| (https://i.imgur.com/s649aGT.png) | (This card is always treated as a "Crystal Gem" card) Starter of the deck, searches other “Gem “ cards (note the space after Gem, excludes Gem-Knights) and is the only main deck “Quartz” monster, which all other monsters in the deck rely on. Also can take one monster, which helps summoning Fusions that require “Perfect Garnet” ID:53313000 Run 3 |
| (https://i.imgur.com/XJHAIi7.png) | If you control a "Quartz" monster, except "Gem-Knight Phantom Quartz": You can Special Summon this card from your hand. Once per turn: You can add 1 "Crystal Gem" monster or "Gem Fusion" card from your Deck to your hand. You can only activate this effect of "Crystal Gem Renegade Pearl" once per turn. When this card is Normal Summoned: You can Special Summon 1 Warrior monster from your hand. You can only use this effect of "Crystal Gem Renegade Pearl" once per turn. You can only Special Summon "Crystal Gem Renegade Pearl" once per turn. The most optimal search with Universe Quartz, searches other monsters and the fusion spells. Its normal summon effect is more lore flavor and doesn’t contribute to the deck’s overall strategy. ID:53313001 Run 3 |
| (https://i.imgur.com/OpK2vo7.png) | If you control a "Quartz" monster, except "Gem-Knight Phantom Quartz": You can Special Summon this card from your hand. Once per turn: You can target 1 monster your opponent controls; Banish that target, and if you do, until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can only Special Summon "Crystal Gem Defective Amethyst" once per turn. When this card is Special Summoned from the Graveyard: Add 1 "Gem Fusion" card from your Deck to your hand. What you search if you already have a “Renegade Pearl” in your hand. Serves as removal and can be used to summon a Utopia the Lightning-like fusion monster. Don’t run too many. ID:53313002 Run 1-2 |
| (https://i.imgur.com/8NgH6gQ.png) | If you control a "Quartz" monster, except "Gem-Knight Phantom Quartz": You can Special Summon this card from your hand. Cannot be used as a Fusion Material, except for the Fusion Summon of a "Quartz" Fusion Monster. You can only Special Summon "Crystal Gem Abnormal Peridot" once per turn. Once per turn: You can add 1 "Crystal Gem" monster or "Gem Fusion" card from your GY to your hand. You can only activate this effect of "Crystal Gem Abnormal Peridot" once per turn. When using this card as a Fusion Material, you can Banish 1 monster from your GY as Fusion Material. Recovery option and needed material for important strong “Quartz” Fusion. Also a great top deck, as you can summon it, grab a fusion spell, and summon a fusion with only her on the field. ID:53313003 Run 1-2 |
| (https://i.imgur.com/HAbr1cP.png) | Cannot be used as a Fusion Material, except for the Fusion Summon of a "Abomination" Fusion Monster. If you control a "Quartz" monster, except "Gem-Knight Phantom Quartz": You can Special Summon this card (from your hand) to your opponent's field. Can be Special Summoned (from your hand) to your opponent's field by banishing 1 "Gem " monster from your Graveyard. When this card is Special Summoned: Your opponent can add 1 "Crystal Gem" card from their deck to their hand. You can only Special Summon "Homeworld Gem Menacing Jasper" once per turn. Another searching option, albeit with a downside. Also a good top deck, since you can banish a Gem in your grave, summon this, and search Universe Quartz to begin making plays again. ID:53313004 Run 1-2 |
| (https://i.imgur.com/mXGyXzl.png) | If you control 2 or more "Gem " monsters, you can Special Summon this card (from your hand). During the End Phase: Give control of this card to your opponent. If this card is not in its original owner's control: You cannot Special Summon. If this card is in its original owner's control: "Quartz" monsters you control, except "Gem-Knight Phantom Quartz", are unaffected by your opponent's card effects, also, this card cannot attack. Part of the deck’s win condition. Disrupts your opponent’s plays and protects your own. The idea is to summon this in your main phase 2 after making all your plays. ID:53313005 Run 1, search it |
