hand.

Monster Effects:
If this card is Drive Summoned while you control "The City of Belgrade": You can roll a six-sided die, then add 1 "The City of Belgrade", or 1 card that specifically lists it in its text, from your Deck to your hand, or if the die result was 4, you can add 1 Level 4 or lower Drive monster from your Deck to your hand, instead. You can only use this effect of "Kronologistics Dicetron Prime" once per turn. If a Drive monster you control battles: You can roll a six-sided die, then if the result is 1 or 6, your monster cannot be destroyed by that battle.

ATK/ 2400     DEF/ 1800








Kronologistics Copper Dragon

Level 8 EARTH Machine Drive Tuner Effect Monster
Starting Energy: 10

Drive Effects:
Whenever a monster(s) is Normal or Special Summoned, while this card has less than 8 Energy, this card gains 1 Energy.
▼[-4]: Target 1 Spell/Trap your opponent controls; destroy it, then if you control a card in your Spell/Trap Zone, destroy 1 Spell/Trap you control.
▼[-8]: Target 1 Drive or Synchro monster in your GY; Special Summon it.

Monster Effects:
(This card is also always treated as a Dragon monster.)
If this card is Drive Summoned: You can target 1 card your opponent controls; negate its effects, then destroy it. If this card is used as Synchro or Time Leap Material, and sent to the GY or banished: You can add this card to your hand. You can only use this effect of "Kronologistics Copper Dragon" once per Duel.

ATK/ 3000     DEF/ 2500







Extra Deck Monsters
Spoiler: show



Kronologistics Centaurea

Level 6 LIGHT Machine Synchro Tuner Effect Monster

Monster Effects:
1 Tuner + 1+ non-Tuner monsters, including at least 1 Drive Monster
If this card is Synchro Summoned: You can add 1 "Kronologistic" monster or "The City of Belgrade" from your Deck or GY to your hand. If this card you control is used as Synchro Material, you can treat it as a non-Tuner. The Drive Effects of your Engaged "Kronologistic" monster cannot be negated. If you control "The City of Belgrade": You can reduce the Energy of all Engaged monsters to 0, then if your Engaged monster's Energy was reduced to 0 by this effect, draw 2 cards. You can only use this effect of "Kronologistics Centaurea" once per turn.

ATK/ 2400     DEF/ 1500








Kronologistics Tune Duelist

Level 12 LIGHT Machine Synchro Tuner Effect Monster

Monster Effects:
1 Tuner + 1+ non-Tuner monsters, including at least 1 Drive Monster
While you have an Engaged Monster, this card's Level is equal to the Engaged Monster's Energy, also this card is unaffected by the effects of your opponent's monsters whose Level, Rank, or Future is equal to this card's Level, or the Level of the Engaged Monster. If you do not have an Engaged Monster (Quick Effect): You can reveal 1 Drive Monster in your hand; Engage it. If you have an Engaged Monster (Quick Effect): You can increase or decrease its Energy by up to 3. If a monster(s) whose Level, Rank, or Future is equal to this card's Level, is Special Summoned: You can negate the effects of that monster(s), then shuffle them into the Deck. You can only use each effect of "Kronologistics Tune Duelist" once per turn.

ATK/ 3000     DEF/ 3000








Kronologistic Fault Hunter

Level 12 DARK Psychic Synchro Effect Monster

Monster Effects:
1 Tuner + 1+ non-Tuner monsters, including at least 1 Drive Monster
If this card is Synchro Summoned: Destroy 1 card your opponent controls for every Engaged Monster. Unaffected by the effects of Drive Monsters, except your "Kronologistic" monsters. Unaffected by your opponent's card effects that do not target it. Once per turn (Quick Effect): You can reduce the Energy of all Engaged Monsters to 0, then destroy 1 card your opponent controls for each. Neither player can activate Drive Effects in response to the activations of this card's effects.

ATK/ 3000     DEF/ 3000








The Spirit of Belgrade

Future 9 LIGHT Machine Time Leap Effect Monster

Monster Effects:
(This card is always treated as a "Kronologistic" card.)
"The City of Belgrade" is face-up on your field or in your GY, and a monster has been Drive Summoned this turn - 1 Drive Monster
While "The City of Belgrade" is in your GY, you can also Time Leap Summon this card by using any Level 5 or higher Drive monster you control or "The Spirit of Belgrade".
If this card is Time Leap Summoned: You can place 1 "The City of Belgrade" from your Deck or GY face-up in your Field Zone. If "The City of Belgrade" is in your Field Zone, you can apply this effect instead.
● Your opponent selects 1 monster they control. All cards on the field are banished, except the selected monster, this card, and any Field Spells on the field.
Cannot be targeted by your opponent's card effects. Cannot be destroyed by battle with a monster that has the same ATK.

