(https://cdn.discordapp.com/attachments/786490409671983114/787416084340146206/MMS_-_Mystic_Monster_Summoner.png)
MMS - Mystic Monster Summoner
Continuous Spell
You can only control 1 face-up "MMS - Mystic Monster Summoner" on the field. You can banish up to 3 ""MMS - " cards from your Deck, then declare 1 card type from among the cards banished by this effect (Monster, Spell, Trap); excavate the top 3 cards of your Deck, add 1 card of the declared type from the excavated cards (if any), also banish the rest, face-down. You cannot activate the effects of cards with the same names as the cards banished to activate this effect for the rest of the turn after this effect was activated. You can only use this effect of "MMS - Mystic Monster Summoner" once per turn. Once per turn: You can excavate the top 5 cards of your deck, then, if you can, Fusion Summon 1 "MMS -" Fusion Monster from your Extra Deck by banishing Fusion Materials listed on it from among the excavated cards as Fusion Material. Place the rest of the excavated cards at the bottom of your deck in any order.
(https://cdn.discordapp.com/attachments/786490409671983114/787416079478685706/MMS_-_Multi_Magic_Spark.png)
MMS - Multi Magic Spark
Continuous Spell
When this card is activated: You can add 1 "MMS -" monster that is banished or in your GY to your hand. You can only use this effect of "MMS - Multi Magic Spark" once per turn. Once per turn: You can target 1 "MMS -" monster you control; send the top 3 cards of your Deck to the GY, and if you do, it gains 300 ATK for each "MMS -" card sent, until the end of this turn.
(https://cdn.discordapp.com/attachments/786490409671983114/787416074655367168/MMS_-_Axis_Gate.png)
MMS - Axis Gate
Field Spell
All "MMS -" monsters you control gain 400 ATK/DEF. If an "MMS -" Fusion Monster is Fusion Summoned, except by the effect of "MMS - Axis Gate": You can place 1 Blank Card Counter on this card. If this card would be destroyed, you can remove 1 Blank Card Counter from this card, instead. If you activate an effect that would add a card from your Deck to your hand: You can remove 1 Blank Card Counter from this card; negate that effect, and if you do, add 1 "MMS -" card from your Deck to your hand, except "MMS - Axis Gate". Once per turn: You can Fusion Summon 1 "MMS -" Fusion Monster, by banishing Fusion Materials listed on it from your field or GY.
(https://cdn.discordapp.com/attachments/786490409671983114/787416060051587103/MMS_-_Monotonous_Monster_Scavenging.png)
MMS - Monotonous Monster Scavenging
Continuous Trap
If this card is activated: You can target 1 "MMS -" monster that is banished or in your GY; Special Summon it. If both players control a monster with the same Attribute: You can activate this effect; each player gives their opponent control of 1 of their monsters (controller's choice). Both monsters must have the same Attribute.
(https://cdn.discordapp.com/attachments/786490409671983114/787416065449132032/MMS_-_Thats_A_Wrap.png)
MMS - That's A Wrap!
Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "MMS -" Fusion Monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "MMS - That's A Wrap!" per turn. If you control "MMS - Sherlock Holmes", you can activate this card from your hand.