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Archives / Irregular type, Irregular monster
« on: November 26, 2017, 11:55:27 am »
Irregular Monster:
  • Irregular monster are not a type by itself but a suport other existing type. (aka, a Irregular monster can either be a deck or extra deck monster)
  • Irregular monster have a extra state called Equilibrium State, and it is used for some purpose inside irregular summon.
  • while a Irregular monster is on field as either monster or spell&trap card, if they would be sent to extra deck, deck or hand, they are
    banished instead, therefore they cannot be used as cost if the cost is seending a card to any of these location.
  • when these card are on monster zone, during end of each turn the card survived it is placed a equilibrium counter on top of it.
  • if a irregular monster have more equilibrium counter than it current equilibrium state, you can set it in S/T as simultaneous spell and trap card, but it cannot be activated that turn.
  • There no limit of amount of Irregular monster you can place in S/T by that way, however, you can only place and/or active one per turn.
  • Irregular monster activated on S/T zones can have Irregular effects like pendulum have effects on Pendulum zones
Irregular Summon notes
  • Irregular Summon are a type of special summon made by irregular monster
  • in order to executate a Irregular summon, you must have at least 1 irregular monster activated at S/T zone
Irregular Sumon
ir order to perform a Irregular summon, you do the following.
  • choose any number of activated Irregular monster on S/T (min 1)
  • choose monster(s) from deck and/or face up on extra whose level are equal to one of the selected irregular monster's equilibrium state or also equal to the sum of equilibrium state of these selected irregular monster.
  • set the selected's irregular monster (they cannot activate that turn)
  • special summon the selected monster you choose on step 2.

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Archives / Equip Summon
« on: November 26, 2017, 06:57:37 am »
Equip Summon and E.U monster
E.U monster are a type of extra deck monster that can be summoned by own prochedure, the equip summon, they have level, atk and def.
Equip Summoning and condition
E.U monster have condition on material to be fullied, also to perform a Equip Summon you must also have open S/T zone up to number of minimun amount of material required for it.
the material for E.U must be a card that the E.U monster can equip, also, you can only use a material for E.U summoning only if you have a free zone on S/T zone to place that card.
the Equip Summon is made in following way:
  • Pick the monster you want to EQ Summon from EX
  • Choose the corrects material you control in MZONE, place them in Limbo
  • Summon the monster, and then equip the materials to it
addition:
You must have enough S/T Zones for the materials that become the equips later in order to use and resolve the EQ Summon successfully

example:
waternion
E.U/effect/water lv 4 atk 2000 def 1000
2+ water monster
while this card have Card Equiped to it, it cannot be destroyed by battle or effect. on end of you turn, if you have card's equiped to it: send 1 of these card to grave.

let the following scenario:
you have 2 free S/T zone and 3 water monster (where 1 of they cannot be equiped to a monster card), and 1 fire monster.
since you only have 2 free S/T zone, even trught you can use any amount with at least 2, you may use max of 2 monster since you have no space to place a 3rd Equip Spell, also you cannot choose the one you cannot equip was material since you cannot equip him to the summoned monster.
so you choose the 2 water monster, place they temporary on limbo and they place the summoned monster, and they you equip these card to it.

like xyz monster, some E.U monster need to send a equiped card (wich can be it material used to summon or a card equiped via other card effect later) in order to use their effect, but unlike xyz monster, they can't have unlimited amount of material since you have only 5 szones to use.

idk if i explained it well, but in any case you can ask?

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