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Messages - Burndown9

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Archives / Archetype Submission - Viravolves Take Two
« on: January 06, 2018, 08:02:14 am »

Viravolves Take Two

Description:
A swarmy deck of level 1 cyberse that explore quick Xyz builds in the Link era. All monsters are DARK Cyberse 300/0 Level 1s unless otherwise noted.


Cards

Spoiler: Monster Cards • show

Viravolve Rabbit
You can Tribute this card: Special Summon 2 "Viravolve Rabbit" from your Deck. During your Standby Phase, if this card is in your GY: You can reveal 1 "Viravolve" monster in your hand; shuffle this card into your Deck. Cannot be used as Fusion, Synchro, Xyz or Link Material, except for the Fusion, Synchro, Xyz, or Link Summon of a “Viravolve”, or “S.S” monster.

Viravolve Keylogger
If a “Viravolve” monster is Normal or Special Summoned: You can Special Summon this card from your hand. Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 Level 1 "Viravolve" monster from among them, except "Viravolve Keylogger". Shuffle the rest into the Deck.

Viravolve Wurm
If a monster you control inflicts damage to your opponent: You can reveal this card in your hand, and if you do, you can reveal 1 “Viravolve Database” from your Deck; Special Summon this card, and if you do, you can activate the revealed card, if able. You can only use this effect of “Viravolve Wurm” once per turn.

Viravolve Doom
If your opponent declares an attack (Quick Effect): You can Special Summon this card from your hand, and if you do, this card becomes the new attack target, also this card cannot be destroyed by battle this turn. If your opponent activates a card effect that targets exactly 1 card you control, and this card is a viable target (Quick Effect): You can Special Summon this card from your hand, and if you do, this card becomes the new target.

Viravolve Demon
If you Xyz Summon a Rank 1 DARK Cyberse monster: You can attach this card from your hand to it as Xyz material. An Xyz monster with this card as material gains the following effect:
● When this card inflicts damage to your opponent, inflict 300 extra damage for each "Viravolve Demon" attached to this card.




Spoiler: Extra Deck Monster Cards • show

Viravolve Heartbleed
2 Level 1 Cyberse monsters
During either player's turn (Quick Effect): You can detach 1 material from this card; deal 800 points of damage to your opponent. Whenever your opponent takes damage from a card effect, this card gains that much ATK and DEF until the End Phase.
1600/1400

Viravolve Pervading Animal
3 Level 1 "Viravolve" monsters
When this card is targeted by an opponent's card or effect, or chosen as an attack target: You can detach 1 Xyz material from this card; negate the card's activation or attack and destroy it, and if you do, Special Summon 1 "Viravolve Pervading Animal" from your Extra Deck.
2400/2200

Viravolve Reaper
3 Level 2 Cyberse monsters
You can also Xyz Summon this card by using any number of Rank 1 or 2 Cyberse Xyz Monster you control as material. (Transfer their materials to this card.)  You can only Xyz Summon 1 "Viravolve Reaper" per turn. This card gains ATK and DEF equal to 500 x the number of materials attached to this card. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: you can target 1 Spell or Trap card on the field; destroy it.
1500/1000

Viravolve Botnet
2+ "Viravolve" monsters
If this card points to a Cyberse monster(s), your opponent’s monsters in the same column as those Cyberse monsters cannot activate their effects, and their effects are negated.
2100/LINK-3 (downleft, up, downright)

S.S.D.: Solid State Dragon
2+ "Viravolve" or "S.S" monsters
Cannot be targeted or destroyed by your opponent's card effects. If this card attacks or is attacked: You can remove 1 Xyz material from a monster you control; this card cannot be destroyed by that battle, also your opponent takes any damage you would have taken from that battle. During the End Phase, reveal cards from the top of your Deck equal to the number of times this card's effect was activated this turn, add all revealed "Viravolve" and "S.S" cards to your hand, and shuffle the remaining cards into the Deck.
2300/LINK-4 (downleft, up, down, downright)
[S.S.D. is a LIGHT monster]