| (https://i.imgur.com/EeMorzZ.png) | All "Gem " monsters you control are also treated as Warrior monsters. While you control "Crystal Gem Renegade Pearl" or a Fusion monster that lists it as one of its materials, this card cannot be destroyed by battle or card effect. When this card is Special Summon: Activate 1 Equip Spell from your deck and equip it to this card. Combos off Pearl and her fusions, and enables Isolde plays and a Bamboo Sword build of the deck. The idea is to normal summon Renegade Pearl and Special Summon Connie, allowing you to activate (and subsequently destroy) Gemstone Corruption. After the search off of corruption, you can then link into Isolde, dumping Bamboo swords and searching another copy of Connie. Specifically not a “Gem “. ID:53313006 Run 2-3 in dedicated Connie Isolde deck |
| (https://i.imgur.com/8StwNjX.png) | (This card is always treated as a "Crystal Gem" card) Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. Can be Special Summoned (from your hand) by banishing 1 "Gem " monster from your Graveyard. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. If this card is used as material for a Fusion Summon: Add 1 "Universe Quartz" from your Deck to you hand, and, if you do, Special Summon 1 "Universe Quartz" from your hand. The card Universe Quartz imitates and the original material for all of the Quartz Fusions (barring Stevonnie). A remnant of a bygone era, Rose Quartz really shouldn’t hit the field unless one is looking for extra damage potential. Her main use is to search and summon Universe Quartz, where the real plays begin. She also works off of Brilliant Fusion, meaning one card can get Seraphinite and Universe Quartz on the field (with the added search) without using the normal summon. ID:53313022 Run 2-3, depending on build. |
| (https://i.imgur.com/FcCemed.png) | If this card is not equipped to "Gem " monster or a monster your opponent controls: Destroy this card. The equipped monster gains 1200 ATK and its effects are negated. If this card is sent to the Graveyard: You can add 1 "Gem " Spell from your Deck to your hand. You can only use this effect of "Gemstone Corruption" once per turn. ID:53313007 Run 2-3, depending on build. |
| (https://i.imgur.com/MY7bWac.png) | When this card is activated: You can add 1 "Crystal Gem" monster from your Deck to your hand. Each time a "Gem Fusion" Spell Card is activated, immediately after it resolves, you can add 1 "Crystal Gem" monster from your deck to your hand, then if you do, shuffle 1 card from your hand or field into the Deck. Your opponent cannot target "Crystal Gem" monsters you control with card effects. ID:53313008 Run 3 + 3 Terraforming |
| (https://i.imgur.com/LbyGsik.png) | Fusion Summon 1 "Gem " Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If you control a monster that was originally owned by your opponent, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Crystal Gem Fusion" per turn. ID:53313009 Run 1-3, depends on build |
| (https://i.imgur.com/YiXNROO.png) | Fusion Summon 1 "Gem " Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. The monster Fusion Summoned by this card's effect gains 1000 ATK and is shuffled into the Extra Deck in the 2nd End Phase after it is summoned. (Quick Effect): You can banish this card from your GY face-down; "Gem " Monsters you control are unaffected by card effects this turn, except “Homeworld Gem Fusion”. You can only activate 1 "Homeworld Gem Fusion" per turn. ID:53313010 Run 2-3, depends on build |
| (https://i.imgur.com/N4dWzFM.png) | Fusion Summon 1 "Gem " Fusion Monster from your Extra Deck, by shuffling monsters into the Deck that you control, are in your GY, or are banished as Fusion Materials. The monster Fusion Summoned by this card's effect gains 500 ATK for each Fusion Material, until the End Phase of this turn. You can only activate 1 "Crisis Gem Fusion" per turn. ID:53313011 Run 1-2, if you can fit it |
| (https://i.imgur.com/nZy6OkX.png) | 2 "Gem " monsters Can be Special Summoned from the Extra Deck by sending 1 "Crystal Gem" monster and 1 monster you control that was originally owned by your opponent to the GY (This is treated as a Fusion Summon). During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313012 Run maybe 1 |