ATK/ 3300     DEF/ 2800







Spells & Traps
Spoiler: show



Stars Over Belgrade

Normal Spell

If "The City of Belgrade" is in your Field Zone: Reveal 1 "The City of Belgrade" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "Stars over Belgrade" per turn. If "The City of Belgrade" would be destroyed by a card effect, you can banish this card from your GY instead.








Belgrade Under

Quick-Play Spell

Add 1 "The City of Belgrade" from your Deck or GY to your hand. If "The City of Belgrade" is in your Field Zone, you can apply this effect instead.
● Add 1 "Kronologistics" Drive Monster from your Deck to your hand, then if you do not currently have an Engaged monster, you can Engage the added Drive Monster.
You can only activate 1 "Belgrade Under" per turn. If "The City of Belgrade" would be destroyed by a card effect, you can banish this card from your GY instead.








The City of Belgrade

Field Spell

When this card is activated: You can add 1 "Kronologistic" Drive monster from your Deck or GY to your hand. You can activate the Drive Effects of Engaged "Kronologistic" Drive monsters as Quick Effects. Engaged Monsters gain the following Drive Effect.
  • : If this card's Energy is equal to this card's Level (Quick Effect): You can Special Summon this card from your hand. (This is treated as a Drive Summon.)

Once per turn, if you have an Engaged Monster: You can banish 1 Spell/Trap from your GY; increase or decrease its Energy by up to 2. You can only activate 1 "The City of Belgrade" per turn.








Kronologistical Nightmare

Normal Trap

Banish Drive Monsters with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If "The Spirit of Belgrade" is banished or sent to your GY by an opponent's card effect, while this card is in your GY: You can banish this card from your GY, then target any number of your banished Drive Monsters; shuffle them into the Deck. You can only activate 1 effect of "Kronologistical Nightmare" per turn, and only once that turn.








Kronologistic Paradox

Normal Trap

Special Summon this card as an Effect Monster (Machine/DARK/Level 8/ATK 2600/DEF 2600). (This card is NOT treated as a Trap.) You can only use 1 of the following effects of "Kronologistic Paradox" once per turn, and only once that turn. If you control "The City of Belgrade" and this card in the Monster Zone (Quick Effect): You can banish 1 Tuner from your hand or field, then send this card to the GY; Special Summon 1 "Kronologistics Tune Duelist" or "Kronologistic Fault Hunter" from your Extra Deck. (This is treated as a Synchro Summon.) You can banish this card from your GY; Special Summon 1 "Kronologistics Tune Duelist", "Kronologistic Fault Hunter", or "The Spirit of Belgrade" from your GY.








Decibelgradation

Counter Trap

When your opponent activates a Spell/Trap Card, or monster effect, while you control a monster that was Fusion, Synchro, Xyz, Link, Bigbang, or Time Leap Summoned by using a Drive monster as material: Negate the activation, and if you do, destroy that card. During the End Phase, if you control "Kronologistic Fault Hunter", while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Decibelgradation" once per turn.

73
Approved + Scripted Archetypes / [Scripted] Generic Bigbang goodies #2
« Last post by Xarc on August 24, 2023, 08:50:04 pm »
Since i had so much fun exploring the Bigbang Mechanic last time with my 20 Generic Bigbangs, i decided to make 20 more! but this time i also made 6 Spell/Traps to further more expand the card pool related to this mechanic. The main goals of this wave of cards are the following:
1) Expanding the card pool related to the mechanic (this also includes the "Bigbang" archetype, and Negative Bigbangs which are currently lacking)
2) Making the idea of running a full/mostly Bigbang Extra Deck worth considering
3) Giving the Bigbang mechanic better endboard pieces and utility cards

Notes:
*Arts were AI generated and edited by me.
*All cards are already scripted by me, you can find them on Discord (Xarc-generic-bbs2.rar).


