1
Submit Cards / [Scripted] Archetype Submission - Novandroid
« on: July 03, 2022, 10:08:03 pm »Description:
Novandroids is a blind-second slow control/grind archetype of Machine-Type/LIGHT monsters and their support. Its artwork and style of play (a long uphill battle against an already established foe) is inspired by NieR;Automata.
You are supposed to start second with Future Battle and/or Dark Ruler No More. The idea is to destroy established boards by baiting negates, manage to special Mobile Operator to gain the search, using the Normal summon or any additional SS with Dignified Blade and Raging Blade to slowly kill any annoying monsters. You survive the followings turns thanks to Clash, Rains of Doubt and Resting Place while slowly gain card advantage. You are easily lock out of Extra Deck so you musn't rely on it.
The cards are already scripted in the DB as beta versions and should be playable for the most part. The Set ID is 0xfaef.
Advantages:
- Very Good Recovery, ideal for a Grind game or a top deck war
- Good Consistency
- As most Decks prefer going first, you are likely gonna be able to play second
- You have many versatile lines of different combos
- Have a searchable Waboku that can prevent OTKs
Disadvantages:
- Very easily lock out of the Extra Deck
- Lack Raw Power and you will struggle to finish games quickly (especially without access things like Accesscode Lines)
- Very ankward to play as first player as many starters will not work well
- Not the easiest archetype to pilot
- Signle-Type Archetype so "There can be Only One" is a easy and common floodgate to out it easily
- The main souce of opponent's monsters destruction is by *battle*
Artworks (kinda low quality) :
https://imgur.com/a/e7Fr24j
Novandroids is a blind-second slow control/grind archetype of Machine-Type/LIGHT monsters and their support. Its artwork and style of play (a long uphill battle against an already established foe) is inspired by NieR;Automata.
You are supposed to start second with Future Battle and/or Dark Ruler No More. The idea is to destroy established boards by baiting negates, manage to special Mobile Operator to gain the search, using the Normal summon or any additional SS with Dignified Blade and Raging Blade to slowly kill any annoying monsters. You survive the followings turns thanks to Clash, Rains of Doubt and Resting Place while slowly gain card advantage. You are easily lock out of Extra Deck so you musn't rely on it.
The cards are already scripted in the DB as beta versions and should be playable for the most part. The Set ID is 0xfaef.
Spoiler: Monster Cards show
Spoiler: Extra Deck Monster Cards show
Spoiler: Spell Cards show
Spoiler: Trap Cards show
Advantages:
- Very Good Recovery, ideal for a Grind game or a top deck war
- Good Consistency
- As most Decks prefer going first, you are likely gonna be able to play second
- You have many versatile lines of different combos
- Have a searchable Waboku that can prevent OTKs
Disadvantages:
- Very easily lock out of the Extra Deck
- Lack Raw Power and you will struggle to finish games quickly (especially without access things like Accesscode Lines)
- Very ankward to play as first player as many starters will not work well
- Not the easiest archetype to pilot
- Signle-Type Archetype so "There can be Only One" is a easy and common floodgate to out it easily
- The main souce of opponent's monsters destruction is by *battle*
Artworks (kinda low quality) :
https://imgur.com/a/e7Fr24j