| (https://i.imgur.com/8yoSzuD.png) | "Rose Quartz" + "Crystal Gem Defective Amethyst" This card is unaffected by other card effects the turn it is Fusion Summoned. Once per Chain, during damage calculation, if this card battles an opponent's monster (Quick Effect): This card's ATK becomes 4200 during that damage calculation only. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313013 Run 1, for occasional removal |
| (https://i.imgur.com/lVpMPf5.png) | "Crystal Gem Defective Amethyst" + "Crystal Gem Renegade Pearl" When this card is Fusion Summoned: Look at your opponent's hand, also shuffle up to 2 cards from their hand into the Deck. You can only activate this effect of "Crystal Gem Graceful Opal" once per turn. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313014 Run maybe 1 |
| (https://i.imgur.com/HBvDqf8.png) | "Crystal Gem Perfect Garnet" + "Crystal Gem Defective Amethyst" Can be Special Summoned from the Extra Deck by sending "Crystal Gem Defective Amethyst" and 1 monster you control that was originally owned by your opponent to the GY (This is treated as a Fusion Summon). When this card is Fusion Summoned: You can destroy all cards on the field. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. A Black Rose rip off, not much to say. ID:53313015 Run 1 |
| (https://i.imgur.com/jYipuNQ.png) | "Crystal Gem Perfect Garnet" + "Crystal Gem Renegade Pearl" Can be Special Summoned from the Extra Deck by sending 1 "Crystal Gem Renegade Pearl" and 1 monster you control that was originally owned by your opponent to the GY (This is treated as a Fusion Summon). This card can attack directly if it is the only card in its column. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313016 Run 1, if you can fit it |
| (https://i.imgur.com/RCdN0Op.png) | "Rose Quartz" + 1 "Crystal Gem Renegade Pearl" (Quick Effect): You can target 1 "Gem " monster you control; banish it (until the End Phase), and if you do, add 1 "Gem " monster from your Deck to your hand. You can only use this effect of "Crystal Gem Rainbow Quartz" once per turn. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313017 Run 2-3 |
| (https://i.imgur.com/cCsxZ6y.png) | "Rose Quartz" + "Crystal Gem Abnormal Peridot" Cannot be targeted by an opponent's cards effects. At the beginning of your opponent's Battle Phase: You can banish cards your opponent's controls, up to the number of "Gem " monsters you control. This card can attack all monsters your opponent controls, once each. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can take control of it. If this monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 2 "Crystal Gem" Monsters from your GY. ID:53313018 Run 2-3 |
| (https://i.imgur.com/6maNXV0.png) | "Universe Quartz" + "Crystal GemTemp Connie" (This card is always treated as a "Quartz" card) ID:53313019 Run 1-2, depending on build |
| (https://i.imgur.com/bZDil9J.png) | "Crystal Gem Perfect Garnet" + "Crystal Gem Renegade Pearl" + "Crystal Gem Defective Amethyst" Monsters cannot activate their effects. Cannot be destroyed by battle. The effects of all other face-up monsters on the field are negated while those monsters are face-up on the field. Each face-up monster your opponent controls loses 100 ATK x its own Level/Rank. If this monster in its owner's control is removed from the field by an opponent's card (by battle or card effect): You can shuffle this card into the Extra Deck; Special Summon 3 "Crystal Gem" Monsters from your GY. ID:53313020 Run 2 in dedicated Alexandrite Turbo Deck |
| (https://i.imgur.com/gs65l1t.png) | "Rogue Gem Drifting Lapis Lazuli" + "Homeworld Gem Menacing Jasper" Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Unaffected by other card effects. Cannot be destroyed by battle. If this card is Fusion Summoned: Banish all other cards on the field face-down, then, if you do, give control of this card to your opponent, and if you do, Special Summon 1 "Gem Abomination" Fusion Monster from your Extra Deck. During your Standby Phase after this card is Special Summoned: Banish all cards on the field. … Yes it’s a cinematic board reset, unlike other cards seen before. ID:53313021 Run 2-3 in dedicated Alexandrite Turbo Deck |