Monsters:



Bigbang Core
[Level 1/DARK/Thudner/Bigbang/ATK 800/DEF 800]
2 monsters with different Vibes
If this card is destroyed: You can Set  1 "Bigbang" Spell/Trap directly from your Deck. You can only use this effect of "Bigbang Core" once per turn. During your Main Phase: You can banish 1 monster in your GY, then target 1 face-up monster you control; apply the following effect depending on the banished monster's Vibe, also for the rest of this turn, you cannot banish monsters with the same Vibe to activate this effect of "Bigbang Core".
● Positive: it gains 800 ATK until the end of this turn.
● Negative: it gains 800 DEF until the end of this turn.
● Neutral: it gains 400 ATK/DEF until the end of this turn.




Hambo
[Level 2/EARTH/Beast-Warrior/Bigbang/ATK 1400/DEF 1600]
2 non-Negative monsters
If this card is Bigbang Summoned using a Neutral monster: You can target 1 Spell/Trap card on the field; destroy it, also inflict 400 damage to your opponent. You can only use this effect of "Hambo" once per turn. Once per turn: You can make this card gain 400 ATK. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.




Chromalith, the Luminescent Shifter
[Level 3/LIGHT/Beast/Bigbang/ATK 1100/DEF 1900]
2+ non-Positive monsters
If this card is Bigbang Summoned: You can target 1 monster on the field or in the GYs; banish it, and if you do, its owner can Special Summon 1 of their banished monster with a different Type and Attribute from the monster banished by this effect. If this card is destroyed: You can target up to 6 monsters with different attributes in your GY, except this card; shuffle them into the Deck, and if you do, draw 1 card for every 2 cards shuffled. You can only use each effect of "Chromalith the Reality Shifter" once per turn.




Bigbang Climber
[Level 4/EARTH/Rock/Bigbang/ATK 1500/DEF 1500]
1 Positive monster + 1 Negative monster
If this card is Bigbang Summoned: You can Special Summon 1 "Positive Token" (Rock/EARTH/Level 4/ATK 2000/DEF 1000), and 1 "Negative Token" (Rock/EARTH/Level 4/ATK 1000/DEF 2000), but destroy them during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Bigbang Monsters. You can only use this effect of "Bigbang Climber" once per turn.




Ruby Rage Bear
[Level 4/EARTH/Beast/Bigbang/ATK 2000/DEF 1800]
2 Positive monsters
During your Main Phase: You can target 1 card you control and 1 card your opponent controls; destroy them. If this card is destroyed or detached from an Xyz Monster to activate its effect and sent to the GY: You can target 1 Beast, Beast-Warrior or Winged Beast monster in your GY, except "Ruby Rage Bear"; Special Summon it, then, if it was an Xyz Monster, you can attach this card to it as material. You can only use each effect of "Ruby Rage Bear" once per turn.




Darkness Swamp Mudragon
[Level 5/DARK/Dragon/Bigbang/ATK 1700/DEF 2100]
1 Neutral monster + 1+ non-Neutral monsters
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. If this card is Bigbang Summoned: You can add 1 "Polymerization" from your Deck or GY to your hand. You can only use this effect of "Darkness Swamp Mudragon" once per turn.




Vibe Complementer
[Level 5/LIGHT/Machine/Bigbang/ATK 1900/DEF 1800]
2 monsters with different Vibes
If this card is Bigbang Summoned: You can target 1 Level 4 or lower monster in your GY with a different Vibe from the Vibes of monsters used for this card's Bigbang Summon; Special Summon it, but negate its effects. If 2 monsters with different Vibes are on the field: You can banish this card from your GY; Special Summon 1 Level 4 or lower monster from your hand with a different Vibe from all monsters on the field. You can only use 1 "Vibe Complementer" effect per turn, and only once that turn.




Fiendroot, the Possessed Tree
[Level 5/DARK/Plant/Bigbang/ATK 1700/DEF 2300]
1 Neutral monster + 1+ non-Neutral Plant monsters
If this card is Bigbang Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can either add to your hand or send to the GY 1 excavated Plant monster, also shuffle the rest into your Deck. You can only use this effect of "Fiendroot, the Possessed Tree" once per turn. Once per turn you can target 1 face-up Attack Position monster your opponent controls; equip it to this card. Gains ATK equal to half the combined ATK of the monsters equipped to it.




Bigbang GT
[Level 6/FIRE/Machine/Bigbang/ATK 0/DEF 2000]
1 Neutral monster + 1+ non-Neutral monsters
If this card is Bigbang Summoned: You can draw 1 card. Gains ATK equal to its Level x 300. If this card declares an attack: You can increase this card's Level by 2. When your opponent activates the effect of a monster whose ATK is lower than this card's ATK: You can reduce this card's Level by 2; negate that effect. You can only use each effect of "Bigbang GT" once per turn.




