YGO Custom Cards
Custom Cards Zone => Submit Cards => Archives => Topic started by: fnsk94 on March 24, 2022, 09:24:47 am
-
Hi guys, here's my submission of custom cards to "revive" the Jurrac archetype. i'm not seeking to make them overpowered, but merely to give them interesting options during deckbuilding and to set them somewhat apart from the combo-heavy burst-oriented playstyle of "regular" dino decks.
I've put the 15 cards in this imgur album: https://imgur.com/a/MSGSZux
Here i've made quick draft as to how i imagine a themed decklist would look: https://www.duelingbook.com/deck?id=10217867
i'm not a very competitive YGO player, and as such may have overlooked some unfortunate card interactions. If so, dont hesitate to contact me!
I hope you all have a wonderful day!
- Deadly Shr1mp on discord
-
Just a comment containing all the raw card text, as I had forgotten to post that. Text copied directly from duelingbook... :)
Edit: realised i had forgotten to stater materielt for Jurrac Brachis Matriarch.
Jurassic Gametrail
If you control a "Jurrac" monster, draw 2 cards, then discard any card(s) drawn that are not a "Jurrac" monster. You can only activate 1 "Jurassic Gametrail" per turn.
Environmental Adaptation
Upon activation, you can target 1 "Jurrac" monster you control, destroy it, then Special Summon 1 "Jurrac" monster with 1700 or less ATK from your hand or Deck.
Whenever a "Jurrac" monster is removed from the field by your Opponents Card Effect: You can Set 1 "Survival", "Instinct" or "Impact" Normal Spell/Trap directly from the Deck. You can only activate each effect(s) of this card once per turn.
Environmental Suppression
When this card is activated: You can activate 1 "Lost World" from your hand or GY. While "Lost World" is on the field, this face-up card gains these effects.
*Once per turn, you can banish 1 FIRE Dinosaur monster you control; this turn face-up Spells/Traps you control cannot be destroyed by card effects (even if this card leaves the field).
*After Damage Calculation, if your FIRE Dinosaur monster whose original Level is 6 or higher destroys an opponent's monster by battle: Banish that monster.
Survival of an Exstinct Species
Whenever 1 or more "Jurrac" monster(s) leave the field, you may target up to that amount of level 4 or lower "Jurrac" monsters in your GY or Banished zone: Special Summon them to your side of the field in Attack Position, but they cannot attack this turn. You can only activate 1 "Survival of an Exstinct Species" per turn.
Impact of Environmental Change
Destroy all face-up Spells/Traps your opponent controls.
You can banish this card from your GY; Special Summon 1 "Jurrac" monster with 1700 or less ATK, from your hand or GY in Attack Position. You can only activate 1 "Impact of Environmental Change" effect per turn, and only once that turn.
Jurrac Hatchling
If this card is destroyed by card effect and sent to the GY: Special Summon 1 Level 4 or lower "Jurrac" monster from your hand or Deck.
If this card is destroyed by battle and sent to the GY: Target 1 "Survival", "Instinct" or "Impact" normal Spell/Trap card in your Deck and add it to your hand.
Jurrac Cofrinii
When a card or effect is activated that Special Summon from the hand, Deck, Extra Deck or GY to the field (Quick Effect): Reveal 1 "Jurrac" card from your hand, then Special Summon this card from your hand in Attack Position, and if you do; negate that effect. You can only use this effect of "Jurrac Cofrinii" once per turn.
Jurrac Quetzal
When this card is Normal or Special Summoned, Summon 1 "Jurrac" monster with 1700 or less ATK from your hand or Deck. When this card battles an opponents monster, return that monster to the hand after Damage Calculation, and this card gains ATK and DEF equal to the returned monster's Level x 100. You can only activate each effect of this card once per Turn.
Jurrac Gorgo
If you control a "Jurrac" monster you can Special Summon this card from your hand. You can banish this card from your GY; (Quick Effect): target 1 "Jurrac" monster you control; It gains 1000 ATK until the end of this turn. You can only use each effect of "Jurrac Gorgo" once per turn.
Jurrac Sarcos
While you control a "Jurrac" monster you can Special Summon this card from your GY. When this card is sent to the GY, target one monster your opponent controls and negate its effects until the End Phase of their next turn. You can only use each effect of "Jurrac Sarcos" once per turn.
Jurrac Indominus
If this card is in your hand or GY: You can send 1 "Survival", "Instinct" or "Impact" normal Trap card from your Deck to the GY, then target 1 Level 6 or lower "Jurrac" monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster. Also place this card on the buttom of the Deck if it leaves the field after being Summoned by this effect. You can only use this effect of "Jurrac Indominus" once per turn.
Jurrac Utahr
2 Level 5 Dinosaur monsters.
*You can detach 1 material from this card; then target 1 "Jurrac" monster in your GY: Special Summon that target.
*You can detach 1 material from this card; then destroy 1 "Jurrac" monster from your hand or field (Quick Effect): This card gains 1000 ATK until the end of this turn.
*If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 level 7 or lower Dinosaur Synchro Monster from your Extra Deck (This is treated as a Synchro Summon.) You can only activate each effect of "Jurrac Utahr" once per turn.
Jurrac Brachis Matriarch
1 Tuner + 1 or more non-Tuner Dinosaur Monsters.
While another face-up "Jurrac" monster is on the field, this card cannot be destroyed by battle or card effect(s). While you control this card, your opponent cannot target "Jurrac" monsters on the field with card effects, except this card.
Jurrac Apex Spinos
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur monsters.
If this card would be removed from the field by a card effect, you can banish 1 "Survival", "instinct" or "Impact" normal Spell/Trap card from your GY instead. If this card destroys an opponent's monster by battle, Banish it: Then Special Summon 1 "Spinos Token" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's field or your own.
Jurrac Apex Giganoto
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur monsters.
If this card would be removed from the field by a card effect, you can banish 1 "Survival", "instinct" or "Impact" normal Spell/Trap card from your GY instead.
All face-up "Jurrac" monsters you control gain 200 ATK for each "Jurrac" monster in your GY. If this card battle a Defense Position monster whose DEF is lower than the ATK of this card, inflict piercing battle damage to your opponent.