S.S.I.D.: Server Set Influence Dragon
1 "Viravolve" monster
Cannot be Summoned, except by Link Summon. If this card is Link Summoned:  Choose either Left or Right; activate this card's appropriate Link Arrow depending on your choice. This effect cannot be negated. If this card is used as material for a Link Summon: Shuffle it into the Extra Deck. Once per turn, when a Cyberse monster is Summoned next to this card's Link (Quick Effect): You can add 1 "Viravolve" from your Deck to your hand.
300/LINK-1 [LIGHT]

Viravolvesca
2 "Viravolve" monsters
Once per turn (Quick Effect): You can target 1 of your face-up “Viravolve” monsters; negate the effects of all cards in the same column as that monster, until the End Phase.
1600/LINK-2 (up, down)


Spoiler: Spell Cards • show

Viravolve Database
Field
Your opponent cannot target "Viravolve" or "S.S" monsters you control with card effects. Once per turn: You can reveal 3 "Viravolve" cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. If this card is sent from the field to the GY: You can Special Summon 1 "Viravolve" monster from your Deck in Defense Position, but its effects are negated until the end of this turn.

Here You Have
Normal
Discard 1 Level 1 Cyberse monster; draw 2 cards. This card is always treated as a "Viravolve" card.


Spoiler: Trap Cards • show

Viravolve Backdoor
Target 1 Level 1 "Viravolve" monster in your GY; Special Summon it. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the GY (except during the Damage Step): You can banish this card from your GY; you can set 1 "Viravolve Backdoor" directly from your Deck, also during your next Standby Phase, Special Summon 1 "Viravolve" monster from your GY. You can only activate 1 "Viravolve" Backdoor per turn.




Additional Remarks

Advantages:

>very swarmy
>powerful and hard to remove boss monsters
>splashability


Disadvantages:

>not a lot of recovery
>no comeback mechanics

2
Archives / Archetype Submission - Viravolves
« on: December 05, 2017, 05:18:54 am »

Viravolves

Description:
A fast-paced, zerglike deck that swarms into Xyz monsters focused on replication and effect destruction.


Cards

Spoiler: Monster Cards • show

Viravolve Rabbit
Level 1/DARK/Cyberse/Effect (300/0)

You can banish this face-up card you control: Special Summon 2 "Viravolve Rabbit" from your Deck. You can only use this effect of "Viravolve Rabbit" once per turn. If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.


Viravolve Wurm
Level 1/DARK/Cyberse/Effect (300/0)

You can reveal this card in your hand: Special Summon 1 Level 1 "Viravolve" monster in your hand, except "Viravolve Wurm." You can only use this effect of "Viravolve Wurm" once per turn. If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.

Viravolve Keylogger
Level 1/DARK/Cyberse/Effect (300/0)

If a “Viravolve” monster is Special Summoned, other than "Viravolve Keylogger": You can Special Summon this card from your hand. If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.

Viravolve Elk Cloner
Level 1/DARK/Cyberse/Effect (300/0)

When your opponent takes damage: You can reveal this card in your hand; reveal 3 "Viravolve" cards from your Deck with different names; your opponent chooses 1 for you to add to your hand, also shuffle the other cards into the Deck. You can only use this effect of "Viravolve Elk Cloner" once per turn. If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.

Viravolve Demon
Level 1/DARK/Cyberse/Effect (300/0)

If you Xyz Summon a Rank 1 Cyberse Xyz monster: You can equip this card from your hand to it. A monster equipped with this card gains 300 ATK. A "Viravolve" monster equipped with this card gains the following effects:
● During your Standby Phase: Inflict 200 damage to your opponent.
● If you would detach a material from this card: you can send a "Viravolve Demon" equipped to this card to the GY instead.
If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.

Viravolve Doom
Level 1/DARK/Cyberse/Effect (300/0)

If this card is Special Summoned, place 1 Doom Counter on it. If this card would be destroyed by battle, you can remove 1 Doom Counter from this card instead, and if you do, destroy your opponent's battling monster. If this card was used for the Xyz Summon of a Cyberse Xyz Monster, you can place 1 Doom Counter on that monster, also it gains the following effect:
● As long as this card has "Viravolve Doom" as material,  if this card would be destroyed by battle while it has a Doom Counter, remove the Doom Counter and destroy the monster battling this card instead.
If this card is sent from the field to the GY, or detached from an Xyz Monster, inflict 200 damage to your opponent.