Muskabb, Champion of Virvek
[Level 6/FIRE/Beast-Warrior/Bigbang/ATK 2300/DEF 1800]
1 Positive monster + 1 Negative monster
If this card is Bigbang Summoned: You can equip 1 "Muskabb's Lava Blade" from your Deck or GY to this card. While this card is equipped with "Muskabb's Lava Blade", it cannot be destroyed by card effects. During your Main Phase: You can banish 1 FIRE monster from your GY, then target 1 card your opponent controls; destroy it, then if this card is equipped with "Muskabb's Lava Blade", inflict 600 damage to your opponent. You can only use each effect of "Muskabb, Champion of Virvek" once per turn.




Kurara, Protector of the Skies
[Level 6/FIRE/Winged Beast/Bigbang/ATK 2400/DEF 2600]
1 Neutral monster Special Summoned from the Extra Deck + 1+ non-Neutral Effect Monsters
If this card is Bigbang Summoned: You can equip 1 monster from your Extra Deck to this card, except "Kurara, Protector of the Skies". Your opponent cannot attack nor activate the effects of monsters that have the same card type (Fusion, Synchro, Xyz, Link, Bigbang or Time Leap) as a monster equipped to this card. When your opponent activates a card or effect that targets a face-up monster(s) you control (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Kurara, Protector of the Skies" once per turn.




Neutral Armed Dragon
[Level 7/DARK/Dragon/Bigbang/ATK 0/DEF 0]
2+ Neutral monsters
The original ATK/DEF of this card becomes 700 x the number of materials used for its Bigbang Summon. You can banish 1 Neutral monster from your GY, then target 1 card on the field; destroy it. You can use this effect a number of times per turn up to the number of materials used for this card's Bigbang Summon. You can only Special Summon "Neutral Armed Dragon(s)" once per turn.




Eternal Blazing Torch Man
[Level 7/FIRE/Pyro/Bigbang/ATK 2200/DEF 200]
1 Neutral FIRE monster + 1+ non-Neutral FIRE monsters
If this card is Bigbang Summoned: You can send 1 FIRE monster from your Deck to the GY, and if you do, this card gains ATK equal to half the original ATK of the sent monster. You can only use this effect of "Eternal Blazing Torch Man" once per turn. Each time your opponent activates a card or effect, inflict 300 damage to your opponent immediately after it resolves.




Psychic Mindweaver Girl
[Level 7/DARK/Psychic/Bigbang/ATK 2400/DEF 1200]
1 Neutral monster + 1+ non-Neutral monsters
During your Main Phase: You can pay 1200 LP, then target 1 monster your opponent controls; send it to the GY. When another card or effect is activated (Quick Effect): You can gain 100 LP for each card on the field, then if you gained 1200 or more LP, negate that effect. You can only use each effect of "Psychic Mindweaver Girl" once per turn.




Zephyrion, the Cyclone Dragon
[Level 8/WIND/Dragon/Bigbang/ATK 2800/DEF 2200]
2+ non-Neutrals monsters
If this card is Bigbang Summoned: You can target 1 card on the field; place it to the bottom of the Deck. When an attack is declared involving this card: You can target 1 card on the field; shuffle it into the Deck. If this card would be destroyed by battle or card effect, you can place 1 card from your hand to the top of the Deck instead. You can only use each effect of "Zephyrion, the Cyclone Dragon" once per turn.




Blazing Longhuozhong
[Level 9/FIRE/Wyrm/Bigbang/ATK 2900/DEF 2300]
2+ Positive monsters
Once per turn, if a player(s) takes damage: You can target 1 card on the field; destroy it, then if it was effect damage, you can destroy 1 other card on the field. If you take 2300 or more damage while this card is in your GY: You can target 1 card on the field; destroy it, also, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Blazing Longhuozhong" once per turn.




Bigbang Defender
[Level 10/DARK/Machine/Bigbang/ATK 2600/DEF 3000]
1 Neutral monster + 1+ Negative monsters
The first time this card would be destroyed by card effect each turn, it is not destroyed. If this card attacks, it is changed to Defense Position at the end of the Damage Step. Once per turn, when an opponent's monster activates its effects on the field, or declares an attack, while you control this Defense Position monster (Quick Effect): You can banish 1 Negative monster from your hand, field or GY; negate the activation or attack, and if you do, banish that opponent's monster.




