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Messages - LHK (Nick)

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Tip: Type [Trap Card] instead of simply Trap Card in below the name. The brackets are missing.

I am not in QC/BT, so won't go any further into this.

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I think he meant by "breaking the monster into its Materials once it leaves the field". Dunno.

I have an idea which I called "Dimension Synchro". It is done by a card effect (like how Arc-V!Crow had anime!Gofu and "Phantom Synchro" Summons from the Graveyard) by Tuners. What they do is banish said Tuner and 1 or more non-Tuners from the GY to Synchro Summon a Synchro Monster whose Level equals the sum of Levels of the monsters you banished. BUT, due to the same effect, that monster is banished if it leaves the field, compensating for "cheating" into cards like Crystal Wing just by Level summing.

I will come up with an example card later, if you want details of what I had in mind, but it is in a beta stage.

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Submit Custom Mechanics / Enhance Monsters -- A new mechanic
« on: November 10, 2017, 04:37:58 pm »
Enhance Monsters are a new type of Monsters made by LHK. They rest in the Extra Deck and they have pink card frames.

To  Enhance Summon, you need 1 monster equipped with 1 Equip Card (by that, it is not only an Equip Spell Card, but also Union Monsters, monsters that can equip on other monsters [see "Armory Arm", as well as the "Inzektor" and "ZW" archetypes] or even Normal Trap Cards that can be treated as an Equip Spell Card [like "Metalmorph"]. Those cards are sent to the Graveyard and you already did an Enhance Summon.

If the monster you wish to be used as an Enhance Material is equipped with 2 or more Equip Cards, you have to choose 1 of those that are equipped with that card, and use it as an Enhance Material. The rest are sent to the Graveyard, as the monster that were equipped with are not on the field.

Enhance Monsters have a Level, so they can be affected by the effects of cards like "Gravity Bind".

Enhance Monsters have two parts of effects. The one is the generic which is applied regardless of the Equip Card. The second effect is the "Enhance Effect" as called by card effects. That activates only when a specific Equip Card(s), which are listed, are this card's Enhance Material. There is a possibility that there will be 2 or more "Enhance Effects", which are activated depending on the name of the Equip Card (i.e. an Enhance Monster that has a separate Enhance Effect if the Equip Card used for the Enhance Summon is Snatch Steal and a separate Enhance Effect if the Equip Card used for that Summon is Axe of Despair.)

Evolutions
Necro Enhance
Necro Enhance is the action of Enhance Summoning from the GY by a specific card effect, by having the Materials written on the Enhance Monster you are attempting to Summon. The main difference between the casual Enhance Summon and the Necro Enhance is that the Enhance Monster doesn't apply its effect when a specific card was used for that Summon, and also the Enhance Monster Summoned via Necro Enhance is returned to the Extra Deck if it would leave the field.

Double Enhance
Double Enhance is the action of Enhance Summoning from the Extra Deck using 2 Equip Cards, both equipped on the same monster, and using said monster as a material. Monsters Summoned via Double Enhance have effects if either one of the two specific cards listed were used for that Summon.

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