Spoiler: Extra Deck Monster Cards • show

Viravolvesca
LINK 2/DARK/Cyberse/Effect (1800 ATK) UP/DOWN
2 Cyberse monsters
Once per turn (Quick Effect): You can target 1 of your "Viravolve" monsters; destroy it, then negate the effects of all other cards in the same column as that monster, until the End Phase.

S.S.D.: Solid State Dragon
LINK 4/LIGHT/Cyberse/Effect (2300 ATK) UP/DOWN-LEFT/DOWN/DOWN-RIGHT
2+ Cyberse monsters
This card cannot be destroyed by battle while it points to an Xyz monster. Once per turn, during either player's turn, when a monster this card points to is targeted by a card effect: You can detach 1 material from an Xyz monster you control OR pay 1000 LP; negate that card effect and destroy the card.

Viravolve Heartbleed
Rank 1/DARK/Cyberse/Effect (1600/1400)
2 Level 1 Cyberse monsters
Once per turn (Quick Effect): You can detach 1 material from this card; deal 800 points of damage to your opponent. Each time your opponent takes damage from a card effect, this card gains ATK and DEF equal to the amount of damage inflicted, until the End Phase.

Viravolve Pervading Animal
Rank 1/DARK/Cyberse/Effect (2400/2200)
3 Level 1 Cyberse monsters
If this card is targeted by an attack, or by an opponent's card effect: You can detach 1 Xyz Material from this card; negate the attack or effect, and if you do, destroy that card, and if you do that, you can Special Summon 1 "Viravolve Pervading Animal" from your Extra Deck. (This is treated as an Xyz Summon.) You can only use this effect of "Viravolve Pervading Animal" once per turn.

Viravolve Reaper
Rank 2/DARK/Cyberse/Effect (1500/1000)
3 Level 2 Cyberse monsters
You can also Xyz Summon this card by using any number of Rank 1 or 2 Cyberse Xyz Monsters you control as the Xyz Material. (Xyz Materials attached to those monsters also become Xyz Materials on this card.)  You can only Xyz Summon 1 "Viravolve Reaper" per turn. This card gains ATK and DEF equal to the number of materials attached to this card x 500. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if an Xyz Material was detached from an Xyz Monster you control: You can target 1 card on the field; destroy it.


Spoiler: Spell Cards • show

BRAIN Boot Sector (Field)
During your Draw Phase: You can add 1 Level 1 "Viravolve" monster from your Deck to your hand, instead of conducting your Normal Draw, and if you do, you can shuffle 1 Level 1 "Viravolve" monster from your GY into your Deck. Once per turn, during either player's turn: If a "Viravolve" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 monster with the same name as 1 of those monsters.
Here You Have (Normal)
Discard 1 Level 1 Cyberse monster; draw 2 cards.


Backdoor (Quick-Play)
Banish 3 "Viravolve" monsters from your GY: Special Summon 1 "Viravolve" monster from your GY.


Spoiler: Trap Cards • show

//CodeRed (Normal)
When a "Viravolve" monster you control is destroyed by battle and sent to the GY: Shuffle the destroyed monster into the Deck; draw 1 card, and if the drawn card is a Level 1 monster, you can Special Summon it. If this card is sent to the GY by an opponent's card or effect: destroy 1 card on the field and inflict 100 damage to its controller.

Festering Hate (Continuous)
When you activate this card: You can activate 1 "BRAIN Boot Sector" from your Deck. Once per turn, when you destroy an opponent's card (either by battle or card effect): You can draw a card. You can only activate 1 "Festering Hate" per Chain.

Cryptolocker (Continuous)
When a monster's effect on the field is activated: Banish 1 Cyberse monster you control; negate that effect, and if you do, banish that monster. If this face-up card leaves the field: Special Summon the monster banished by this card's effect to its owner's side of the field, then you can shuffle 1 Cyberse monster from your banished zone into the Deck.



Additional Remarks

Advantages:

Massive Extra Deck swarm potential
Continuous recycling of cards and monsters



Disadvantages:

No real finisher
Reaper takes a while to charge up
Vulnerable to disruption

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