Solar System Simurgh
[Level 10/LIGHT/Winged Beast/Bigbang/ATK 3300/DEF 2900]
1 Neutral monster + 1+ non-Neutral monsters
Once per turn, if a card(s) you control would be destroyed by an opponent's card effect, you can discard 1 card instead. If this card is Special Summoned, or if another monster(s) is Special Summoned, except by the effect of "Solar System Simurgh": You can apply 1 of these effects (but you cannot apply that same effect of "Solar System Simurgh" again this turn).
● Special Summon 1 monster from your GY, except "Solar System Simurgh".
● Draw 1 card.
● Gain 1500 LP.




Ultimate Block Fighter
[Level 11/EARTH/Rock/Bigbang/ATK 3300/DEF 3300]
1 Neutral EARTH monster + 1 Positive EARTH monster + 1 Negative EARTH monster
Must be Bigbang Summoned. This card can attack 3 times during each Battle Phase. During your Main Phase: You can target 1 EARTH monster on the field or in the GYs; equip it to this card as an Equip Spell that gives this card 300 ATK/DEF. If this Bigbang Summoned card in its owner's control leaves the field because of an opponent's card: You can target up to 3 EARTH monsters with different Vibes in your GY; Special Summon them. You can only use each effect of "Ultimate Block Fighter" once per turn.




Ultimate Bigbang Annihilator
[Level 12/DARK/Machine/Bigbang/ATK 6000/DEF 4500]
2+ non-Neutrals monsters
Cannot be targeted or destroyed by card effects, nor used as material for a Bigbang Summon. If this card is Bigbang Summoned: You can banish cards on the field up to the number of materials used for this card's Bigbang Summon -1, also, this card cannot attack directly for the rest of this turn. You can only use this effect of "Ultimate Bigbang Annihilator" once per turn.


Spell/Traps:



Duelist Creation
[Normal Spell]
If you control a Bigbang Monster, or if a Bigbang Monster is in your GY: Add 1 "Bigbang" card from your Deck to your hand. You can only activate 1 "Duelist Creation" per turn.




Bigbang Origin
[Normal Spell]
Destroy 3 monsters with different Vibes (1 from your hand, 1 face-up on the field, and 1 from your Deck), and if you do, Special Summon 1 Level 10 or lower "Bigbang" Bigbang monster from your Extra Deck whose ATK/DEF is lower than or equal to the combined ATK/DEF of the destroyed non-Neutral monsters. (This is treated as a Bigbang Summon.) You cannot Special Summon monsters from the Extra Deck, except Bigbang Monsters, the turn you activate this card. You can only activate 1 "Bigbang Origin" per turn.




Muskabb's Lava Blade
[Equip Spell]
Equip only to a FIRE monster. While this card is equipped to a Bigbang Monster, your opponent cannot activate cards or effects during the Battle Phase. If the equipped monster battles an opponent's monster, during damage calculation: Inflict 600 damage to your opponent, and if you do, the opponent's battling monster loses 600 ATK. If this card is in your GY: you can target 1 FIRE Bigbang Monster in your GY; shuffle both this card and that card into the Deck, then draw 1 card. You can only use this effect of "Muskabb's Lava Blade" once per turn.




True Bigbang
[Normal Trap]
If you control a Bigbang Monster: Target 1 card your opponent controls; make your opponent destroy it. You can only activate 1 "True Bigbang" per turn.




Bigbang Reborn
[Normal Trap]
Target 1 face-up monster on the field; destroy it, and if you do, Special Summon 1 Bigbang Monster from your GY with the same Vibe the destroyed monster had on the field. If a Bigbang Monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can Set this card but banish it when it leaves the field. You can only use 1 "Bigbang Reborn" effect per turn, and only once that turn.




Bigbang Counter
[Counter Trap]
When your opponent activates a Spell/Trap Card, or monster effect: Destroy 1 Bigbang Monster you control, and if you do, negate the activation, then apply the following effect depending on the destroyed monster's Vibe on the field. You can only activate 1 "Bigbang Counter" per turn.
● Neutral: Banish that opponent's card.
● Positive: inflict 1000 damage to your opponent.
● Negative: Draw 1 card.
74
Submit Cards / MMS - Wave 2 (Partially Scripted)
« Last post by meedogh on August 11, 2023, 09:24:43 pm »
Greetings from Albania.





