YGO Custom Cards
Custom Cards Zone => Submit Cards => Archives => Topic started by: gh8stree on December 01, 2018, 04:53:15 am
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This card has been something I have been dreaming of for a long time since Patroid couldn't ever be used in even a casual roid deck. It nice artwork by a friend and it could even be used generically if you would run some garnets.(most likely it wont tho)
Strengths: It helps mill roids and actually allows you to kill the card patroid saw. It also helps spam 1 monster on the field that brings its own good effects, serving as a pseudo-floodgate. It can send Patroid to the GY.
Weaknesses: It requires you to basically run a garnet decreasing consistency, If your opponent has a spell, the last effect does nothing but send a card to the GY(still good tho). it isn't as strong as some other cards for the deck, but does help facilitate a lot easier fusion plays first turn if this is drawn and can stay on field to act as a floodgate(because it does shut down certain decks ; )
patroid Reinforcements, Equip Spell:
Activate this card by targeting 1 "Patroid" in your GY or 1 "Roid" monster you control; Special Summon it from the GY or Special Summon 1 "Patroid" from your deck, then equip "Patroid" with this card. While this card is equipped with "Patroid": effects that activate when sent to your opponent's GY are negated. When "Patroid" activate its effect, you can send 1 Non-WIND "Roid" monster from your deck to the GY, then force the target's activation. If it is a Trap Card, then negate its effect if the activation timing is incorrect, and if you do, send it to the GY and draw 1 card.(If it is not a Trap Card, return it face-down.) You cannot Special Summon monsters from the Extra Deck, except Fusion monsters, the turn you activate either of this card's effects(even if this card leaves the field).