All of these are already scripted (by Glitchy) with the exceptions of MMS - Chupacabra, MMS - Leviathan, MMS - Poirot, MMS - Mammon, MMS - Lugh and MMS - Neo Galaxy-Eyes Liberator Dragon.*
*Glitchy did also script MMS - Liberty Lane, but I have since made slight changes to make its win condition easier.



Main Deck Monsters
Spoiler: show



MMS - Photon Messenger
Level 4 LIGHT Warrior Effect Monster

If an “MMS -“ or “Photon” monster is Normal or Special Summoned: You can Special Summon this card from your hand. If this card is Special Summoned by its own effect: You can draw 1 card and reveal it, then if it is an “MMS -”, “Photon” or “Galaxy” monster, you can Special Summon it. You can only use each effect of “MMS - Photon Messenger” once per turn.

ATK/ 1600     DEF/ 1100








MMS - Galaxy Seeker
Level 4 LIGHT Spellcaster Effect Monster

If you control no monsters: You can Special Summon this card from your hand. You can banish 1 card from your hand; add 1 “MMS -“, “Photon”, or “Galaxy” monster from your Deck to your hand. You can only use each effect of “MMS - Galaxy Seeker” once per turn.

ATK/ 1600     DEF/ 1300








MMS - Galaxy-Eyes Liberator Dragon
Level 8 LIGHT Dragon Effect Monster

(This card's name is always treated as "Galaxy-Eyes Photon Dragon", but is still treated as an "MMS -" monster.)
You can Tribute 2 other “MMS -“, “Photon”, or “Galaxy” monsters from your hand or field; Special Summon this card from your hand. At the start of the Damage Step, if this card battles an opponent’s monster: You can banish that monster, until the end of the Battle Phase. You can only use each effect of “MMS - Galaxy-Eyes Liberator Dragon” once per turn.
A Fusion monster whose original name is "MMS - Jacklyn Alltrades" that was Fusion Summoned using this card as material gains the following effect.
● This card can attack all monsters your opponent controls, once each.
● At the start of the Damage Step, if this card battles an opponent’s monster: You can banish that monster, until the end of the Battle Phase.

ATK/ 3000     DEF/ 2500







Extra Deck Monsters
Spoiler: show



MMS - Chupacabra
Level 4 DARK Fiend Fusion Effect Monster

1 "MMS -" Monster + 1 Level 4 or lower monster
You can also Special Summon this card by shuffling the above cards you control into the Deck. (This is treated as a Fusion Summon.) If this card battles: You can target 1 "MMS -" card in your GY and 1 card your opponent controls, except the battling monster; shuffle those targets into the Deck. If a Level 6 or higher "MMS -" Fusion Monster you control is destroyed and sent to the GY, while this card is banished or in your GY: You can Special Summon this card, but return it to the Extra Deck when it leaves the field. You can only use each effect of "MMS - Chupacabra" once per turn.

ATK/ 1900     DEF/ 2100








MMS - Samurai
Level 5 EARTH Warrior Fusion Effect Monster

1 "MMS -" Monster + 1 Warrior monster
You can also Special Summon this card by shuffling the above cards you control into the Deck. (This is treated as a Fusion Summon.) All "MMS -" Fusion Monsters you control gain 400 ATK. If a Level 6 or higher "MMS -" Fusion Monster you control is destroyed and sent to the GY, while this card is banished or in your GY: You can Special Summon this card, but return it to the Extra Deck when it leaves the field.

ATK/ 1800     DEF/ 2100








MMS - Vlad Dracula
Level 7 DARK Zombie Fusion Effect Monster

1 "MMS -" monster + 1 DARK monster
If this card is Special Summoned: You can target 1 monster your opponent controls; gain LP equal to half its ATK, then this card gains ATK equal to half that monster's ATK. (Quick Effect): You can target 1 card your opponent controls; negate its effects, until the end of this turn. You can only use each effect of "MMS - Vlad Dracula" once per turn.

ATK/ 2400     DEF/ 0








MMS - Mastema, the Hateful Angel
Level 10 DARK Fairy Fusion Effect Monster

1 LIGHT monster + 2 "MMS -" monsters, including at least 1 Level 5 or higher monster
If this card is Special Summoned: You can negate the effects of all cards your opponent currently controls, until the end of this turn. You can only use this effect of "MMS - Mastema, the Hateful Angel" once per turn. If an "MMS -" Fusion monster you control would be destroyed by an opponent's card effect, you can shuffle 3 of your banished "MMS -" cards into the Deck, instead.

ATK/ 3000     DEF/ 3200






"Heaven, Hell, and the Earth, three sides locked in constant war... The eternal conflict ends now! Come, and bring freedom to all mankind! Liberty Lane, the Magnificent, Miraculous Savior!"



MMS - Liberty Lane, the Magnificent Miraculous Savior
Level 11 EARTH Fairy Fusion Effect Monster

1 Level 7 or higher EARTH Fusion Monster + 1 Level 7 or higher LIGHT Fusion Monster + 1 Level 7 or higher DARK Fusion Monster
Must be either Fusion Summoned, or Special Summoned by Tributing 3 Level 7 or higher "MMS -" Fusion Monsters you control (in which case you do not use "Polymerization"), or Special Summoned by its own effect, and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by card effects. All LIGHT and DARK monsters your opponent controls have their effects negated. If this card destroys an opponent's monster by battle: Your opponent banishes 2 cards from their Extra Deck, face-down (or all cards in their Extra Deck, if less than 2), or if they have no cards in their Extra Deck, you win the Duel instead. If this card is banished or in your GY: You can banish 1 other "MMS -" Fusion monster from your GY; Special Summon this card.

ATK/ 4000     DEF/ 2000





MMS - Mammon
Level 7 WATER Sea Serpent Synchro Effect Monster

1 Tuner + 1+ non-Tuner WATER or "MMS -" monsters
If this card is Special Summoned: You can shuffle up to 3 of your banished cards into your Deck, or up to 5 if this card was Synchro Summoned.
You can only use each of the following effects of "MMS - Leviathan" once per turn.
●(Quick Effect): You can banish this card you control, then target 1 face-up card you control; return it to the hand.
●If this card is banished during your opponent's turn: You can target 1 monster they control; destroy it.
●During the End Phase, if this card was banished this turn: You can Special Summon this banished card

ATK/ 2400     DEF/ 1800





MMS - Mammon
Rank 5 DARK Fiend Xyz Effect Monster

3 Level 5 monsters, including at least 1 "MMS -" monster and 1 DARK monster
If this card is Special Summoned: You can draw 1 card and reveal it, then you can attach it to this card as material. If an "MMS -" monster you control battles: You can detach 1 material from this card; draw 1 card and reveal it, then if it is an "MMS -" monster, your opponent's monster loses ATK and DEF equal to the drawn monster's ATK and DEF respectively. Otherwise, if it is a non-"MMS -" card, shuffle it into your Deck. If this Xyz Summoned card is destroyed by an opponent's card (by battle or card effect): You can banish this card from your GY, face-down; add 1 "Pot of Greed" from your Deck to your hand. You can only use each effect of "MMS - Mammon" once per turn.

ATK/ 1700     DEF/ 2600





MMS - Musketeer d'Artagnan
Rank 6 DARK Warrior Xyz Effect Monster

2+ Level 6 monsters, including at least 1 "MMS -" monster
If this card is Special Summoned: You can attach 1 "MMS -" monster that is banished or in your GY to this card as material. You can only use this effect of "MMS - Musketeer d'Artagnan" once per turn. All "MMS -" Fusion monsters you control gain 100 ATK/DEF for each of your banished cards. If this card destroys an opponent's monster by battle: You can draw 1 card. Once per turn (Quick Effect): You can detach 1 material from this card; Special Summon 1 "MMS -" monster that is banished or in your GY.

ATK/ 2700     DEF/ 1900








MMS - Neo Galaxy-Eyes Liberator Dragon
Rank 8 LIGHT Dragon Xyz Effect Monster

(This card's name is always treated as "Neo Galaxy-Eyes Photon Dragon", but is still treated as an "MMS -" monster.)
3 Level 8 monsters
If this card is Xyz Summoned using a Fusion monster as any of its materials: You can negate the effects of all other face-up cards currently on the field. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as material. You can detach 1 material from this card; this card gains 500 ATK for each Special Summoned monster your opponent controls.

ATK/ 4500     DEF/ 3000





MMS - Poirot the Eccentric
Link-2 EARTH Psychic Link Effect Monster
Arrows: Left, Right

2 "MMS -" monsters
If this card is Link Summoned: You can declare 1 Attribute; this card becomes that Attribute. This card and "MMS -" monsters this card points to cannot be targeted or destroyed by Trap cards. If this card is in your GY: You can banish 1 "MMS -" Fusion monster from your GY; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "MMS - Poirot the Eccentric" once per turn.

ATK/ 1500     LINK-2






MMS - Lugh the Valiant
Link-3 EARTH Warrior Link Effect Monster
Arrows: Up, Down-Left, Down-Right

2+ "MMS -" monsters
Cannot be destroyed by battle with a monster that has the same ATK. You can Tribute 1 Fusion monster you control; Special Summon 2 "MMS -" monsters that are banished or in your GY, except monsters that began the Duel in the Extra Deck. If this card destroys an opponent's monster by battle, while an "MMS -" Fusion monster is in your GY: You can discard 1 card; add 1 "Super Polymerization" from your Deck or GY to your hand. You can only use each effect of "MMS - Lugh the Valiant" once per turn.

ATK/ 2300     LINK-3







Spells & Traps
Spoiler: show



MMS - Fusion
Normal Spell

Discard 1 card; apply 1 of the following effects, but you cannot apply the other effect of "MMS - Fusion" for the rest of the Duel.
●Fusion Summon 1 "MMS -" Fusion Monster from your Extra Deck, by banishing monsters from your hand, Deck, or field as Fusion Material.
●Fusion Summon 1 "MMS -" Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material.
You cannot Special Summon monsters from the Extra Deck, except
"MMS -" Monsters, the turn you activate this card. You can only activate 1 "MMS - Fusion" per turn.








MMS - Myriad Mirage Star
Continuous Spell

If this card is activated: You can target 1 “MMS -“, “Photon”, or “Galaxy” monster in your GY; Special Summon it. LIGHT monsters you control gain 100 ATK for each LIGHT monster you control. If your LP are lower than your opponent’s: You can send this card to the GY, then target 1 “MMS - Sherlock Holmes” and 1 Level 8 “Galaxy-Eyes” Dragon monster in your GY; Special Summon them. You can only use each effect of “MMS - Myriad Mirage Star” once per turn.

75
Approved + Scripted Archetypes / [Scripted] Corpse Lord of Eternal Reincarnation
« Last post by Zerry on August 02, 2023, 03:36:09 am »
So there was a card that won the Custom Card Contest, and I have been daunted to submit it. In the Approved Section.



▶ You can only use each effect of "Corpse King of Eternal Reincarnation" once per turn.

★ 2 Level 4 Zombie monsters
① During your Main Phase: You can detach 1 material from this card; take 1 Zombie monster from your Deck, and either add it to your hand or send it to your GY.
② If this card is destroyed by battle or card effect: You can target 2 Zombie monsters with the same Level in your GY; Special Summon them, then, immediately after this effect resolves, Xyz Summon 1 Xyz Monster, except "Corpse King of Eternal Reincarnation", using those 2 monsters only."
76
Under Probation + Scripted Archetypes / Re: Wrath of the Time-Weaver
« Last post by LeonDuvall on August 02, 2023, 03:28:24 am »
reduce the duration of the banish to just until end of turn
77
Under Probation + Scripted Archetypes / Wrath of the Time-Weaver
« Last post by SethDragonheart5901 on August 01, 2023, 11:53:06 pm »

https://imgur.com/a/qRSqBym

You can only activate 1 "Wrath of the Time-Weaver" per turn.
Target 1 monster on the field, then activate 1 of the following effects, depending on whose turn it is.
●Your turn: Banish that target until the End Phase
●Your opponent's Turn: Gain LP equal to the ATK or DEF of the targeted monster (whichever is higher, your choice if tied), then it cannot attack, it's effects cannot be activated, and it cannot be tributed or used as material for a Special Summon of an Extra Deck Monster. These changes apply until the end of this turn.



Oh btw, technically glitchy did script that card, but i made the mistake of adding some changes to it before it got scripted. This is the original version, albeit with hopefully better psct. It's extremely close to the version in kpro, but it just needs to be scriptedly slightly to match is all. Edit: I just made one change.
78
Approved + Scripted Archetypes / Re: [Mostly Unscripted] Cosmo'n Support + Reworks
« Last post by Lyris on July 29, 2023, 12:16:00 am »
Scripted by @Xarc as of June 20, 2023.
80
Submit Cards / (kinda scripted) Aeonstride, time bois
« Last post by LeonDuvall on July 04, 2023, 09:09:15 am »

https://imgur.com/a/ND2oGLq

the kinda is because I gotta finish paying glotch to get the scripts first, but it is technically scripted
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